Adds in more Radios for CoC (Check the description for ALOT more information, as the summary only allows a 1000 character limit.)
*******IMPORTANT!!!!!!******* - If you are using Warfare 0.6.1 or LATER, use this or radios will NOT work! Mega.nz (I don't think this works anymore) (Don't use this with 1.4+ Compatible Warfare, compatibility patch coming sometime soon-ish.)
1.4.16+ Compatibility Patch (That SHOULD™ actually work this time, since I did some thorough testing.): Mega.nz
NOTE: Radios Galore will ALWAYS be compatible with new updates, unless something in the all.spawn got modified with the update in question, in that case, simply wait for me to rebuild a compatible all.spawn (shouldn't take that long, unless i get super busy and lazy again.)
Changelog:
V3 - Release
V3.1 - Removes a couple of songs that i accidentally duplicated, now 100MBs less. (whoops.)
V3.2 - Fixed Crash when the game tried to play any CoCMod tracks (I had them set at 48000 Hz, and not 44100 Hz, whoops.)
V3.3 - Fixed the Volume not fading away and eventually stopping, also made all songs hearable anywhere from 55 to 75 meters.
V3.4 - a whole lot of new songs (fucking had a busy night at /sg/)
V3.5 - Fixed a couple of things and removed a song on request.
V3.6 - New songs, smaller file size, also put in a part of my kino collection.
V3.7 - Some crazy dude on /sg/ gave me a bunch of russian songs, so those 27 went in + the 12 that i scrounged from SGM (39 songs in one update baby).
V3.8 - New Merged All.spawn (Should work with 1.3.20+, unless the betas messed with all.spawn), Approximately 45 new tracks, including all the full tracks used in Misery that weren't already in.
THE NEW ALL.SPAWN NEEDS A NEW GAME.
This isnt your ordinary playlist mod. What does this mod do that others dont currently do, you might ask? Well, simple. It adds in:
1. More radios (as in more places music will play from)
2. A LOT of sound tracks, this includes xenotekno's Factions Playlists - Oldschool Add-on, so no need to download that, 216 tracks (Including Factions Playlists - Oldschool Add-on) as of V3.8
3. Editing for adding/removing songs is MUCH easier than it was before, now any radio is named after the smart_terrain it is in, so say if you want to change some songs in the monolith radio, go to [pri_monolith_radio] and delete the tracks from there. (Playlists are located in gamedata\configs\plugins\xr_sound.ltx and the individual tracks are located in gamedata\sounds\radio)
4. Several Tracks converted by me that are safe to play by streamers and people who want to record.
5. More of an addition to 4, but i picked out alot of songs from Anonguy's CoCMod2.1 that stalkers played on guitars and merged a bunch of them together into six files, these are also just covers so they are safe for streamers and people who record.
NOT COMPATIBLE WITH ANYTHING THAT REPLACES THE all.spawn, unless either me or the other creator makes a compatability patch for it.
Now where exactly are the radios? Here's the levels with radios in initial release:
1. Cordon - Sid's Bunker (V)
2. Garbage - At the Depot
3. Darkscape - Sawmill (NW of Gas Station)
4. Dark Valley - Bandit Base (V)
5. Truck Cemetery - NE Checkpoint into Truck Cemetery (With the buildings you can go into)
6. Yantar - In the Science Lab
7. Dead City - At Merc Base
8. Bar - In the Bar, duh. (V)
9. Military Warehouses - Freedom Base
10. Agroprom - Military Base (V)
11. Pripyat Plaza - Monolith Base
12. Swamps - Clear Sky Base (V)
13. Red Forest - Red Forester area (V)
14. Jupiter - Yanov Station
15. Zaton - Skadovsk
The V means it was in vanilla fyi, so 9 new radios in total as of right now.
Songs safe for Streamers and people who record (The file names):
1. Others - all_guitar_songs.ogg
2. others - guitar_music_cocmod1.ogg
3. others - guitar_music_cocmod2.ogg
4. others - guitar_music_cocmod3.ogg
5. others - guitar_music_cocmod4.ogg
6. others - guitar_music_cocmod5.ogg
7. others - guitar_music_cocmod6.ogg
Current Tracklist for the songs I've added (and youtube links where possible)
The Sisters Of Mercy - This Corrosion: Youtube.com
Yuri Loza - My Raft: Youtube.com
Heitor Alvelos - The Other: Youtube.com
Dream Theater - Disappear: Youtube.com
Wormwood OST - 'Sunset Frequencies': Removed per request from Wormwood Team.
