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KingLeerUK
KingLeerUK Feb 27 2012, 10:20pm replied:

To get to the most current version of MWLL you need to download and install 0.5.0 (the last "full" installer) from either our site or Desura. Then you will run the auto-updater to pull the incremental releases of 0.5.1, 0.5.2, 0.5.3, 0.5.4, 0.5.5 - there is no cummulative jump straight to 0.5.5 at current. We are working on updating the auto-updater application to allow for this eventually for but the present you have to update iteratively. It's worth it, I promise!

+1 vote     mod: MechWarrior: Living Legends
KingLeerUK
KingLeerUK Feb 21 2012, 10:59am replied:

Desura only has the last "full" installer. MWLL has a built in minor version installer (the auto-updater) that pulls the subsequent updates. Desura does not provide an incremental updater system, they expect each download to be a full version. When MWLL 0.6.0 is released (TBD) Desura will be updated again with that version.

+2 votes     mod: MechWarrior: Living Legends
KingLeerUK
KingLeerUK Feb 19 2012, 7:52pm replied:

We are working on the issue, there is a file versioning problem with the web host and we are aware of it.

+1 vote     mod: MechWarrior: Living Legends
KingLeerUK
KingLeerUK Feb 19 2012, 7:51pm replied:

Steam Key Issue with Crysis Wars: Forum.mechlivinglegends.net

+1 vote     article: MechWarrior: Living Legends 0.5.5 Open Public Beta Release
KingLeerUK
KingLeerUK Feb 19 2012, 7:50pm replied:

MechWarrior: Living Legends has been Crysis Wars only since 0.5.0 - you must have the full version of Crysis Wars patched up to version 1.5, the demo version will not work.

If you purchased your game through Steam there is a WELL documented issue with the format of the keys provided as well as the solution to the issue at our forums: Forum.mechlivinglegends.net

+1 vote     article: MechWarrior: Living Legends 0.5.5 Open Public Beta Release
KingLeerUK
KingLeerUK Jun 3 2011, 7:00pm replied:

Supporting parallel codebases is a lot more work than you might imagine and there are features in Wars that would not be backwards compatible with regular Crysis (like dual wielding) or simply non-existent (like the map auto-downloader feature).

The goal has always been to move to Wars and we've been very upfront with that position for a very long time. It should come as no surprise.

+3 votes     mod: MechWarrior: Living Legends
KingLeerUK
KingLeerUK May 29 2011, 11:50pm replied:

.NET Framworks 4.0 and 3.5 are not the same thing, install the 3.5 one and you'll be good to go.

+1 vote     mod: MechWarrior: Living Legends
KingLeerUK
KingLeerUK May 28 2011, 1:12am says:

Waiting on news posting to be approved by moddb admins. I'm surprised that moddb doesn't have a whitelisting feature for "known good" regular news providers.

+1 vote     mod: MechWarrior: Living Legends
KingLeerUK
KingLeerUK May 28 2011, 1:11am replied:

Will not work with the Crysis Wars trial. Requires a full version with valid CD-Key to work. Thankfully these can be had for as little as $10 via digital download services if you look.

+2 votes     mod: MechWarrior: Living Legends
KingLeerUK
KingLeerUK Feb 7 2011, 12:58am replied:

It's actually 1.21 for Crysis, and 1.5 for Crysis Wars. Please note that going forward and starting with the MWLL 0.5.0 release we will only be supporting Crysis Wars.

+1 vote     mod: MechWarrior: Living Legends
KingLeerUK
KingLeerUK Jan 16 2011, 10:56am says:

We don't supply a full download because it would create two install paths to support. My question to you is: if the destination install computer does not have an Internet connection, what sort of game are you expecting to experience after downloading MWLL as it is a multiplayer-only mod?

+1 vote     download: MechWarrior: Living Legends 0.4.0 Public Open Beta
KingLeerUK
KingLeerUK Jan 16 2011, 10:54am says:

Those encountering the "green menu" issue need to download and install the Microsoft update for C++ compiler to make our mwll.dll work properly. Find out more here: Forum.mechlivinglegends.net

+1 vote     download: MechWarrior: Living Legends 0.4.0 Public Open Beta
KingLeerUK
KingLeerUK Jan 4 2011, 3:54pm replied:

The Steam distribution has a known issue with its CD Key formatting. Check our homepage www.mechlivinglegends.net for a new post and suggested fix.

+1 vote     mod: MechWarrior: Living Legends
KingLeerUK
KingLeerUK Jan 3 2011, 4:43pm replied:

As of 0.4.0, MechWarrior: Living Legends is a modification for BOTH Crysis AND Crysis Wars.

+1 vote     download: MechWarrior: Living Legends 0.4.0 Public Open Beta
KingLeerUK
KingLeerUK Jan 1 2011, 8:43pm replied:

Right now the immediate benefit is that there is a larger playerbase for Wars than Crysis. Going forward we will continue to support regular Crysis so long as there is a playerbase for it and there are no technical limitations. Having a split playerbase will also be an influential factor in our decision on how long to extend regular Crysis support.

