The most ambitious indie on-line space-game ever, we hope!
Cheers mapayne - it's when the word is used as a brand it becomes an issue. There are probably a lot of legal things we could do - but without the money to do them, they win. We have to kowtow and change brand.
Still - at this point, it's just a name after all ;)
:) Gladly Benjamin385, I hope we did! We need all the support we can get!
Sorry for the slackness of the reply - I've been doing so many things to get ready for KS that I think my typing fingers may well combust from heat generated by air-friction...
Thanks guys :) Right now we're trying to drum up interest - so if you can, and you've a mind to - even more valuable than a pledge is spreading the word wherever you can that'll listen!
Your support is appreciated, believe me ;)
Cheers again HELLO_THERE_BOB ;) Yes, it's something we're mindful of - but we're holding out hope that it can be just as crowded as the FPS shooter market, and still just as fun ;)
Cheers sgmongo - I'll move this across to the forum.
For bounty hunting - we hate the "Wait at XYZ at 02:00, target arrives, shoot, kill, collect bounty, next..." - we're already intending to track them down as they move around the galaxy and then corner them somewhere, then kill/cripple/capture based on the bounty itself.
Ships will have schematics that come up in the HUD, which you can use to target core systems (engines, power, life support et al) after taking down the shields. But, some ships may have reconfigured beyond their blueprints...
Price on difficulty - do you mean purchase of kit/ships? Interesting - yes, this might be a good one, set the play-bar a little higher all round.
Exploration wise - you're on our wavelength all right - Planet-side will have to wait for future planned expansions, but exploring the galaxy itself has been bumped up to a major feature due to popular demand.
Combat will largely be FPS (ie. flying in the cockpit mode) but external will be an option - notably for larger destroyer/carrier vessels. It will not be "point-n-click" ;) You're still going to have to fly it, and whilst targeting can be assisted, you'll still be in control of what gets shot, when - and how.
That's great feedback sgmongo - thanks, it's appreciated!
Odd you should say that WNxKraid - I've used a few sci-fi "guns" as placeholder ships, minus their handles :D
Cheers HELLO_THERE_BOB ;) We're doing our level best to up the ante as well...
Our thoughts too :) And in a good way! We'll definitely have our own look - but HW is a good starting point.
It looks like I've neglected our page here! Shocking! But we've been concentrating our efforts on Greenlight where we're still #1 most popular this past week - so my sincere apologies :)
I'll get some more screenshots and posts up here pronto, watch this space!
Ramped to be on ModDB - with Dominion being our first major venture of our own! And aimed at modding to boot, what more can you ask!?