I'm a 3D model and texture artist, and the bulk of my work is in the Source Engine. I also do a little bit of everything else game wise, and have a degree in Computer Engineering with a focus on C++. I've been mostly involved in the Garry's Mod community since 2005, but I've been doing small projects for various games since 2000. Besides having a full time IT job, I am highly involved in bringing small projects to the steam workshop. I occasionally run SFM/Machinima commission work on the side, and do a bit of that myself.

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Description

Keyboard. It never leaves me bored.

2759 triangles, 2048x1024 body and 2048x512 keys - UE4 PBR.

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Promotional
Date
Dec 2nd, 2014
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36 (2 today)
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3840×2160
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