+3 votes     article: MechWarrior: Living Legends 0.4.0 Open Beta Released
KingLeerUK
KingLeerUK Dec 31 2010, 11:40pm replied:

My release news post is still pending authorisation by moddb.com staff. Until they ok it, nobody can see it.

+1 vote     mod: MechWarrior: Living Legends
KingLeerUK
KingLeerUK Nov 27 2010, 2:25pm replied:

Anything is possible, but the team currently has no plans to produce a single player campaign.

+1 vote     mod: MechWarrior: Living Legends
KingLeerUK
KingLeerUK Nov 16 2010, 8:10am replied:

That is the result of a shot going through the cockpit glass and taking out the pilot.

+1 vote     media: Playtest Impressions from 10-24-2010
KingLeerUK
KingLeerUK Aug 6 2010, 5:37pm replied:

Please download the direct DL installer for 0.3.2 from www.mwlldownload.com, do not use the torrent option as that has some known corruption issues. The latest direct DL updater for 0.3.2 should be solid.

+1 vote     mod: MechWarrior: Living Legends
KingLeerUK
KingLeerUK Jul 14 2010, 11:55pm replied:

Particle effects have been heavily optimised for 0.3.2, generally yielding a 8-10 fps increase for most users.

+1 vote     download: MechWarrior: Living Legends Open Beta 0.3.2 Hotfix
KingLeerUK
KingLeerUK Jun 17 2010, 8:38pm says:

From 0.3.0 forward we have a complete installer package and a corresponding launcher utitilty that ties in both game setup options and the Actionmapper utility.

+1 vote     article: MechWarrior: Living Legends Open Beta 0.3.0 Released
KingLeerUK
KingLeerUK Jun 16 2010, 12:07am replied:

0.3.0 will only work with the original Crysis. A port to Crysis Wars is scheduled, but we do not currently have ann ETA.

+2 votes     article: MechWarrior: Living Legends Open Beta 0.3.0 Released
KingLeerUK
KingLeerUK Jun 15 2010, 4:19pm replied:

"Firebombs hit so hard they knocked you off the Internet!"

Awesome.

+4 votes     article: MechWarrior: Living Legends Open Beta 0.3.0 Released
KingLeerUK
KingLeerUK Jun 14 2010, 2:53pm replied:

0.3.0 will not work for Crysis Wars. We are planning a port to Crysis Wars with our next major revision release.

+2 votes     mod: MechWarrior: Living Legends
KingLeerUK
KingLeerUK Jun 10 2010, 9:32am replied:

You need to have Crysis patched up to 1.21

+1 vote     mod: MechWarrior: Living Legends
KingLeerUK
KingLeerUK May 10 2010, 10:57pm replied:

We currently have no plans to migrate the MWLL mod to Crysis2 (CryEngine3). We are intending to port the mod over to Crysis Wars for continued development at some point in the future.

+1 vote     article: MechWarrior Living Legends Wiki: Community Interview
KingLeerUK
KingLeerUK Apr 27 2010, 4:31pm replied:

We are quite aware that our license with Microsoft prohibits us from selling any game that is produced or otherwise profiting monetarily from its development. However, to call the game "home made" is to do a disservice to all those involved and the quality of the work created.

+1 vote     article: Development Update - April 15, 2010
KingLeerUK
KingLeerUK Mar 15 2010, 4:44pm says:

Hello MechWarrior: Living Legends fans!

Our apologies for not being able to update moddb.com with our latest version release (0.2.0). As our last news update stated, you can obtain MWLL 0.2.0 from Fileplanet, as well as our direct download site: Mwlldownload.com

Please note that 0.2.0 has a stand-alone installer and requires that you first delete your existing 'mwll' folder from the /Mods folder of your Crysis directory. A new 'mwll' folder will be created with the 0.2.0 installer, as well as updated actionmaps under your profile(s).

For the latest news, community wiki, user forums and continued development progress, please visit our website at www.mechlivinglegends.net

Leer OUT!

+1 vote     mod: MechWarrior: Living Legends
KingLeerUK
KingLeerUK Mar 15 2010, 4:42pm replied:

Hello Everyone,

Our apologies for not being able to update moddb.com with our latest version release (0.2.0). As our last news update stated, you can obtain MWLL 0.2.0 from Fileplanet, as well as our direct download site: Mwlldownload.com

Please note that 0.2.0 has a stand-alone installer and requires that you first delete your existing 'mwll' folder from the /Mods folder of your Crysis directory. A new 'mwll' folder will be created with the 0.2.0 installer, as well as updated actionmaps under your profile(s).

For the latest news, community wiki, user forums and continued development progress, please visit our website at www.mechlivinglegends.net

Leer OUT!

+1 vote     mod: MechWarrior: Living Legends
KingLeerUK
KingLeerUK Feb 5 2010, 2:40pm says:

Single player is not currently planned and is not feasible with the current team resources.

+1 vote     mod: MechWarrior: Living Legends
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