I am a professional software developer with a Bachelors of Science in Computer Science and a full-time software development job. However, I have started to learn game development as a hobby, and have released my first game, called Squish Squash Squoosh Bugs! (yeah, its a kids game). Professionally, I have a wide range of experience, including: C, C++, C#, Java, Python, VB.NET, MySQL, SQLlite, SQL Server, GDAL, OpenGL, CUDA, and dabbled in countless other things.

Comment History  (0 - 30 of 74)
lancer611 Sep 6 2013, 7:30am buried:


I suppose I should have mentioned that I haven't payed for ANY game in over 5 years. Playing games isn't a big enough part of my life to justify spending money on it. All I've been playing for the last couple of years is Dota 2.

-19 votes   poll: What price is the sweet spot for indies?
lancer611 Sep 4 2013, 9:01pm buried:


Yeah I agree with robinerd. I'm not going to pay for an indie game unless its a free to play model or it has a significant free demo, no matter how good the game.

-19 votes   poll: What price is the sweet spot for indies?
lancer611 Aug 21 2013, 4:25pm says:

Personally, I'm making games simply for the fun of it. I wouldn't want to work for an official team unless I had a strong say in all parts of the game design and development.

+6 votes   poll: If you are working on your own game(s) are you going to work for an official developer team in future?
lancer611 Mar 26 2013, 8:01pm replied:

Yeah I get you, I was young once too lol. However, if I had the experience then that I do now, I would not have wasted the peak of my learning and creative ability xd

+2 votes   poll: I prefer my games to be...
lancer611 Mar 25 2013, 7:44am replied:

Well thats good. I'm not saying theres something wrong with playing games, I'm just calling it what it is. "Everything in moderation"

+2 votes   poll: I prefer my games to be...
lancer611 Mar 24 2013, 12:10pm replied:

@Arethrid - Learning these things isn't exclusive to computer games, you can learn the same 'skills' doing almost anything on the computer. All you are doing is coming up with excuses to justify your time playing games.

+1 vote   poll: I prefer my games to be...
lancer611 Mar 24 2013, 12:08pm replied:

@Lithare - Thats bull, you don't play games to learn these 'skills', you play games for entertainment. If you were really interested in developing those skills, you would know that there are many better ways to do so. Games are unproductive because there is always a better way to spend your time. You can make something, exercise, read a book to learn something or to develop a new skill, socialize with friends or meet new people, the list goes on.

-3 votes   poll: I prefer my games to be...
lancer611 Mar 18 2013, 3:32pm replied:

I suppose I should have specified non-simulation and non-educational games. I really just meant to include your typical mainstream games, like stuff you can get from Steam or Desura.

+2 votes   poll: I prefer my games to be...
lancer611 Mar 11 2013, 8:09am replied:

Of course learning another language is productive, but it is the exception. What else of use can you learn playing a single player game? Also, I agree with you about the movie part, but not about reading books. Reading a book is more productive than most things, especially playing games. It doesn't really matter what book it is, reading exercises your mind.

-1 votes   poll: I prefer my games to be...
lancer611 Mar 1 2013, 2:37pm replied:

Actually we have stopped working on this project. In the middle of last November, I landed a paid freelance job to make a 2d game. At the time I thought I would just set Tile World on the shelf until I finished the job. However, when the job was done (about 1.5 months later) I realized that while making a 2d game is fun (and a great learning experience), I am now ready to move onto 3d.
I have some ideas about incorporating features of Tile World into a 3d game in the future, but for now I am focusing on creating a very simple mobile 3d game.

+1 vote   game: Project Tile World
lancer611 Feb 26 2013, 9:08am says:

By competitive I assume they mean multiplayer? I rarely play any games anymore unless they are multiplayer. If I am going to be doing something by myself, I would rather be coding 8P. A lot of people might flame me for saying this, but playing a game by myself feels completely unproductive. At least when I play with my friends (like once a week at the most), talking on Skype, I am building/maintaining relationships.

+5 votes   poll: I prefer my games to be...
lancer611 Feb 15 2013, 12:20pm says:

Quite an insightful read. I've always disliked how prevalent zombies are in games (its just over done), but I never thought about what I could learn from their prevalence. Thanks for posting this =P

+2 votes   article: The Prevalence of Zombies in Videogames
lancer611 Feb 5 2013, 1:13pm says:

Thats some good advice. Us programmers tend to just want to focus on the gameplay and such, while ignoring things like these which can have a much bigger impact in the end.

