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Downloaded sgm 2.2 from the original russian site and applied your translation, works great so far, thank you.
Is there a way to get SGM 2.2 english without Atmosfear? I really hate Atmosfear, cant play with eternal fog on regardless of my settings.
The sgm 2.2 link does not work, the file has been removed from yandex.
Desura without errors would not be Desura.
Try later or try downloading the zip in the default browser.
I usually dont expect much from free games, and definitely didnt expect to be impressed....but i was!
Great work guys, really nice game and the music is great too.
I like your game much more than other similar games that i paid for and that were hyped like crazy.
You are a very talented team, keep it up.
The game is not working.
I get to the options window where you select the resolution and settings, then when trying to play the game minimises to taskbar and stops responding.
Same thing happens with Chernobyl Underground and that one used to work before.
ok solved by installing new version of java as stated in some of these comments.
Could not find the main class:Game.Main. program will exit.
Thats all i get.
i played this game on Desura before but it does not work anymore.
I uninstalled and reinstalled, same problem.
Oh and the same cr@p happens on 3089, all other Desura games work.
Very hard game, requires a lot of patience, but its very well designed and it is worth it for the art alone.
The one thing that surprises me the most is how professional it is made, better than many big budget platformers of the past, and yet it was made by just a few people. Respect.
Its a bit too hard for my taste to be honest but the devs are working to address this issue so i dont regret the purchase at all.
Yawn, how interesting...heres a better subject for your next game, more recent too: http://www.wanttoknow.info/cia_mind_control_secret_experiments
Is this a work in progress game? Because the way it stands now its not so great..
I just started it and played a while, very rough around the edges.
Controls are bad, cant move while punching and the character cant move after a punch unless you release the move key and press again.
If you die you restart stuck in combat mode.
Confusing and unpleasant first impressions, hope it gets better later on.
Doesnt show in the expansion list of Fleet Command, when i try to install i get error: there are no available releases, the zip download link does not work.
Only played couple hours, but so far the game is awesome, im really impressed.
Rich gameplay, good writing and lots of imagination are rarely on the ingredients list of games, because these ingredients are so rare and hard to use.
Apparently Instant Kingdom found a secret stash of these ingredients and put them to great use.
Very solid and satisfying shooting action, surprisingly polished for an indie.
The game system is similar to the "Call of..." games and i dont care for those games, but this one i liked.
Less gratuitous show and cliches, more gameplay.
Very simplistic concept, lack of gameplay. Other than run over collapsing platforms there is nothing else in there.
Graphics are just a wallpaper since the actual game consists of...well...collapsing platforms.
A very good game that suffers from clumsy execution, if you spend a bit more time polishing it, the game could be great.
Targeting doesnt work properly: i get the cursor on target, it turns red, but the target is invulnerable, have to find another spot to shoot, this gets really old after a while because it happens too often.
Character keeps getting out of cover for no reason. I click "E" to cover, he goes out of cover again.
Getting hit behind cover happens often, is that intended?
Interaction with boxes that contain ammo....they look just like any box and by getting close to them "poof" magically ammo gets in inventory, lack of interaction.
With a bit more polish, this game would be better than sniper elite v2, and better than many big budget games out there, great work DMD Enterprise.
To each their own.
Ever considered that you might be stirring emotions a lot of players dont want or need to be stirred in order to have fun?
If you need these kind of emotions to keep you playing a game, maybe you should not be playing in the first place, do something else instead.
Russian roulette stirs emotions too but not the kind of emotions most people would like stirred.
You are digging yourselves into the grave of mmo niche, because while some players certainly like this kind of stuff, most dont, and the fact that every recent pvp based mmo has been an epic financial fail proves that.
Few commendments from a noob:
Thou shalt use the exe installer to install this game.
Thou shalt NOT use Desura to download and install the game.
Thou shalt NOT use internet explorer or google chrome to download the exe installer, use Mozilla Firefox instead (the only one that worked for me at least)
Failure to comply with these commendments will result in massive waste of time and unnecessary irritation.
Seriously now, for newcomers to Desura, if the Desura installer doesnt work for whatever reason and you have to download the exe directly, NEVER use internet explorer or google chrome, because you will always get corrupt downloads.
The only browser that worked for me was mozilla firefox.
After several hours of download for the exe, it says the file is corrupt.
Can i have a refund?
The exe link in the desura client does not work, but right clicking and opening in browser worked.
The download speed is very slow 2-300kbs, been downloading for 2hrs and im at 70%, will see if that works.
I used the Desura client. After i got the "use the installer" screen, i tried downloading the exe installer but the link does not work, so im stuck.
Game is not working.
After the logo i get to a screen saying to use installer.
The exe installer link is not working.
Open world pvp? thx but no thx, this is the perfect recipe for mmo phail.
Cute, funny and entertaining game that is offered virtually for free.
What i wanted to say is that Katabasis is a work of art that didnt find the right medium to appeal to the people, pretty much like a soul that cant find the right body to host it.
I enjoyed Katabasis a lot, it was intriguing and fascinating, rich in symbols and told a sad story without saying a word.
But was it a game? Not so much.
Personally i would call it Interactive Art and i dont see why Katabasis would be treated with less respect than a painting in an exhibition or a poem.
You did the right thing to strip it down of the game-y elements, but in doing so you lost the connection with the public that was expecting a game in the classical sense.
Is there a way to add 4:3 screen support?
All resolutions are wide screen :(
Impressive! Under the blocky graphics hides a game that offers A LOT in terms of gameplay.
Free exploration, mining, engineering, building and a very rich item system make this game more interesting and fun than most the big budget games out there.
The graphic style is also nice, very pleasing to the eye.
up, up, up, down, left, up, up, left, down, up......oops i didnt press up fast enough, have to start from begining of the level....thats about it.
Nice artwork though.
Thank you for the reply, Egor.
This could be the best arcade-style game ever.
The 2d-3d idea is pure genius and is very well implemented (great level design), and there is a good item and monster variety.
For me personally the game is a bit too hard though, monsters take too many hits to kill. An "easy" difficulty option would make the game accessible for more people.
Also while i like the graphics a lot, they seem made for the small screen of a hand-held device, they look pixelated on a normal monitor.
I have to say its a wonderful idea but it feels like an unfinished project.
There are no settings, cant change resolution, game runs in windowed mode and it looks blocky and pixelated even on a small window.
There is no continuity in the game, if the player dies, have to start from begining, its just pointless.
Regardless, the idea is great, i hope that this project will be developed further in the future.
I always considered games a form of art, and i think Katabasis is a good example of art.
The problem of Katabasis is that the connection between the art and the audience is a game that...does not exist.
There is hardly any game in there to provide the necessary connection between the idea and the target audience.
I found Katabasis to be a nice artistic concept that lacks the media necessary to bring it to life, its like a soul that lacks a body.