ashton93 - thank you for your thoughtful response. It wasn't my intention to "troll," but to discuss a conundrum I've wrestled with for a long while. I have been a gamer for a long time and, as you say, the balance between realism and gameplay is difficult to find. This is especially true when it the game is based on a specific historical period. I suppose I over-analyze games because history is another long-time interest of mine.
The argument that a game can bring awareness is certainly defensible and for the most part I concur. I think that both games and movies - if made properly - can help bring history alive in a way that a textbook cannot. If after playing your game a user's interest in the material is peaked I'd say you have justified the game - besides the entertainment value the game brings.
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