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Comment History  (0 - 30 of 35)
koshime
koshime Dec 11 2007, 8:40am says:

Hi there bunnyyen. Did the XNA group ever evolve with a bigger joint project?

+1 vote     member: koshime
koshime
koshime Dec 10 2007, 7:11pm says:

Sorry folks. Did not know when the closing date of these entrees were. Nevertheless, its quite fun producing artwork to inspire and produce models towards...

+1 vote     media: Exploring Space Ruins
koshime
koshime Dec 10 2007, 7:09pm says:

Ah. forgot to enter. Oh well, better luck next time...

+1 vote     article: Concept Art Competition
koshime
koshime Dec 2 2007, 4:11am says:

If only it were that straightforward

+1 vote     media: Exploring Space Ruins
koshime
koshime Aug 5 2007, 7:54am says:

Hi Sin,

I'm still about but now we're working more on the development side of things (internally) plus, the saturation of vehicle concepts allows for the completion of existing concepts prior to producing more models.

In addition, I'm working on multiple magazine, game and media projects.
So, unless a good concept comes along worth illustrating/sharing...perhaps a vehicle concept once a month will be shared in the future

+1 vote     game: Infinity: The Quest for Earth
koshime
koshime Jun 6 2007, 6:20pm says:

This is a standalone independent collaborative development

+1 vote     game: Infinity: The Quest for Earth
koshime
koshime Apr 7 2007, 8:00pm says:

This image has been awarded a CG Gallery - Hall of Fame award (March 2007 HOF) at the Its Arts Digital magazine

+1 vote     media: Infinity Artwork 43
koshime
koshime Mar 31 2007, 3:28am says:

its there for comparative purposes (as one of the largest capital ships in the area)

+1 vote     media: Infinity Artwork 45: Armada Infinity
koshime
koshime Mar 28 2007, 11:26am says:

I only use two types of media

1/ pen and ink
2/ photoshop

I find the process of scanning in and colouring very tedius.
Far better to paint everything digitally

+1 vote     member: koshime
koshime
koshime Mar 27 2007, 3:50am says:

Its a good idea. Let me jot that down. Giant space spinal column....

+1 vote     media: Infinity Artwork 43
koshime
koshime Mar 26 2007, 4:53pm says:

Glad you're enjoying...

+1 vote     member: koshime
koshime
koshime Mar 24 2007, 2:01pm says:

"Porra, tá muito bom!" I wonder what that means....

+1 vote     media: Infinity Artwork 44
koshime
koshime Mar 21 2007, 6:44am says:

A fuller coloured version will be incoming

+1 vote     media: Infinity Artwork 44
koshime
koshime Mar 3 2007, 12:49pm says:

Concept art Sketchbook
Conceptart.org

Imagine FX concepts and Illustrations
Community.imaginefx.com

CGSociety Art
Koshime.cgsociety.org

+1 vote     member: koshime
koshime
koshime Feb 5 2007, 7:15am says:

kooper . i'm glad you've noticed the relative details as other posters have requested for pint sized human figures to give relative scale (although I have tried to use windows and air docks to do so to cunningly circumvent that option for deep space suited human beings *grin*)

+1 vote     media: Infinity Artwork 41
koshime
koshime Feb 4 2007, 8:04pm says:

I use mostly default brushes with a few custom brushes, namely a pallete knife and a chalk brush. Great to hear you all enjoy the concept stuff as much as I enjoy the challenge of producing them

+1 vote     member: koshime
koshime
koshime Jan 25 2007, 1:25am says:

its so delayed!!!!!!!

+1 vote     article: *UPDATE* Mod of the Year 2006 Winners
koshime
koshime Jan 11 2007, 9:32pm says:

The Engine - I-Novae is Flavien's own engine entirely built from err sweat and tears:)

+1 vote     game: Infinity: The Quest for Earth
koshime
koshime Dec 20 2006, 9:59am says:

here are some links:

CA sketchbook

Some images of early 3D models by Disto (Forum contributor)

Medievalfx.com
Medievalfx.com

0 votes     media: Infinity Conceptart 35
koshime
koshime Dec 12 2006, 12:41pm says:

If it says Infinity Art or infinity Concept art, those are drawings, If it says Infinity screenshot or otherwise all of these are IN GAME screen shots (not pre renders) of the ICP (infinity combat prototype 2.0 e-j)

Hope that clears things up
:)

+1 vote     game: Infinity: The Quest for Earth
koshime
koshime Nov 23 2006, 2:54pm says:

Koshime Sketchbook & Tutorials

+1 vote     game: Infinity: The Quest for Earth
koshime
koshime Nov 18 2006, 7:58am says:

superb!

+1 vote     media: ICP 2.0.c screenshot
koshime
koshime Nov 16 2006, 5:02am says:

MOTY. That would be quite an achievement!

+1 vote     game: Infinity: The Quest for Earth
koshime
koshime Nov 15 2006, 9:24am says:

its an IN game shot with Bloom

+1 vote     media: Infinity84
koshime
koshime Dec 13 2006, 3:33pm says:

Just add speckle/ sputter on your airbrush spray an away we go.... (works in both photoshop/painter) but requires a bit of tweakign to get right...
alternatively, just make a starfield airbrush... (have to spend some time to invest in such time saving tools :)

+1 vote     media: Infinity Artwork 34
koshime
koshime Sep 29 2006, 8:14am says:

is that a jesus stick you have in yoru hand ,or are you just glad to see me? :) (in reference to Eko in lost)

+1 vote     article: Infinity: Eyecandy screenshots update!
koshime
koshime Sep 27 2006, 1:37pm says:

its a normal sized 450m carrier

+1 vote     media: Infinity71
koshime
koshime Sep 11 2006, 8:19pm says:

I was aiming for space Gothic..(but I guess the gnostics originally had fantastical architecture akin to alien like - flying butresses, perfect geometric angles....)

+1 vote     media: Infinity Artwork - 30
koshime
koshime Sep 11 2006, 8:17pm says:

was deemed too err crowded when i repainted it in, so i nuked it...

+1 vote     media: Concept Wallpaper1
koshime
koshime Sep 3 2006, 9:33pm says:

I have a small sketchbook with various methods scattered about on every page on how to tackle design and painting, lasting over 15 pages, over almost 2 years at Conceptart.org:

Direct Linky: koshimeArt
Conceptart.org

enjoy:)

+1 vote     game: Infinity: The Quest for Earth
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