Chu Ishikawa - Sand II: Youtube.com
Red Army Choir: Polyushka Polye: Youtube.com
Thundercat - Oh Sheit, It's X!: Youtube.com
Micah Bitch - Love: Youtube.com
THE SISTERS OF MERCY - Blood Money: Youtube.com
Sophia - Sigillum Militum VII: Youtube.com
Tropkillaz x Sudden Beatz - Big Bambu: Youtube.com
Twenty Twenty Dollars: Youtube.com
Howdy Howdy Ho: Youtube.com
B-2 - Eternal ghostly counter: Youtube.com
Smislovie Gallyucinacii - vechno molodoi: Youtube.com
Yamboo - Kalinka: Youtube.com
S.T.A.L.K.E.R. Guitar tracks (Campfire Songs): Youtube.com
Tracklist for V3.6 and V3.7 soon, whenever i get around to it.
Installation: Drag and drop into CoC Folder (let the two gamedata folders merge together), and overwrite any conflicts. Ez.
This all.spawn was built around pre-0.6.1 CoC Warfare, but it is NOT REQUIRED, you will see some NPCs going to other maps faster, but that's it
There are a couple of kind-of immersion breaking songs in here (mainly cause they were requested by other people, just delete the file path from gamedata\configs\plugins\xr_sound.ltx)
Want a song or another radio in a location? Just post it in the Comments, you can also PM me, but be warned that since i dont get e-mails for PMs it might take me longer cause i might not notice it for a few days.
IMPORTANT: If you are requesting a song, place a youtube link AND the faction(s) that you think would suit the song and I'll add it in.
ALSO IMPORTANT: This mod is SUPPOSED to mess with the all.spawn, you cant make radios spawn without it. YOU ALSO WILL NEED A NEW GAME FOR NEW RADIOS. Sorry, thats just how the all.spawn works.
If you are going to post my all.spawn or the tracks i have converted over, you don't have to ask me or anything like that, just give me credit, It doesn't have to be in the Credits Section of ModDB per se, just somewhere in the description is fine with me.
Average
8.76 votes submitted.
FATAL ERROR
[error]Expression : ovi->rate==44100
[error]Function : CSoundRender_Source::LoadWave
[error]File : SoundRender_Source_loader.cpp
[error]Line : 71
[error]Description : Invalid source rate:
[error]Arguments : c:\games\stalker coc\gamedata\sounds\radio\others - guitar_music_cocmod5.ogg
Installed 1.2.24 + AO3 + Warfare 0.5
agh damnit. give me a bit so i can fix that up.
Fixed, download V3.2 and you wont crash trying to play any CoCMod tracks (They were in the wrong frequency, as Stalker only likes 44100 Hz)
I've always been curious, how can a song be 'lore breaking'? Simply because it was released past the timeline of the game?
listen to Twenty Twenty Dollars and howdy howdy ho and you might lose immersion (sorry i meant immersion breaking not lore breaking, gonna edit that really quickly)
Ahkay, I see. And those songs? So much kek.
I have a couple requests, if you don't mind:
1. Vechno Molodoi (Forever Young)
Russian Song - Red Forester
2. Вечная призрачная встречная - Би-2 (I see you have "The Colonel", but I didn't see this one)
Russian Song - Monolith Base
Here ya go: Mega.nz
Thanks.
I've got a strange issue with the music. It has a VERY far range, and the sound doesn't fade in or out when you approach or leave a radio area. I entered the Army Warehouses through the Bar and was greeted with "Twenty twenty dollars!" right in my ear like I was next to the Freedom radio. It was hilarious and all, but is there a fix to this?
That MIGHT be because of the max distance i put it on. whoops. Right now max distance is about 75 meters, but something may have ****** up, lemme check.
After many hours of ******* with it, i got that fixed. Download V3.3 (which also should be a lot smaller) and you'll be good.
Thank you kindly, sir.
Hey great work ! Will try this of course :)
Hey you're the one that put together like 70% of the music for this so no problem.
