I'm a 3D model and texture artist. I also do a little bit of everything else game wise, and have a degree in Computer Engineering with a focus on C++. I've been mostly involved in the Garry's Mod/Source Engine mod community since 2005, but I've been doing small projects for various games since 2000. Besides having a full time IT job, I do freelance work - with the hopes of becoming a full-time environment artist in the future.

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Obsidian Conflict Team

Obsidian Conflict Team

8 members Developer & Publisher

The Dev Team of Obsidian Conflict, A Coop Mod for Half-Life2.

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TωısтeđHeαdαcħe
TωısтeđHeαdαcħe

Talented guy.

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Mambridge
Mambridge

What happened to the OCIW?

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Lt_Commander Creator
Lt_Commander

It'll be in the steam release of Obsidian Conflict, and yes, we are still working on it.

Reply Good karma+2 votes
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Twitter

Latest tweets from @benabickle

New blog, now featuring actually readable theme! Ltcom.wordpress.com T.co

Jun 17 2016

Been working on bring over a classic @Fallout gun to FO4! If I can decode @BethesdaStudios's Creation Kit, that is. T.co

Jun 8 2016

I got my @nvidia GTX 1080 yesterday and it was pretty enough to take a picture of before it went in the case. T.co

Jun 3 2016

RT @th_pion: Pion's Perspective - Why I'm freaking hyped for Due Process: Youtube.com #DueProcess @EnemyCrabGames #PionsPerspective

May 19 2016

Saw this 1800's era font on a document at work, I traced over it and am going to try and do the rest of the chars. T.co

May 16 2016

Some cyber-limbs I made for Due Process were included in our latest art dump! Check it out! Dueprocess.info T.co

May 6 2016

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