I'm a 3D model and texture artist. I also do a little bit of everything else game wise, and have a degree in Computer Engineering with a focus on C++. I've been mostly involved in the Garry's Mod/Source Engine mod community since 2005, but I've been doing small projects for various games since 2000. Besides having a full time IT job, I do freelance work - with the hopes of becoming a full-time environment artist in the future.

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Obsidian Conflict Team

Obsidian Conflict Team

8 members Developer & Publisher

The Dev Team of Obsidian Conflict, A Coop Mod for Half-Life2.

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TωısтeđHeαdαcħe
TωısтeđHeαdαcħe

Talented guy.

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Mambridge
Mambridge

What happened to the OCIW?

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Lt_Commander Creator
Lt_Commander

It'll be in the steam release of Obsidian Conflict, and yes, we are still working on it.

Reply Good karma+2 votes
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Latest tweets from @benabickle

I can't believe the stats on my steam account. Steamdb.info #Steam

11hours ago

The Rollover Report – 2016 in Review Ltcom.wordpress.com T.co

Dec 29 2016

A rough @graffitisim shoutout to the most important color to any @TurboSquid artist: 247 white. T.co

Dec 17 2016

RT @TurboSquid: For our 3D artists & #gamedevs: check out what @UnrealEngine 4.14 is doing to optimize heavy 3D assets in real-time! T.co

Dec 8 2016

RT @Steam_Spy: 38% of all Steam games were released in 2016 T.co

Dec 1 2016

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