RTS, 3PS and driving games. all music (except the gangzta shee-it) dont code or dev, but love applying mods by others! chat about anything

Comment History  (0 - 30 of 658)
!!!karmenjell
!!!karmenjell May 16 2015, 6:14pm replied:

re you last paragragh - is something that i have noticed too. seems that people in russia are realising that the grass isnt quite as green as they thought (or were promised), eh?

+1 vote   mod: Rise of the Reds
!!!karmenjell
!!!karmenjell Apr 20 2015, 9:26pm says:

i hope, that because i live in england, that people do not think i (we) support the zionist/nato/us/petrochencko line against the ethnic rus people of eastern ukraine.

there is more and more of us who know the truth.

we (the peoples of UK and other euro) do not believe the lies of our goverment, and the lies against russia

more of us use "alternative" news sources. we see the truth of petrochenkos ruthless bombing and slaughter of rus ethnics in east ukraine.

please see us as enlightened people,... and not clones of our polititians

+1 vote   media: Flag of the "Sparta Battalion" (Novorossiya)
!!!karmenjell
!!!karmenjell Apr 12 2015, 3:19pm replied:

same for me. as well as their super weapon, my base and forces are pasted by ECA artillery from all sides at what seems like an incredible speed (of production and deployment)

+1 vote   mod: Rise of the Reds
!!!karmenjell
!!!karmenjell Apr 12 2015, 3:12pm replied:

same here. those eca are mean f**kers even on medium. their superweapon seems to appear in NO time amd begins to decimate your base and forces (it seems to concentrate on my factories and any army im creating)
like "seph" says, you have to build small cheap quick armies and rush them as soon as you can....but if you have to go through a pinch point to reach their base - youre in big trouble

+1 vote   mod: Rise of the Reds
!!!karmenjell
!!!karmenjell Apr 12 2015, 2:54pm replied:

remember that. i only had an nvidia 9500gm with a 2 mhz prossesor in "those days"
fill a LOAD of tow equiped humvees with missile guys, and as soon as i launched an attack with them....everything (fps wise) just came to a stand-still virtually...just too many launch trails/impact blooms.
when i got a better system, doing the same thing just made multiplayer pointless and boring. you knew your enemys were planning the same thing, so just a boring race to make humvees & missile guys, & load the humvees.

i must admit, when practicing (ie playing the AI and exploring the new maps) it can be annoying that you cant use some of the "old tricks" - but as far as multiplayer (which,lets face it, RotR is designed for) the humvee/load changes are a good thing

+1 vote   news: Rise of the Reds Development Update
!!!karmenjell
!!!karmenjell Apr 10 2015, 12:06pm says:

it is a MASTER of a mod. that AI is mean as F**k

thanks mate

0 votes   member: The_Hunter649
!!!karmenjell
!!!karmenjell Apr 10 2015, 12:03pm replied:

more details please

+3 votes   mod: Rise of the Reds
!!!karmenjell
!!!karmenjell Apr 6 2015, 1:31pm replied:

my machine was well capable (as i expect most of our machines are these days) but on the navy maps everything just "stuttered" and lagged - remember messaging hunter about it back when the navy maps first appeared (was it 1.7 or 1.8?) but he said it was an AI pathfinding issue, and that basically (as you said, because of the SAGE engine being what it was) nothing could be done.

but i will DL this pack - why not? will give the maps a "go" or two,
i'll just plan a 1vs1 game and hit the road/water quickly with just a couple of small platoons - that way hoping to keep the lag/stutter thing to a minimum

+2 votes   download: Rise of the Reds Navy Map pack
!!!karmenjell
!!!karmenjell Apr 6 2015, 1:19pm replied:

well yes, it seems that you are?

well done on that!

+2 votes   download: Rise of the Reds Version 1.85
!!!karmenjell
!!!karmenjell Apr 6 2015, 1:17pm replied:

what i actually did, was (having revo uninstaller pro on my system) found the RotR entry on my revo programs list - uninstalled using revo, bt did NOT run the deeper "left over" and reg.scan offered after the uninstallation. THEN installed 1.85...it works fine, as does vanilla ZH, as does shockwave that are also all installed in the same directory.
i mean... it doesnt really make a lot of difference, as long as(to be on safe side) you make a copy/archive of your ZH folder from"my documents" (especially if youre gonna use a "deep" uninstall program)
then there is no reason why we WOULDNT make a clean installation of ZH, patch 1.04, then the mods - ive just made this comment to agree with raptorGod - tis possible to install 1.85 in an existing directory/installation of ZH.

ANYWAY - loving it guys!!! hope you all are too?

+1 vote   download: Rise of the Reds Version 1.85
!!!karmenjell
!!!karmenjell Mar 30 2015, 7:58am replied:

thank you for your gracious reply ;)

+2 votes   mod: Rise of the Reds
!!!karmenjell
!!!karmenjell Mar 29 2015, 12:46pm replied:

well my friend, i dont know what YOU learned about christianity? - but i can assure you that easter is a celebration of jesus' ressurection (or rise) from the dead

and if you wanted to negate the connection with april fools day, then maybe you should have replied to the guy who made the comment, mr cadbury08?

+2 votes   mod: Rise of the Reds
!!!karmenjell
!!!karmenjell Mar 29 2015, 1:27am replied:

i mean, i understand the guy has been a pain/pest with the constant & pointless spamming - but i dunno about down karma-ing his comment that simple wishes "happy birthday" to someone?

c'mon my fellow RotR fans - a bit of rationality? :)

+1 vote   mod: Rise of the Reds
!!!karmenjell
!!!karmenjell Mar 29 2015, 1:21am replied:

i know, right?!!!

