Here is a refit of the Nod APC (using the Phase transport chassis has a base).
1. I added a remote weapon station.
This is basically so I could get rid of the gunner, while still allowing it to visually make sense.
2. Mine dispensers.
I initially was going to use this has a heroic 'crowd control' ability that would disperse timed-fused anti-personnel mines around the vehicle.
Then I thought that I might has well give it a similar mine laying ability to the CnC3 GDI APC has well.
3. Upgradeable Active protection System.
In this case my preference would be for Nod to use lasers for intercepting missiles and rockets, rather than explosives.
I will have a look at this in CnC3 soon.