not a problem, keep up your awesome work, mate:)
If you want make it more believable, you need the double gates entrance with security checkpoint building and car barrier. You can add cracks and some juicy graffiti to the wall, that should make it more interesting.
It is really impressive.
Just do the separate materials in the 3d max
I think Evanov Evan Evanovich will be strictly kosher
There is a action of investigation, U can simply use dead enemy bodies for these. See the firs Allies mission in MoW
It's not possible. And why you need to do these?
It's a good scene. But the textures to much "clean" in my opinion
Oh yeah, I remember this ship containers in the villages, so typical for my country.
Seems a lot of fan)
I my opinion it will be better to replace the smoke fx from engine to the heat fx
You need to set up water level in hight options optimal variant -1
Online game, mates.
It's named outfront because the MoW and russian name of the game are property of 1C, that's why.
This is sooo ******
Call to Moms. It can be good tactic simulator, but no, it will be ...
this is fov, mafaka
You need to set delay (something about 0,5 sec.) on start of a mission, before any scripts or events starting.
Guys, don't **** me off, just left some info here. Go to the chat (forum) for ask questions and get the answers there.
maybe a HQ?
Thanks mate:) Just for now I am trying to survive, but yeah, i am working on something, maybe I make some announcement later.
oh, lol. evanp, your comments are soo meaningful
Ah, you little bastard, I... I make a new one, when I comeback to homeland, thats for sure.
No, you can only copy the objects from one map to another, but you need to recreate terrain with hands
Nope. Mod in state of heavy rebuild. And frozen for now, becouse of current situation on my homeland.
Human eyesight work in real life almost exactly the same, maybe with less intensity, but you just don't give a so much attention to that, because this is your eyes, not a monitor screen.
Looks nice (because of music and not bad environment) but need a lot more work here.
the smaller polygonal mesh - the more load on the video memory. Be careful with that or the optimization will goes ****** up.
Yeah, Yeah, I just copy paste the other games, okay... even if I did't play in Metro
Just remember guys, that not everything in the world should be compared with games.
Ground bump and parallax is nice feature, but in as2 it's overused. It's just too deep, more soft/low textures will be more realistic.
Masterpiece, as always.
Yeah mate, this game was my inspiration :)
I have this error too in this mod and some bassmaniacs mods.
Don't use the specific language letters /symbols in the name of maps and ect. Like this 01_verr ü ckt.lng Try to use only English letters.
Use the CTRL-ALT-LSHIFT-D if you want hide the interface
I don't think that is some kind of acid blue water has even the slightest association with realistic game interface or did you mean that your background for windows look like realistic water or something ?
What exactly do you mean by realism?
You interface design is mindfuck
I'm sure that you do an interesting game. 2 and 3 arts embarrass me, you need more work on them, maybe make them more realistic or something. The idea is good so far. Let's see what happens next!
Вы дураки, или братья?
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I always love you mapping, DUBON
I don't know, man. I have not played in Bad Company 2. This idea lived in my mind a lot of time)
this is epic)
Nice style, I love it
The engine is distributed on a commercial basis. You will see him after the release the new game.
This is a collective image:)
nope...This is sniper.
But don't worry, there will be commandos and much more tasty
Need a minimum of imagination and creative mind/
not bad. I can advise to scatter some planks on the shore and in water, and a little "dirty" texture of the yacht (as it does a rocket hit:)
In my opinion too.
Such a sight in FC can be done only on a few weapons, other weapons have to remake in 3d max. And since I do not have a good modeler, I can not nothing to do with that : (
this leaves look much better.
-Environment poorly configured;