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Very nice game =P
Just wish the UEF was capable of destroying some GTVA capital ship sometime :S. They always manage to jump away while yours always fight to the bitter end.
Great campaings by the way.
Congratulations, digitalmindsoft ripped your mod for assault squad...
Unless you played maps with unlimited resources, it rarely played like that. And so far this system sees to do little to change that.
did you really play this mod?
aim at the enemy and hit F, you will see him whenever it goes, unless it becomes "invisible" at long range.
Shooting accurately is as simple as to shoot within the target circle.
Don't touch anything of space combat, is fine as it is.
soo bad that all populated servers have admin abusers
same, there is sound but black screen
all reviews are terribly biased
just a note, if you got hl2:dm trought a free offer (nvidia or ati, for example) it will not work
Removed: The First mine no longer explodes after a Ninth mine has been dropped.
Doesnt that screw the balance ? specially in maps like escort
its an intended behaviour that capital ships "dissengage" (turn arround and go in oposite direction than the target) when in combat?
if at least they considered fixing the stupid allied weapon sounds... ¬¬
balance is bad:
- archer class is overpowered, with a bit skill you can kill as many as you want (the fastest run speed, the fastest attack speed with sword, with good ranged weapons...)
- halbeard is also overpowered (and the animation doesnt match the moment it does the damage)
if at least they would understand the word "BALANCE"...
you want me to buy UT3, dont you? ><
thanks valve, for making me download again the mods that I alrady have