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Comment History
LaDoncella
LaDoncella - - 16 comments @ Wings of Dawn

Very nice game =P

Good karma+1 vote
LaDoncella
LaDoncella - - 16 comments @ Blue Planet: War In Heaven

Just wish the UEF was capable of destroying some GTVA capital ship sometime :S. They always manage to jump away while yours always fight to the bitter end.
Great campaings by the way.

Good karma+2 votes
LaDoncella
LaDoncella - - 16 comments @ German Soldiers Mod [MP Mod]

Congratulations, digitalmindsoft ripped your mod for assault squad...

Good karma+2 votes
LaDoncella
LaDoncella - - 16 comments @ Resources, mines, and space trains

Unless you played maps with unlimited resources, it rarely played like that. And so far this system sees to do little to change that.

Good karma+1 vote
LaDoncella
LaDoncella - - 16 comments @ Eternal Silence: The Next Generation

did you really play this mod?
aim at the enemy and hit F, you will see him whenever it goes, unless it becomes "invisible" at long range.
Shooting accurately is as simple as to shoot within the target circle.

Don't touch anything of space combat, is fine as it is.

Good karma+3 votes
LaDoncella
LaDoncella - - 16 comments @ Insurgency Beta 2.5 Released

soo bad that all populated servers have admin abusers

Good karma+1 vote
LaDoncella
LaDoncella - - 16 comments @ Sonic: The Fated Hour - June Update

same, there is sound but black screen

Good karma+1 vote
LaDoncella
LaDoncella - - 16 comments @ Modder's Review: Empire: Total War

all reviews are terribly biased

Good karma+2 votes
LaDoncella
LaDoncella - - 16 comments @ Release incoming.

yay ^^

Good karma+1 vote
LaDoncella
LaDoncella - - 16 comments @ Empires 2.2 Released

Removed: The First mine no longer explodes after a Ninth mine has been dropped.

Doesnt that screw the balance ? specially in maps like escort

Good karma+1 vote
LaDoncella
LaDoncella - - 16 comments @ Slipstream: The Price of Freedom v2.2 PC/Mac

its an intended behaviour that capital ships "dissengage" (turn arround and go in oposite direction than the target) when in combat?

Good karma+1 vote
LaDoncella
LaDoncella - - 16 comments @ Darkest Hour Official Release - 31st January 2009

if at least they considered fixing the stupid allied weapon sounds... ¬¬

Good karma0 votes
LaDoncella
LaDoncella - - 16 comments @ Preview Thursday #2 - A Legend Returns

balance is bad:
- archer class is overpowered, with a bit skill you can kill as many as you want (the fastest run speed, the fastest attack speed with sword, with good ranged weapons...)
- halbeard is also overpowered (and the animation doesnt match the moment it does the damage)

Good karma+1 vote
LaDoncella
LaDoncella - - 16 comments @ Preview Thursday #2 - A Legend Returns

if at least they would understand the word "BALANCE"...

Good karma+1 vote
LaDoncella
LaDoncella - - 16 comments @ Angels Fall First: Planetstorm V1.00 Released!

you want me to buy UT3, dont you? ><

Good karma+2 votes
LaDoncella
LaDoncella - - 16 comments @ Mods Get Steam'd

thanks valve, for making me download again the mods that I alrady have

Good karma0 votes