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Comment History
LancerArlette
LancerArlette - - 17 comments @ STCoP Weapon Pack R7 for CoC 1.3.11 (Official)

Waiting for the adaptation with WF and Call of Changes!

Good karma+1 vote
LancerArlette
LancerArlette - - 17 comments @ STCoP Weapon Pack R7 for CoC 1.3.11 (Official)

Is it compatible with Warfare and Call of Changes?

Good karma+1 vote
LancerArlette
LancerArlette - - 17 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

I switch MAX_MONSTER_SQUADS to 1000 (~ 43! monster squads per level) but I see only 2-3 squads. After killing them, they doesn't respawn

Good karma+1 vote
LancerArlette
LancerArlette - - 17 comments @ Radios Galore for CoC (1.4.16+ Compatible)

FATAL ERROR

[error]Expression : ovi->rate==44100
[error]Function : CSoundRender_Source::LoadWave
[error]File : SoundRender_Source_loader.cpp
[error]Line : 71
[error]Description : Invalid source rate:
[error]Arguments : c:\games\stalker coc\gamedata\sounds\radio\others - guitar_music_cocmod5.ogg

Installed 1.2.24 + AO3 + Warfare 0.5

Good karma+1 vote
LancerArlette
LancerArlette - - 17 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

One more little wish for a new version - more mutants, please =0

After new game there was an unsufficient amount of mutants at the level. After two days of playing i didn't see another. Even with 100% spawn chance.

Good karma+1 vote
LancerArlette
LancerArlette - - 17 comments @ Ultra Graphics DX9

Make a version for DX11 please =)

Good karma+11 votes
LancerArlette
LancerArlette - - 17 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

Sounds very good! What about adding the "defence here" dialog option menu? And what about squads permanently going behing me ?

Good karma+2 votes
LancerArlette
LancerArlette - - 17 comments @ CoC Stronger Creatures for OWR 3.0 (OUTDATED)

I searched for AO3 creatures directory and there is nothing.. so AO3 takes the default health values from CoC. I may think so at least.

Good karma+2 votes
LancerArlette
LancerArlette - - 17 comments @ CoC Stronger Creatures for OWR 3.0 (OUTDATED)

This comparable with AO3 right?

Good karma+2 votes
LancerArlette
LancerArlette - - 17 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

Squad companions (followed by dialog menu and support squads) permanently going behind me even i tell him "good bye, mind your own business".

It would be great to have a dialog menu as "stay here and defend" and squad start to defend the nearest smart terrain.

Good karma+3 votes
LancerArlette
LancerArlette - - 17 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

I played CoC + OWR + Warfare 0.4 version and all be fine. After updating Warfare to 0.5 all damage is become somewhat corrupted. NPC can't kill me even at master and die after whole ak74 magazine. Very strange

Good karma+1 vote
LancerArlette
LancerArlette - - 17 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

It seems like all damage is somewhat reduced. NPC logic is corrupted just like at first release of CoC with "AI dies in anomaly" option.

Good karma+1 vote
LancerArlette
LancerArlette - - 17 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

Why the faction control the entire level at new game? For example, bandits control all points at Dark Valley. It would be fun (i think) when some military squads defend the entrance to the Lab X-18 or loners defending the farm. Your first step is to conquer your "home" level and then you may go further. IMHO =)

Good karma+1 vote
LancerArlette
LancerArlette - - 17 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

Thank you!
I configured defence squad respawn timer to 120 (i.e. 20min RL time) and support squad to 5000 (veeeeery long respawn. i think this kind of squad is useless cuz you can always take some pals with you via dialog menu)

Good karma+1 vote
LancerArlette
LancerArlette - - 17 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

so sad this is an unbalanced thing( how to increase this cooldown?

Good karma+1 vote
LancerArlette
LancerArlette - - 17 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

Can I respawn an infinite squads by pressing end/delete key?
Or there was a something limit to number of squads on a map?

Good karma+1 vote
LancerArlette
LancerArlette - - 17 comments @ OWR 3.0.8 for CoC 1.3.20 (Archived)

Action Information
Added Saiga-12 semi-automatic shotgun restored from OWR3 beta release.
Changed Actor armour and actor weapon .DDS files to include CoC and OWR3 assets.
Changed Buckshot quantity halved from 40 to 20 to help reduce shotgun damage.
Changed Merged CoC and OWR3 equipment icon sets using OXR Texture Tool.
Changed Outfit resistance values and prices for a couple of quest items.
Fixed Attachment coordinates for the grenade launcher on the Abakan.
Fixed Being able to repair food and other consumables at a mechanic.
Fixed Crosshairs showing when aiming down sights on several weapons.
Fixed Gigantic wall-marks caused by explosive devices and objects.
Fixed Replaced two upgrades; one broken and one effectively useless.
Fixed Upgrade icon coordinates and dimensions for ten different weapons.
Removed Textures and icons for gloves, consumables, medicals and other items.
Removed Hand model .OGF files as they are already included within CoC.

Good karma+1 vote