After a full test i recommend it - until you have another add-on to put that modifies all.spawn (so warfare only atm)
It's near what i wanted to do when Alundaio initiated the radio system but we were all very busy and i just made the base as Alun to see it working :)
Finally we made well > you was able to finish the job :D
If those mods are any good or requested for me to merge in with radios (Save for warfare, already merged that), ill do it without a complaint, really, I'm also planning to add in a couple more radios eventually (whenever my sim squad traders/mechanics in Warfare are pretty much bug free), along with the rest of my Kino collection (Which sadly isn't big enough currently), so this addon will probably never be "complete" as I'll always take requests for music.
Thanks for your work/
Thanks!
Good job :)
Thanks!
nearly done getting my immersion ruining radio music mod blended with this, looking at the scripts for the new radios, I realize I was overdoing my scripts so bad no wonder they weren't working >.<
You've also gotta put them into the all.spawn or else no new radios will work if you haven't already, and yeah the logic configs are basically copy paste from vanilla ones, cause theyre all the same.
yeah, a buddy compiled an all spawn with radios in the skad and jup bars, was using that to add radios to Yantar and places by cargo culting what he'd done but never got them working due to extreme incompetence :P
What song is this Others - Lube - Come On Over? I can't find it and I don't think that that is the name of the song and if you can could you give the link.
That came from Oldschool Addon - Factions Edition, so no, I won't really be able to help you on that, although xenotekno would probably although you could just use an audio converter and just name it that.
This title has been trad :
Любэ - Давай за... (Lube - Come On Over... (2002-2014)) - [WT] // Loners 2 barman ?
Thanks didn't think about translating it
I don't know if tis been answered
what song is arhara_music_5 for military?
Hmm, since thats an arhara track I know it comes from Narodnaya Solyanka (NS), but unfortunately since none of the ones from NS give any inkling of what the title could be, nor is there a tracklist for NS on my side of google, along with my horrible ability to write Russian, I wont't be able to really help you, sorry (They were actually named the same save for the whole "military -" part in NS anyway, which is what makes these so hard to find the titles to). I could probably help you with anything else that's not a NS track though.
Any chance that you can merge the misery radio with this?
Do you mean this? Moddb.com
Or the actual tracks from misery?
Either way, I could (although with the latter id have to redownload Misery to do so).
Yeah thats what i meant, is there even a diffrence between them as there the same songs right?
Alright, but im going to do this from scratch to get the entirety of most of the songs (and some of them are already in here), so it might take a bit.
even if it takes time get it to the source yes ... May the sound be with you o/
Its already done lol, V3.8 has the full version of all the misery tracks not already in RG.
check this out, perfect for freedom base xD
The compatibility patch isn't working for CoC 1.4.2. All NPC's are despawned in some places (Skadovsk base, for example)
The compatibility patch was made for the 1.4 RC a couple months back so it's very much out of date compared to the actual release all.spawn. We're just waiting for an updated all.spawn or a whole new version, whatever comes first.
Yes this particular radio mod hits the all.spawn that has been modified in the last version
Install all mods you want
Install radio galore mod
DELETE THE \spawns directory in \gamedata
install this patch
Mega.nz
You'll lose all new radio points in that case, that's not good. New places for music is the main feature of this mod, IMO
I don't touch at all.spawn : it's what the author made based on my mod but i can't do it ..
It's only a placebo to have all the tracks of this mod :)
Oh but there is a 1.4 compatibility patch in the description :)
Thats for like 1.4 Beta RC 3 or so. Don't use the all.spawn from RG until I update it.
Any news? Any hope that this mod will be updated up to 1.4.xx (with fixed all.spawn)?
Sorry, have been both busy and lazy during my free time as of late, the 1.4 compatibility + new songs should be up in a couple of hours.
YAAAAAAAAAAAAAAYYYYYYYYYYYYY!!!!!!!!!!!
Hmm...
Radio locations don't seem to be working in Yanov or Garbage
Its not only there either... Huh, I'll check it out.
Edit: Looks like level and game vertex ID's changed quite a bit. Expect an update today or tomorrow.
A couple of days ended up turning into a week, whoops. It should actually work this time though.
Works great. Thx m8.