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Chaos Drone - Colour block (view original)

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Description

With the unwrap completed I can now start the texture process. The first part is a nice quick colour block.
This is the diffuse (colour map) doing it's primary unique job, adding colour to the model!

Next I am actually going to do the main 'height' map, with a view to producing an initial 'base' normal map.

When this normal map is finished, the diffuse map will have details added to it based on the initial normal map.
This method ensures that the diffuse map complements the normal map, has it is only used to reinforce normal map detail, not to dictate it.