+1 vote   mod: Rise of the Reds
!!!karmenjell
!!!karmenjell Mar 29 2015, 1:19am replied:

your right mate - like the message says, "technical difficulties" - he is probably (again, like the message says) having overheating problems by not ordering his "angry mobs" to top up the water in the radiators of those GLA technicals - thats why hes getting probs in both mods.
he should visit the forums and ask the guys there how to enable the upgrade for the "GLA barracks" which enables angry mobs and jarmenkell to service the rad's on the technicals.
i find that the landrover based ones seem to suffer problems more than the van based ones?

like you said Dynamo - "those pesky technicals" :-)

+1 vote   mod: Rise of the Reds
!!!karmenjell
!!!karmenjell Mar 29 2015, 12:58am replied:

this is the same error message that you would receive if you hadnt updated ZH to 1.04 (but im not saying that this is your problem)

but the DOWN karma point that ive given you,...
is for STILL having the "cat-a-cat" adware/bloatware shortcut icon on your desktop!!!!!

+1 vote   mod: Rise of the Reds
!!!karmenjell
!!!karmenjell Mar 29 2015, 12:25am replied:

...so who would have thought i would get a reply to my "easter egg" comment -from a guy called "cadbury"?

never mind "cadbury" at least SWR's product wont be avalible in the local 99p/99cent shop - having melted then reformed, and in damaged packaging?...

+1 vote   mod: Rise of the Reds
!!!karmenjell
!!!karmenjell Mar 28 2015, 5:04pm says:

im guessing 1.85 will be our easter egg,

easter sunday is the day of the "rise" after all?

+11 votes   mod: Rise of the Reds
!!!karmenjell
!!!karmenjell Mar 21 2015, 7:13pm replied:

yes mine too - shockwave introduced me to modding games

+1 vote   news: ShockWave is now officialy 10 years old!
!!!karmenjell
!!!karmenjell Mar 21 2015, 7:11pm replied:

agreed.

also mate, your avatar reminds me of one of the suited guys in the zero hour iran oil fields mission (were they cia guys?)

+1 vote   news: ShockWave is now officialy 10 years old!
!!!karmenjell
!!!karmenjell Mar 21 2015, 7:08pm replied:

its a nice idea in theory - but the reason navy was removed from RotR was because it wasnt exactly "functional" in RotR, caused definite lag/stutter problems related to pathfinding, amongst other things.

+1 vote   news: ShockWave is now officialy 10 years old!
!!!karmenjell
!!!karmenjell Mar 21 2015, 7:04pm says:

WOW hunter! a few more stray grey hairs growing in the old beard since then eh mate?! (well, certainly for me anyway...)

+1 vote   news: ShockWave is now officialy 10 years old!
!!!karmenjell
!!!karmenjell Mar 21 2015, 7:02pm says:

i recieved an update for this, and excuse me if im wrong,but IS this new content?

im sure that this has been posted on "Weapons of Mass Destruction Loversā˜¢" group before?

+1 vote   media: Nuclear explosions since 1945 !
!!!karmenjell
!!!karmenjell Mar 21 2015, 6:53pm replied:

real clever. maybe help and encourage guys like the guest, who maybe new to the modding scene, rather than mocking and mis-informing them eh?
dingbat

+1 vote   mod: Rise of the Reds
!!!karmenjell
!!!karmenjell Mar 11 2015, 9:59pm replied:

i have seen him ask (and get the same answer to) that question NUMEROUS times

+1 vote   mod: Rise of the Reds
!!!karmenjell
!!!karmenjell Mar 11 2015, 9:56pm replied:

every time i come here, it is you (ZunZ97) asking constant pointless questions, & tangling with others-often trashing their question/opinions... is it some kind of "veiled" way of attacking the SWR guys and community? thats certainly how it comes over.
im sure the devs arent bothered by it.
as for the fans/watchers? ive been following since RotR conception (even held strong for the near 2 yrs when there was NO activity at all) but your constant whining is really putting me off...ruining my experience anyway - and by the looks of it (skipping back a few comment pages) i am NOT the only one.
Dude, PLEASE have some consideration for others, eh?
WE are the ones that "have to say: STOP."

+5 votes   mod: Rise of the Reds
!!!karmenjell
!!!karmenjell Feb 27 2015, 5:08pm says:

FANTASTIC!

+1 vote   media: Fail
!!!karmenjell
!!!karmenjell Feb 23 2015, 5:08pm replied:

maybe you should be more concerned if zero hour is compatible with win 10?
why dont you ask EA? in fact...why dont you spend all your time there,on their forums until you get a precise answer? ;)

+2 votes   mod: Rise of the Reds
!!!karmenjell
!!!karmenjell Feb 20 2015, 1:52pm replied:

although i loved the mammoth (in all its incarnations) it was only useful in a pack of two or three other mammoths - in a pack of combined vehicles, the strengths and speeds of the other vehicles was always negated by having to wait for the mammoth to catch up. not so good - especially for RotRs "style" of USA army

+1 vote   mod: Rise of the Reds
!!!karmenjell
!!!karmenjell Feb 20 2015, 1:22pm says:

sad to hear about the navy - but i cannot argue with any of the reasons. i did cause big problems.
For me,i always got a stutter (like a stop-go-stop-go kind of lag) on maps with navy which made the matches virtually unplayable - caused by pathfinding issues apparently.
not just RotR - any of the G/ZH mods that have tried to include navy have never been able to pull it off.
Dev's can only work within the "confines" of the engine after all?
Nice try SWR, the salty seadoggedness was fun while it lasted....
will still DL and try the add-on for the fun of it

+2 votes   mod: Rise of the Reds
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