we are not a 2 man team :) but there are only 2 of us in indie DB. well, you made me update our description. so great thanks ;)
sorry for confusion
we are not a 2 man team :) but there are only 2 of us in indie DB. well, you made me update our description. so great thanks ;)
sorry for confusion
That's true. we might release more detailed information about weapons after release along with some tips and tricks on how to master them.
Thank you for feedback guys.
About Those bars, they are more than single digits, so it was much safer to describe them with bars for now.
The development is completely over and all the sound tracks are done. thank you m8
We went for local publishing deal before international release. and it took us a while to prepare the game for English users, work on multiplayer section and Polish the game a bit more.
I'm glad u liked it
Merry Christmas and happy holidays to u guys too.
we LOVE to. But we are struggling with the way UDK works with mac. We are still doing researches around the subject though.
Thank you, We'll see what we can do
Thank you so much ^^
Rastesh Demo dadan yemeghdar vaght va resource ezafe mikhad ke felan az nazare zamani kare sahihi nist. tarjih midim roo proje tamarkoz konim.
Tamame talashemuno mikonim ke ba option hay ke behetun midim roo dasgahaye benesbat zaif ham biad.Systeme morede niaz daghigh ghable release too site elam mishe
ta marahele teste kamele bazi anjam nashe nemishe goft
ishalla, rastesh felan maloom nist. taine gheymat daghighan ghable nashre.
If you mean trailer, its in video gallery. if you mean the game, sure, it will be released in English.
Felan dar daste arzyabie. omidvarim dashte bashe. harmoghe ghat'i shod elam mikonim
Be shekle fiziki, ehtemal dare Digital ro ham ezafe konim.
bazi marahele paianie sakhto tey mikone. tarikhe enteshar be mahze nahai shodan elam mishe
Thank you so much for all the details you mentioned. we will consider them in our talks, specially the VO idea and Weapon's VFX. about FOV, there are couple of technical issues with this, but we have plans to double check the possibility very soon.
if you mean something like aliens or monsters, then no. but there are enemies such as flying drone as u saw in the video. besides, those so-called human enemies are not completely human anymore.
we might upload a playable demo by the end of this fall. and for the final version of the game I think new year's holidays would be a good date ;)
we are still talking about publishing plans. its pretty frustrating ^^
maybe lack of access to good publishers and professional people to guide us in the industry. but its our first try, we will try more Unique ideas with much more quality after this.
Thank you, Voice over will get huge improvement for our final release and we will certainly do something about SFX in near future.
Thanks you, i guess sound system and voice overs will be our main focus for a while then. we will do our best.
I completely agree with you, we will try to show more from other levels too. That being said, we kinda wanted to show a solid, standard game play, that's why we picked this level.
Thank you so much.
the music is not from our original soundtracks, it was just a small sample that was made in 3 days, so expect a much better music in the game ( or next trailers ).
as for the Voice over they were just for the sake of trailer, we are doing our best to use native voice over.
Nima.M
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