RTS, 3PS and driving games. all music (except the gangzta shee-it)
dont code or dev, but love applying mods by others!
chat about anything
here is latest version, download and install
although, i did not know it was essential to run Rotr?
(please someone correct my comment if it IS essential)
eitherway - it is worth the install anyway
not made a post on my own page for a while -
so a big "hello" to the friends i have made on moddb over the years
thank you. :)
so - after doing that, we play the campaign just by playing the maps in order?
@ PitSprots AND evilerink
yes, i would like some simple instruction on how to install and get to work also
re you last paragragh - is something that i have noticed too. seems that people in russia are realising that the grass isnt quite as green as they thought (or were promised), eh?
i hope, that because i live in england, that people do not think i (we) support the zionist/nato/us/petrochencko line against the ethnic rus people of eastern ukraine.
there is more and more of us who know the truth.
we (the peoples of UK and other euro) do not believe the lies of our goverment, and the lies against russia
more of us use "alternative" news sources. we see the truth of petrochenkos ruthless bombing and slaughter of rus ethnics in east ukraine.
please see us as enlightened people,... and not clones of our polititians
same for me. as well as their super weapon, my base and forces are pasted by ECA artillery from all sides at what seems like an incredible speed (of production and deployment)
same here. those eca are mean f**kers even on medium. their superweapon seems to appear in NO time amd begins to decimate your base and forces (it seems to concentrate on my factories and any army im creating)
like "seph" says, you have to build small cheap quick armies and rush them as soon as you can....but if you have to go through a pinch point to reach their base - youre in big trouble
remember that. i only had an nvidia 9500gm with a 2 mhz prossesor in "those days"
fill a LOAD of tow equiped humvees with missile guys, and as soon as i launched an attack with them....everything (fps wise) just came to a stand-still virtually...just too many launch trails/impact blooms.
when i got a better system, doing the same thing just made multiplayer pointless and boring. you knew your enemys were planning the same thing, so just a boring race to make humvees & missile guys, & load the humvees.
i must admit, when practicing (ie playing the AI and exploring the new maps) it can be annoying that you cant use some of the "old tricks" - but as far as multiplayer (which,lets face it, RotR is designed for) the humvee/load changes are a good thing
it is a MASTER of a mod. that AI is mean as F**k
more details please
my machine was well capable (as i expect most of our machines are these days) but on the navy maps everything just "stuttered" and lagged - remember messaging hunter about it back when the navy maps first appeared (was it 1.7 or 1.8?) but he said it was an AI pathfinding issue, and that basically (as you said, because of the SAGE engine being what it was) nothing could be done.
but i will DL this pack - why not? will give the maps a "go" or two,
i'll just plan a 1vs1 game and hit the road/water quickly with just a couple of small platoons - that way hoping to keep the lag/stutter thing to a minimum
well yes, it seems that you are?
well done on that!
what i actually did, was (having revo uninstaller pro on my system) found the RotR entry on my revo programs list - uninstalled using revo, bt did NOT run the deeper "left over" and reg.scan offered after the uninstallation. THEN installed 1.85...it works fine, as does vanilla ZH, as does shockwave that are also all installed in the same directory.
i mean... it doesnt really make a lot of difference, as long as(to be on safe side) you make a copy/archive of your ZH folder from"my documents" (especially if youre gonna use a "deep" uninstall program)
then there is no reason why we WOULDNT make a clean installation of ZH, patch 1.04, then the mods - ive just made this comment to agree with raptorGod - tis possible to install 1.85 in an existing directory/installation of ZH.
ANYWAY - loving it guys!!! hope you all are too?
thank you for your gracious reply ;)
well my friend, i dont know what YOU learned about christianity? - but i can assure you that easter is a celebration of jesus' ressurection (or rise) from the dead
and if you wanted to negate the connection with april fools day, then maybe you should have replied to the guy who made the comment, mr cadbury08?
i mean, i understand the guy has been a pain/pest with the constant & pointless spamming - but i dunno about down karma-ing his comment that simple wishes "happy birthday" to someone?
c'mon my fellow RotR fans - a bit of rationality? :)
i know, right?!!!
your right mate - like the message says, "technical difficulties" - he is probably (again, like the message says) having overheating problems by not ordering his "angry mobs" to top up the water in the radiators of those GLA technicals - thats why hes getting probs in both mods.
he should visit the forums and ask the guys there how to enable the upgrade for the "GLA barracks" which enables angry mobs and jarmenkell to service the rad's on the technicals.
i find that the landrover based ones seem to suffer problems more than the van based ones?
like you said Dynamo - "those pesky technicals" :-)
this is the same error message that you would receive if you hadnt updated ZH to 1.04 (but im not saying that this is your problem)
but the DOWN karma point that ive given you,...
is for STILL having the "cat-a-cat" adware/bloatware shortcut icon on your desktop!!!!!
...so who would have thought i would get a reply to my "easter egg" comment -from a guy called "cadbury"?
never mind "cadbury" at least SWR's product wont be avalible in the local 99p/99cent shop - having melted then reformed, and in damaged packaging?...
im guessing 1.85 will be our easter egg,
easter sunday is the day of the "rise" after all?
yes mine too - shockwave introduced me to modding games
also mate, your avatar reminds me of one of the suited guys in the zero hour iran oil fields mission (were they cia guys?)
its a nice idea in theory - but the reason navy was removed from RotR was because it wasnt exactly "functional" in RotR, caused definite lag/stutter problems related to pathfinding, amongst other things.
WOW hunter! a few more stray grey hairs growing in the old beard since then eh mate?! (well, certainly for me anyway...)
i recieved an update for this, and excuse me if im wrong,but IS this new content?
im sure that this has been posted on "Weapons of Mass Destruction Lovers☢" group before?
real clever. maybe help and encourage guys like the guest, who maybe new to the modding scene, rather than mocking and mis-informing them eh?
i have seen him ask (and get the same answer to) that question NUMEROUS times