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-So basic menu creation has been implemented
-Basic Texture loading and sprite creation also implemented
Next on the plate is creating the tile map rendering engine. it will have it's own save type file and a few different types based on what the player would like to save.
My github is located at,
If you're interested in working on an opensource 2D game engine send me a PM and I'll look into adding you to the development team.
Latest tweets from @edgeworldstudio
Basic functionally for menu's has been implemented T.co
Sep 4 2014, 12:08am
Aug 25 2014, 12:16pm
Never realized how exciting it could be when things actually work out how i mean for them too!
Aug 24 2014, 12:01pm
Well now on to setting up a rendering class. it will store all the drawables for the foreground background and scenery. #amidoingthisright?
Aug 24 2014, 11:10am
So on the to do list for today is creating a texture and sprite manager in SFML and C++
Aug 23 2014, 10:52am
Just getting started with this game making and such
Aug 21 2014, 12:04am