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Comment History
lykasdelamio
lykasdelamio - - 9 comments @ New levels 0.53

Hi man. I just realized that you developed mostly single-handedly the DLC for the Anomaly in a size comparable to "Blood and Wine" for the Witcher 3... Like 1.57 gigabytes out of 8.75 for the base game, three locations, a massive storyline, and two special locations just for it.

Seriously, you may just establish your own game studio right now.

There are no big enough thanks to describe how much I appreciate your work, so I will be simple and short: you are a god-tier mod maker, all the blessings upon you, thank you sincerely!

Good karma+3 votes
lykasdelamio
lykasdelamio - - 9 comments @ New poltergeist effects 0.1 [DLTX required]

Finally, some good f*cking loot after a challenging fight. Thanks to catching this idea of the Anomaly itself - you think before the fight and calculate expenses towards gains. This is why I am eager to fight some beefy bastards, like chimeras or controllers; their parts are valuable because of the quests (money and reputation).

So, I have two ideas: first, let the poltergeists drop some quest items as well; and second, if you give them so much power, you may increase the overall reputation growth (from newbie to legend).

Good karma+1 vote
lykasdelamio
lykasdelamio - - 9 comments @ Climb stairs faster DLTX 1.2

Hi, nice fix for this annoying aspect of the game. Seems like you're gonna fix all of them sooner or later)

Thanks for your work - keep going and good luck

Good karma0 votes
lykasdelamio
lykasdelamio - - 9 comments @ NPC Looting Fix 1.5

Yeah, I just realized that my words may have been interpreted in the wrong way. I will reshape it in the desired manner.

In short, in vanilla Anomaly NPCs seem to ignore the 30 kilos limit, and that behavior looks weird - hope your mod addresses this as well.

Good karma+2 votes
lykasdelamio
lykasdelamio - - 9 comments @ NPC Looting Fix 1.5

Hi, nice mod we have here. Correct me if I am wrong, but in a vanilla Anomaly, NPCs collect everything their victims have. For example, from time to time I meet Monolith, Duty of Military members who have in their inventory more than 10 firearms, medicine, food, mutant parts and so on, with an overall weight much higher than 30 kilos. So, from one side, it is nice to meet such beefy boys to instantly fix the financial issues, from another side, it severely breaks the atmosphere.

Thus, I expect this addon not only add meaning to NPC's looting logic but also fix this issue as well.

P.S. Honestly, I love mods that fix the AI, and thus I will give them 10 out of 10 just to encourage you to dig into this part of the game.

Good karma+2 votes
lykasdelamio
lykasdelamio - - 9 comments @ FDDA Enhanced animations - Medical / EXO ANIMS

Hi Mirrowel,

Thanks for yet another great addition to FDDA. Moreover, my special appreciation for providing people the choice what to install or not by splitting your BHS upgrade into several addons - great idea which was utterly needed for Anomaly modding community. Wish to see this pattern to be spreaded accross all major mods - existing and coming - and become de facto standart as DLTX nowadays.

Again, my thanks to you

Good karma+5 votes
lykasdelamio
lykasdelamio - - 9 comments @ FDDA Enhanced Animations - Food and Drinks(CYOA and MFS Anims update)

I will sucrifice lungs and liver of my stalker to test these animations - but I am more than certain that this will be worth to do) Preliminarily, 10 out 10.

Good karma+3 votes
lykasdelamio
lykasdelamio - - 9 comments @ Green Vegetation HD

Hi Morpheus,

These textures are SO beatiful that I just stuck in "textures" package just lokking at them carefully) Hell lot of work, nothing more than was stated in the title, no perfomance loss - as all mods should be. Obviously, 10 out of 10.

P.S. ES and SSS make great use of these textures in making an astonishing picture - recommended)

Good karma+1 vote
lykasdelamio
lykasdelamio - - 9 comments @ Global Texture Rework (GTR) Optimized 2.0

Nukebasic thank you a lot - because a lot of work was done here, it must be appreciated.
Here is an example to prove it - even on RTX 3070 without any additional graphic mods, one out of two locations were sluttering, freezing, etc. Especially buildings with several floors.
Now no fps drops, slutters or anythning with even high-end settings for SSS shader addon alongside with BaS, ES, THAAP, icons mods and a lot more. So, the dirrefence is huge, the difference is obvious.
Thus, again - thank you sir!

Good karma+1 vote