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Hi guys, I've recently started playing 3.1 with baron samedi's pack, and now I'm experiencing some sort of Glitch with my general. I had an army with Boromir and Denethor in it, and i assaulted Cair Andros with it. I took it, and it said Denethor was the governor. But there was no Denethor in my army, and even when pulling out all units out of the castle, denethor was said o be present in it. anyone else having problems like these and any ideas?
Excellent, great job, as always.
mhm, so that's why you have harad and rhun in your name... -.-''
Thanks, and I know about the balance, don't worry, just to make things a bit more interesting ;) Thanks again.
Hey guys, i was wondering about something i read about several times, actually it was only mentioned, but now i'm kinda interested in it. Someone once said he altered the ranged damage of his elven archers, so i would like if someone told me the name of the file that allows you to change the stats of the units. Thanks.
Thanks you. :)
guys i was wondering, do i have to update medieval 2 to 1.3 before kingdoms? Is it neccesary or is 1.5 good enough? i have to reinstall the mod and I kind of forgot that part. :)
I guess the only way you can see it is by using toggle_fow cheat. You can not reach it by an army or diplomat.
no, just ignore him, see his picture? DNFTT xD
haha come on, if that was the case, all of the factions should be included, so you'd have to have Arathor, Gilneas, Kul'Tiras, Alterac and all the Human kingdoms from second war. And if you put those you have to put all the Orcish and Troll clans, Dwarven too. It's just too much factions. But as I said above, factions should be altered.
Fu*k you and your melkor back. :D
I think that there should be Turen, Trolls and Forsaken divided, if you already put Goblins. If Goblins are in, along with Scarlet Crusade, then the Horde races should be divided for gameplay. Btw, i'm just curious, but how are the Scourge, the Scarlet Crusade and Lordaeron co-exist? xD
yes but then again, i can't imagine trolls beating me up on the street either ;)
Thanks DuBaas007 :)
Mhm, but the problem is that they shoot in an angle that takes a very small number of enemies. I was wondering if anyone can tell me if there's a way to make em shoot in a line more straight. Thanks anyway, good tip. :D
Guys, any quick advice on how to make archers more effective when shooting from the walls? Back in 1.4 i could kill around 1500 orcs just with my archers in osgiliath during a siege, but that's when they were OP :P Now, i can't take more than 200.
same thing with mordor, many soldiers, i guess.
I believe he reffers to deleting anything related to TATW that's installed, not m2tw ;)
Haha dude, what are you talking about? Have patience...
Thanks. My strategy was to just get that shitload of orc scum and send it on osgiliath, after taking eastern osg from rebels i attacked western which was under gondor, so the garrison script went alive :P we were both full flags, he had even more units than me, i destroyed them. but i dunno, playing evil guys ain't my thing, i don't find it amusing :P Cheers!
Hey guys, a question for playing Mordor. Tried only once and I have Baron Samedi's Sauron submod so i used it. And the second turn (in first i only built roads) brought me to -3000 gold pieces. so, is playing mordor bringing you to minus right away normaly, or am I just screwing myself up with Sauron? xD Thanks!
Yes, if you manage to fulfill some conditions
Lol man their family tree had no more members that could carry on the duty of steward of gondor, therefore, they died as a faction. I did this to Mordor while playing Gondor, they had like 8 territories and i killed all of the nazgul and generals. :) rebels just popped out, same thing with harad.
I am using it, that's why I asked. I found out that a general carries it and is usable every 20 turns or so, thanks anyway :P
Guys, how does one find a Palantir in the game?
Merry Christmas guys! :DD