Programmer, LUA scripter, game AI designer. Working over OGSE mod from version 0.6.9, released in May of 2009. Interested in permanent job in game development. My primary skills: C++ programming (intermediate), LUA scripting (good), Game AI design (good), Blind code debugging (good). Secondary skills: Making of texures (intermediate), Animation of 3D models (intermediate, learning now), Windows Technical Support (good).
Today we've released the final update for OGSE mod of version 0.6.9.3. It's a more stable and polished version of regular 2.10 update. Please note what...
ogse 0.6.9.3 last update and the end of development
Hello, dear fans of the S.T.A.L.K.E.R game and OGSE mod! As you already know, we are now in the open beta testing of 0693 version. Today I want to tell...
ogse 0.6.9.3 open beta test and development report
We glad to announce what our advanced autonomous scripted combat AI for NPCs are ready for fight! Read the full article for video and details.
huge breakthrough: ogse 0.6.9.3 autonomous scripted combat ai completed
This guide will help you to roll back game version from 1.0006 to 1.0005 if you want to install OGSE 0.6.9.2 R2 but have a latest game release.
how to roll back game version from 1.0006 to 1.0005
We managed to restore "real" lighting from point light-sources such as lamps, on R1 (static) render mode.
ogse 0.6.9.3 improved light sources on static render
This installation manual describes the method of OGSE 0.6.9.2 R2 Russian installation on the international game release. It's a pretty complicated task...
ogse 0.6.9.2 r2 russian installation on international game release.
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