Comment History  (0 - 30 of 313)
[killz] Dec 22 2014, 8:32am says:

I think Evanov Evan Evanovich will be strictly kosher

+4 votes   member: ´╗┐╬╗pone
[killz] Dec 22 2014, 7:47am says:


+2 votes   media: Be vigilant
[killz] Dec 17 2014, 3:02pm replied:

There is a action of investigation, U can simply use dead enemy bodies for these. See the firs Allies mission in MoW

+1 vote   group: GEM 2 Editor Fan club
[killz] Dec 17 2014, 12:49pm replied:

It's not possible. And why you need to do these?

+1 vote   group: GEM 2 Editor Fan club
[killz] Dec 14 2014, 6:26pm says:

It's a good scene. But the textures to much "clean" in my opinion

+1 vote   media: It's coming!
[killz] Dec 11 2014, 6:50pm replied:


+1 vote   group: GEM 2 Editor Fan club
[killz] Dec 6 2014, 4:07pm says:

Oh yeah, I remember this ship containers in the villages, so typical for my country.

+3 votes   media: WIP Map
[killz] Nov 28 2014, 3:08am replied:

Seems a lot of fan)
I my opinion it will be better to replace the smoke fx from engine to the heat fx

+2 votes   media: truck drivable
[killz] Nov 17 2014, 6:53pm replied:

You need to set up water level in hight options optimal variant -1

+1 vote   group: GEM 2 Editor Fan club
[killz] Nov 17 2014, 4:28pm says: +6 votes   media: Garage car tuning
[killz] Oct 14 2014, 5:11pm replied:

Online game, mates.
It's named outfront because the MoW and russian name of the game are property of 1C, that's why.

+1 vote   group: GEM 2 Editor Fan club
[killz] Oct 13 2014, 8:36am says:

This is sooo ******

+7 votes   media: Combine Speech!
[killz] Sep 21 2014, 11:36pm says:

Call to Moms. It can be good tactic simulator, but no, it will be ...

+1 vote   media: Call to Arms
[killz] Sep 21 2014, 3:00pm says:

this is fov, mafaka

+4 votes   media: wtf did i jus do
[killz] Sep 21 2014, 5:52am replied:

You need to set delay (something about 0,5 sec.) on start of a mission, before any scripts or events starting.

+2 votes   group: GEM 2 Editor Fan club
[killz] Sep 13 2014, 1:24pm says:

flying buildings its ok, on war

+1 vote   media: Kharkov
[killz] Aug 30 2014, 3:54am says:

Guys, don't **** me off, just left some info here. Go to the chat (forum) for ask questions and get the answers there.

+4 votes   group: GEM 2 Editor Fan club
[killz] Aug 27 2014, 6:58am replied:

maybe a HQ?

+2 votes   media: barracks stuff out1
[killz] Aug 23 2014, 4:13pm replied:

Thanks mate:) Just for now I am trying to survive, but yeah, i am working on something, maybe I make some announcement later.

+1 vote   media: just 1000 years after us
[killz] Aug 23 2014, 4:03pm replied:

oh, lol. evanp, your comments are soo meaningful

+2 votes   media: just 1000 years after us
[killz] Aug 11 2014, 11:07am replied:

Ah, you little bastard, I... I make a new one, when I comeback to homeland, thats for sure.

+4 votes   group: GEM 2 Editor Fan club
[killz] Aug 10 2014, 12:49pm replied:

No, you can only copy the objects from one map to another, but you need to recreate terrain with hands

+2 votes   group: GEM 2 Editor Fan club
[killz] Aug 3 2014, 10:51am says:

Nope. Mod in state of heavy rebuild. And frozen for now, becouse of current situation on my homeland.

+4 votes   mod: The End Game
[killz] Jul 20 2014, 9:12am replied:

Human eyesight work in real life almost exactly the same, maybe with less intensity, but you just don't give a so much attention to that, because this is your eyes, not a monitor screen.

+1 vote   media: Our home#1
[killz] Jul 4 2014, 1:10am replied:

Thanks, Cule.
Actually this is a 3d model with some parameters. This is test variant, I am still thinking about how it may look like and about pre-set functions for it.

+2 votes   media: Kill these cows pls
[killz] Jul 3 2014, 1:54pm replied:

I show in here only 2 mods, mate. The one for Far Cry I stopped mainly because of technical reasons. The End Game just bored me and I decided to take a break but I am determined to finish it anyway. Also I have about 7-9 ideas and developments for mods that stay in shadows. So, as for me, it's just normal creative process.

+2 votes   member: [killz]
[killz] Jul 2 2014, 4:32am replied:

We are people too, and sometimes do not have time or forget to check the forum, so just wait. Also asking questions here leads to confusion as the comments are not working properly, and gather to the flow of confusing information.

+4 votes   group: GEM 2 Editor Fan club
[killz] Jun 28 2014, 2:59pm replied:

Maybe this is answer? "Cannot link not game_entity object"
So when it happens?

+1 vote   group: GEM 2 Editor Fan club
[killz] Jun 21 2014, 5:09am replied:

You're right on one side. But I think it is not necessary be hysteric about it. Everyone helps the developer how he wants. Someone helps through words, someone helps through work, someone helps through donation. Nobody forces you to donate money, mod is still free.

+1 vote   mod: Men of War : Totaler Krieg 1939-45
[killz] Jun 20 2014, 6:36pm buried:


Guys come on! Your anger replies don't change anything. Maybe lots of reasons about why mod is become a game, of course the biggest reason is a money. The separation of the game on 3 parts is mainly because a Steam and Best Way commissions, maybe devs want for their work not only +-20% from actual price .A 1C was developed and sell a some sort of mods so-called "games" for MoW, and you buying it, but when it comes to MoW mod, you say:"WTF?", quality of this mod maybe even higher in some aspects than in 1C games. This is business already and price is determined not only according to the will of developers now.
You need to understand developers and their goals, it is impossible to look at everything from the one point: "Those bastards want to cheat and steal from us!"
That's what I think.
*I feel like a pile of **** flying at me*

-5 votes   mod: Battle of Empires : 1914-1918
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Dec 25, 2014
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