+1 vote   article: Five things I should put in all my future mobile games
lancer611 Jan 3 2013, 7:48am says:

Well said. I often skip one or more of these on small projects, but usually end up regretting it.

+2 votes   article: Personal Software Engineering
lancer611 Dec 12 2012, 8:08am says:

Now available on Kindle and Nook as well!

+1 vote   article: Android game released
lancer611 Nov 9 2012, 8:26am says:

Very creative, and quite impressive for just 2 weeks of work. Well done!

+3 votes   game: QB
lancer611 Nov 7 2012, 2:08pm replied:

Thanks, I'm really looking forward to Perky's pixel art characters. Pretty tired of using those opengameart.org ones.

+1 vote   game: Project Tile World
lancer611 Nov 2 2012, 12:46pm says:

This looks quite entertaining. Will there be an Android version?

+4 votes   game: Hairy Tales
lancer611 Nov 1 2012, 8:42pm says:

I really like these concepts, good work!

+1 vote   media: Basic Unit Concepts
lancer611 Oct 31 2012, 10:51am says:

Definitely an engine worth considering if you want to develop mobile games. If you don't know lua, dont let that discourage you - it is fairly easy to pick up and has lots of documentation.

+3 votes   engine: Moai
lancer611 Oct 29 2012, 2:27pm replied:


On topic, why haven't there been any videos of gameplay posted to your game page? Seems like there is plenty of good material to use.

+2 votes   article: Plans for future releases
lancer611 Oct 29 2012, 9:07am replied:

Understandable, I was just stating my observation. The game does look pretty sweet, looking forward to trying your beta.

+3 votes   article: Xenocell needs your help to launch
lancer611 Oct 29 2012, 8:23am says:

The video and images are all well and good, but I think most people would want to be able to try a demo (alpha/beta) before actually donating money.

+3 votes   article: Xenocell needs your help to launch
lancer611 Oct 25 2012, 1:40pm says:

This game looks pretty sweet. I'll download it when I get home and try it out.

+2 votes   game: Applied Science
lancer611 Oct 24 2012, 1:13pm says:

All we really play is DotA. A couple of the guys I play with are college buddies that I haven't seen in 4+ years lol.

+1 vote   article: Almost All Games Are Meaningless
lancer611 Oct 24 2012, 12:10pm says:

Looks pretty cool. Any chance of an iOS/Android version?

+2 votes   article: Robot Misfits Released
lancer611 Oct 24 2012, 10:21am says:

I have to say, this looks quite entertaining lol. Are you going to make a free version?

+2 votes   game: Towel Tim
lancer611 Oct 23 2012, 3:14pm says:

13% + 88% = 101% ..... lol. Some funky rounding going on here.

+13 votes   poll: Indie or commerical?
lancer611 Oct 23 2012, 11:43am says:

It really depends on each persons situation. If you want to make a career out of game development (art, code, ect.), being a part of a AAA title would likely be preferable. In my case, however, I would never make as much money in game development as I do in government contracting jobs (unless I made the next Angry Birds or w/e). So for me, developing my own game would be more desirable because its just a hobby. I can set my own time/deadlines/goals/etc.

+17 votes   poll: Indie or commerical?
lancer611 Oct 23 2012, 7:40am says:

I see what you are saying, but there are those of us that play games only as a social experience. With a young family, I don't have the means or time to get out of the house very often, and usually the only way I can 'spend time' with my friends is via online gaming.

I agree though, games that find a way to connect to the players should be given more of the spotlight than your typical box office title.

+1 vote   article: Almost All Games Are Meaningless
lancer611 Oct 8 2012, 10:27pm says:

Looking good

+3 votes   media: Various Tiles
lancer611 Sep 30 2012, 9:18pm says:

Ever tried the moai SDK? Quite an awesome lua framework.

+1 vote   article: Switching to Lua...
lancer611 Sep 29 2012, 8:06am says:

Yeah, dota has a pretty steep learning curve. I would suggest playing against ai starting out, in order to learn the basics and get comfortable with a few heroes.

+1 vote   article: Dota 2
lancer611 Sep 24 2012, 8:57pm says:

This looks much better =P

+1 vote   media: Reworked Edition
lancer611 Sep 17 2012, 10:32am says:

Looks pretty cool. In the video, the enemies are all killed by one shot (except for the boss). Is it like that for the whole game? Really like the background in the video btw.

