The Dev Team of Obsidian Conflict, A Coop Mod for Half-Life2.
I'm a 3D model and texture artist. I also do a little bit of everything else game wise, and have a degree in Computer Engineering with a focus on C++. I've been mostly involved in the Garry's Mod/Source Engine mod community since 2005, but I've been doing small projects for various games since 2000. Besides having a full time IT job, I do freelance work - with the hopes of becoming a full-time environment artist in the future.
Latest tweets from @benabickle
RT @BiIIMurray: Whenever people ask me why I don't have any tattoos I say to them, "Would you put a bumper sticker on a Ferrari?"
May 5 2015, 10:43am
Apr 28 2015, 5:27pm
My long form opinion on this paid mods debacle: T.co
Apr 24 2015, 3:55pm
Paying for workshop mods? By donating to the artist, sure. Giving Valve 75% of a set price of a mod made by an artist, not so much.
Apr 23 2015, 4:26pm
Compiled my first unity shader. It's from the wiki, but at least it's useful! Unlit+vertex color = non-UV gradients! T.co
Apr 16 2015, 2:37pm
@MaestroFenix1 good luck with OC man, shoot me a line if you need help!
Apr 10 2015, 9:28pm
Substantial by Design T.co
Mar 20 2015, 5:48pm
Mar 20 2015, 10:40am
Mar 17 2015, 1:48pm