This member has provided no bio about themself...

  • View media
  • View media
  • View media
  • View media
  • View media
Psychic Sensor - Max (view original)

The media you are trying to view has been deleted and is no longer available. This may have occurred at the uploaders request, or it may have occurred because it violated the sites Terms of Use. If this is a mistake and you would like it re-activated, please contact us with the details.

If you would like to view other media in this gallery click here.

Description

Defensive series 3 of 3.

This is with the 'ObjectGeneric' shader.

The texture has undergone extensive colour correction (there was far too much yellow present), also the brightness and contrast was greatly increased.
The bricks were colour corrected towards red (from distance the bricks and metal blended together too much).

This texture uses the green channel on the specular map, so has usual we will have to wait to view the model and texture inside C&C3, to see what adjustments (if any) need to be made to the specular map.