+2 votes   game: Silverspeed
lancer611 Sep 16 2012, 10:22pm says:

neat, reminds me of the 'pvp' 'world' in super mario 3

+1 vote   article: Howdy
lancer611 Sep 10 2012, 1:23pm says:

Oh man, this brings me back. I have some very fond childhood memories playing with these kinds of things with my brothers!

+6 votes   game: Slot Cars - The Video Game
lancer611 Sep 9 2012, 9:42pm says:

Most of your points are right on for me. We have a lot in common lol (except I graduated and got a job a few yrs ago).

+2 votes   article: Brace yourselves
lancer611 Sep 7 2012, 8:33am says:

The game looks neat, but your website is more interesting than anything lol. I just couldn't seem to find many details about the gameplay (ie upgrade system, player limit on co-op, and general game mechanics).

+3 votes   game: McDROID
lancer611 Sep 6 2012, 7:52am says:

Pretty amusing. Nice to see some good humor on here every once in a while.

+1 vote   article: Day 9
lancer611 Sep 4 2012, 8:34am says:

Nice to see a person dedicated to doing something he enjoys =P Anyway, as far as the degree goes, I would choose whichever you think you could get a job with right away. With how the economy has been, its hard to say if it will be back on its feet before you finish. If not, finding a good job in your field will be difficult. Once the economy straightens up, and you have a bit of experience, you can always change fields - people do it all the time. At least half of the people I have met professionally are not currently employed for what they got their degree in. People often find that something else suits them better.

+1 vote   article: Life Goes On . . . And I Am Trying To Keep Up
lancer611 Sep 2 2012, 11:19pm says:

Where can I find more info on this game and your team?

+1 vote   article: RuinZ
lancer611 Sep 2 2012, 7:24pm says:

Wow that looks pretty sweet man. Good job! Are you planning on doing the textures or anything?

+1 vote   article: PSE Tac 15i
lancer611 Sep 2 2012, 5:34pm says:

Soo many games, too little time! Anyway, I'll probably play Borderlands 2 and maybe End of Nations. Nice list though.

+1 vote   article: New games are coming update 02/09/12
lancer611 Sep 2 2012, 2:11pm says:

Yikes, no fun. Do you have a budget for a new computer? If you have only 100$ or less, have you considered buying a cheap, used computer from amazon (as long as the seller is reputable)?

+1 vote   article: Not-so-new computer
lancer611 Sep 1 2012, 10:15pm says:

Welcome. Judging by the images you uploaded, you shouldn't have trouble getting onto a decent project. Don't just jump onto the first team that takes you though, make sure to look around a bit to make sure and find one that fits you best. Best of luck to you.

+2 votes   article: introduction
lancer611 Sep 1 2012, 10:11pm says:

Grats, always nice to see some success in the indie world.

+2 votes   article: Dream Build Winner
lancer611 Sep 1 2012, 10:03pm says:

Neat idea. So are you a programmer?

+1 vote   article: First art
lancer611 Sep 2 2011, 9:38pm says:

Nice blog. I have a similar stance, but you articulate much better than I could =P

+2 votes   article: Being a Christian and a gamer, at the same time
lancer611 Apr 18 2011, 3:11pm says:

Our current logo idea, thought up and constructed by fredrick

+1 vote   media: Coil Logo
lancer611 Mar 29 2011, 7:54pm replied:

Good to hear. Feel free to drop any criticisms or critiques as we release content.

+1 vote   game: Coil
lancer611 Mar 14 2011, 3:02pm says:

w00t lvl 2, gratz! :P

+1 vote   member: Trueshot
lancer611 Mar 11 2011, 2:51pm says:

Still a newbie? Get some activity points man! :P

+1 vote   member: fredriklars
lancer611 Mar 11 2011, 7:32am replied:

Yes, it has been my plan from the beginning to implement Arena/Stadium Combat first and use it as our alhpa.

And no, the Arena/Stadium Combat is just intended to be a way for players to play the game w/o any consequences, or if they just want a quick game or 2. The world clan fighting is intended to be similar in structure to WoW's world structure, but with the focus entirely on pvp combat, and not as one big world but a collection of persistent levels.

+1 vote   article: New Sci-Fi FPS/RPG Gameplay Overview
lancer611 Feb 22 2011, 10:36am replied:

I agree with SolarLune. Sometimes something is cooler simply because it is different from everything else.

+2 votes   poll: Which setting do you prefer?
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