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Comment History  (0 - 30 of 34)
Man1337
Man1337 @ Man1337

Out of ideas :(

Good karma+1 vote
Man1337
Man1337 @ Man1337

If you are lasy as me - yes, I suppose nothing would happen.

Good karma+1 vote
Man1337
Man1337 @ Man1337

I was too lazy to find the leak. For you - it's nearly the first arc.

Good karma+1 vote
Man1337
Man1337 @ Man1337

Ehm... nope

Good karma+1 vote
Man1337
Man1337 @ Light Bridge Chamber

Why you haven't typed cubemaps and haven't reloaded textures!?

Good karma+1 vote
Man1337
Man1337 @ First Chamber - Screen Shot

And again - a leak.

Good karma+1 vote
Man1337
Man1337 @ Light Bridge! kinda...

A leak!!1

Good karma+1 vote
Man1337
Man1337 @ One thing, DON'T try to escape Aperture Space

No GLaDOS. Just a TTC (Time Travel Core)

Good karma+1 vote
Man1337
Man1337 @ NOW we are talking.

You should post it in news. Not in screenshots because it's still WIP.

Good karma+1 vote
Man1337
Man1337 @ Mount Aperture

Some coding should help you.

Good karma+1 vote
Man1337
Man1337 @ Portal 2 Images

So tiny!

Good karma+1 vote
Man1337
Man1337 @ Problem In Time [Ep.1]

Thanks, I'm going to edit it.

Good karma+1 vote
Man1337
Man1337 @ Portal Inside Out - Test Chamber 02 (Preview)

Also with Fraps and Printscreen

Good karma+2 votes
Man1337
Man1337 @ Portal: Inside Out - Test Chamber 02

More nodraw and texture application required here!

Good karma+3 votes
Man1337
Man1337 @ Tyler Personality Core

Reskin

Good karma+2 votes
Man1337
Man1337 @ Problem In Time [Ep.1]

Erased with updated story.

Good karma+1 vote
Man1337
Man1337 @ Man1337

If you think I'm disappeared from MODDB - you're wrong.

Good karma+1 vote
Man1337
Man1337 @ Mount Aperture - New HDR Screenshots

1. Lights without lightsources (observation hallways or small lights)
2. I don't like putting official Valve content (button, door) into MODs, but however...

Good karma+2 votes
Man1337
Man1337 @ Testchamber 1

I know. Just typo.

Good karma+2 votes
Man1337
Man1337 @ Allied Prism Tower

Update! Hell yea.

Good karma+3 votes
Man1337
Man1337 @ Testchamber 1

Really like it. But I fell, that there's something wrong...

Good karma+2 votes
Man1337
Man1337 @ BETA Screenshots

Cheater.

Good karma+1 vote
Man1337
Man1337 @ Mount Aperture - Testing Area 0 - Test Chamber 02

Too big window!! Use 128x64/128/196 sized window to observation area.

Good karma+2 votes
Man1337
Man1337 @ Menu Concept-Big

Fix the leak please. And align textures.

Good karma+1 vote
Man1337
Man1337 @ Dom44

There's nothing to do. Just use Audacity (freeware).

Good karma+2 votes
Man1337
Man1337 @ Man1337

You're welcome

Good karma+1 vote
Man1337
Man1337 @ Learning about modelling in Source

3D Studio Max with SMD Importer/Exporter

Good karma+1 vote
Man1337
Man1337 @ Noclip View

Please note - this is an old version of testchamber 01

Good karma+1 vote
Man1337
Man1337 @ Wall Papper 3

Because there's no offical P2 MOD support.

Good karma+1 vote
Man1337
Man1337 @ Portal: New Adventure

At the final chamber (Room 3 (Companion Cube Chamber)) you can trap yourself while putting the cube into the second room, but both portals in the first one.

Good karma+3 votes
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