Bitch please! Proud Lead Texture Artist of "Ace Commander Shatterd Skies" (Supreme Commander modification)

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Keksz
Keksz @ C&C Generals Evolution : Happy Birthday C&C Generals!

15 years?! Oh god I'm getting old...

Good karma+1 vote
Keksz
Keksz @ USA Railgun Turret

Looks familiar :D

Good karma+6 votes
Keksz
Keksz @ Lost Alpha Developer's Cut release announcement

Much <3 for you guys.

Good karma+2 votes
Keksz
Keksz @ Mercedes AMG GT3

Sadly this will never happen :(

Good karma+1 vote
Keksz
Keksz @ American Nighthawk

Ohhhh....looks like the F-120C Nightcamel.

See here fictional from Air Force Delta Storm Xplorer.trkc.net

Good karma+1 vote
Keksz
Keksz @ Farms...

I just love graphics like these! Proves it doesnt have to be high end to be awesome!

Good karma+3 votes
Keksz
Keksz @ Wait, this isn't Command and Conquer!

Well - good luck with all the options you have! :D

Good karma+3 votes
Keksz
Keksz @ New unit teaser

Did nazi that one coming!

Good karma+3 votes
Keksz
Keksz @ Dr. Thrax Challenge

AWESOME

Good karma+2 votes
Keksz
Keksz @ BOP launcher

Ohhh...makes sense now. Wow thats overkill xD

Good karma+1 vote
Keksz
Keksz @ BOP launcher

What is BOP?

So good to see this is alive!

Good karma+1 vote
Keksz
Keksz @ Nuclear Cataclysm

Hope this will get somewhere soon! You got my trust ;)

Good karma+1 vote
Keksz
Keksz @ Work in Progress: Harbor

Those are ship containers...containing ships. SHIPCEPTION.

Good karma+4 votes
Keksz
Keksz @ Small Update: Atmospheric Scattering.

Very nice.

Good karma+1 vote
Keksz
Keksz @ X-32

Oh yes! Finally!

Good karma+2 votes
Keksz
Keksz @ A Bradley Comic

I don't get it :D

Good karma+4 votes
Keksz
Keksz @ Particle Cannon

True Story! Haven't seen such good particles even in recent RTS games.

Good karma+6 votes
Keksz
Keksz @ Keksz

Sure no problem with that. It's good to see my work being used.

Good karma+1 vote
Keksz
Keksz @ Keksz

indeed..thats my work ..must be around 2009 ;)

Good karma+1 vote
Keksz
Keksz @ C&C: Untitled

It was. But now people from all over the world work on it :P

Good karma+1 vote
Keksz
Keksz @ R-505U (AI)

Yeah I know what you mean but sometimes you want to show these things in like...cutscenes? The price isn't high for a few more polys. Machines are capable of a whole LOT more polygons today.

I mean the area of the engines and the lower body and the lower tail section. It looks like unsmoothed objects with low poly and hard egdes. There are no such sharp edges in reality even if the design is angular. Looks a bit odd if one site is highlighted and the next to it is already casted in shadow. Yes I know it is also because of the game engine to some degree too.


Also ain't AC3 designs (to be more specific the R-Series) made to look smooth and organic with dynamic airflow control or something like that?

Good karma+1 vote
Keksz
Keksz @ R-505U (AI)

Model could have used a bit more polys even if it is just a NPC... but hey it's nice anyways :)

Good karma+1 vote
Keksz
Keksz @ R-103 Delphinus III and R-99A Forneus fix

Yes that was needed.

Good karma+1 vote
Keksz
Keksz @ R-701 Triakis

Awesome - is it playable or how does it appear in the game?

Good karma+1 vote
Keksz
Keksz @ Su-35S Scarface custom aircraft

Wow thats awesome!

Good karma+2 votes
Keksz
Keksz @ XFA-36A Game

NIce! I remembered I created one a long time ago too with a friend: Media.moddb.com

Good karma+2 votes
Keksz
Keksz @ [Demo Gen] Cobra heavy tank

There is nothing from Turbosquid in this.

Good karma+1 vote
Keksz
Keksz @ Modern Living Room

Well the Floor looks pretty wet and grungy. A bit too much reflection and bump mapping.

Good karma+2 votes
Keksz
Keksz @ EU Arbalest MLRS

I EVE what you did there.

Good karma+2 votes