Programmer, LUA scripter, game AI designer. Working over OGSE mod from version 0.6.9, released in May of 2009. Interested in permanent job in game development. My primary skills: C++ programming (intermediate), LUA scripting (good), Game AI design (good), Blind code debugging (good). Secondary skills: Making of texures (intermediate), Animation of 3D models (intermediate, learning now), Windows Technical Support (good).
Today we hit a milestone - RC1 is released for internal testing. Lots of work has been done in past two weeks, and I'm pretty satisfied with results. Weather system are working now, and working nice, some quests are finished, some minor bugixes made and now I working on text transfer from scripts to the xml string-resource files, to make localization easier. In same time, Deathdoor found time to work on weapons, so there are also possibility what guns will be ready by the time we set a deadline. Great. Now concentrate and back to work - there are still lot of work must be done, and deadline is near.
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OGSR mod developers team. We're working on creation of mod from 2008 to the current moment.
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