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Comment History
KelpFire
KelpFire - - 6 comments @ command point modd

How can i make this function in Genlauncher whilst using other mods? ived used it just fine without genlauncher in the past with project tomahawk storm and condition zero

Good karma+1 vote
KelpFire
KelpFire - - 6 comments @ PTS Version 1.1 Patch 1

question how do i build the "Supply Truck" in the USA???

Good karma+2 votes
KelpFire
KelpFire - - 6 comments @ Project Raptor V10 Alpha v0.3

question. . . why does abrams in-game is only limited to one drone companion build? once its been destroyed abrams can't rebuild a drone companion also abrams and bradley lacks the "wow" factor "mean" look it just its too plain. problems. . . im having issues where a unit is available for a certain upgrades but i can't find the options to do so like for example a king crusader that has a tow missile upgrade but there's no such thing in the buildings and ive encounter many more that i just have to restart the game to see those upgrades also im just gonna let you know that some units doesn't correctly show where they fire there ordinance like for some artillery units the barrel is trained for artillery but the animations shows it that the ordinance is being shot from UNDER the tank. also the loading bar thingy when i play overlaps the border anyways the game has been fun is just that the issue mention above and such as voice line/actors doesnt fit the unit still best mod for the zero hour so far on my mod campaign of trying out mods

Good karma+1 vote
KelpFire
KelpFire - - 6 comments @ command point modd

i have a question, it is totally normal as to when doing campaigns my general skills doesn't show up but still says i have 25 unused perks as this is mainly based for skirmish maps???

Good karma+1 vote
KelpFire
KelpFire - - 6 comments @ Lethal Tanks

so i have an issue where i can't/don't see my nuclear shelter thingy, a10 has been massacred where it's just a helicopter without rockets and missiles all tanks in-game needs to be completely revamped on their in-game lines some tanks needs works as to where there built-in machine guns needs to be properly displayed and as to where the tracers are coming out and as to some or most tanks needs a whole new look as some just don't fit in the description or their overall name and some tanks looks way smaller compared to the lav's otherwise this mod is going in a great path hope you get the time and inspiration to finish this mod as this has a very good potential thanks and gudluck for the future endeavors on this mod

Good karma+1 vote
KelpFire
KelpFire - - 6 comments @ The Power of the West 1.6.5

this is great! this mod just made the game even more challenging but i have issues where a10 missile strikes doesnt work, artillery shells can be attacked and when i would choose to drop a emp on the enemy the plane carrying it is miraculously downed or destroyed from my side way before even leaving/entering the vicinity of my base and i think , just an honest opinion it would be better if you nerf the nuclear missile silo and lessen the cd time of it and also the game is just to dark where i can't see superweapons cd and the overall generals color is unforgiving hope this helps in the improvement dev

Good karma+2 votes