Hi there, my name is Kevin Østerkilde. I'm a 17 years old guy who's living the life as a 3D Artist. I believe I'm a Hard Surface Modeler, seeing as that's what I do; I model hard surfaced objects. My aim is to get a work in the game industry, but its a tough challenge, but I'm willing to take the shot. I've been improving my skills a lot over the past 8 months or so. I've learned a lot, and when I look back at what I was able to do back then, I could laugh. Its really unbelieveable what you can learn in such a small amount of time. And I just keep learning. I don't got a specific workflow, but I can assure you that I can do things fast and still keep the quality. I live and breath for 3D. Word!

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Description

A metal shelf, made for the purpose of keeping things organized.
Its complete with diffuse, normal and specular maps.

The shelf here is made for the Vengeance: Origins modification that I'm working on.
All in all I believe that this piece has taken me 30-40 minutes to produce. Its very simple, but it works. Right?

The texture size is 512x512 pixels.

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Other
Date
Oct 28th, 2009
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25 (1 today)
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620×825
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