Is Dead Air that badly optimized? Heavily modded Last Day takes me one minute maximum to load even the most populated areas
Is Dead Air that badly optimized? Heavily modded Last Day takes me one minute maximum to load even the most populated areas
Is there any reason it takes me 15+ minutes (yes, I counted it, it's that bad) to move from one area to another? When doing quests that require the player to transition frequently I spend more time waiting for it to load than actually playing
How well will this hold up on potato PCs? I can handle Last Day on Dx8 smoothly and I wonder if I'll be able to play this...
I've tried both several times and it just doesn't work, when I press F near a campfire nothing happens and same thing with the kit, it's probably bugged
How do you actually start a campfire in Last Day? I try using the campfire starting kit near an unlit one but nothing happens, I can't extinguish them either for some reason
Mutant parts, like Chunkinator said the dude pays even more than the ecologists, you can make a good amount of money just by selling simple dog/cat/boar/flesh meat and he pays a lot for stronger mutant parts
You guys REALLY need to nerf that Butcher guy in the train hangar at the Garbage, he makes it way too easy to make money. Honestly there's absolutely no reason to do anything else to make money when you can just grab a hunter's kit and a large hunting knife and make 20k+ rubles a day with minimal risk or effort
Crashing always in the same place, presumably it's an error with one of the armors, any suggestions?
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CBlender_default::Compile
[error]File : BlenderDefault.cpp
[error]Line : 63
[error]Description : fatal error
[error]Arguments : Not enought textures for shader, base tex: act\newloner\upper_d
Being able to silence your companions is a godsend
Tried it myself and it works fine with Last Day, will most likely work with CoM too
Does this work with Call of Misery?
LonerNith
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