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Blog RSS Feed Report abuse Latest Blog: And so it begins, well it began about two weeks ago, but oh well.

0 comments by Joshu145 on Sep 4th, 2014

-So basic menu creation has been implemented
-Basic Texture loading and sprite creation also implemented

Next on the plate is creating the tile map rendering engine. it will have it's own save type file and a few different types based on what the player would like to save.

My github is located at,

Github.com

If you're interested in working on an opensource 2D game engine send me a PM and I'll look into adding you to the development team.

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Fafri
Fafri Oct 2 2013, 2:29pm says:

Thanks for watching "Somnium: The beginning" :D

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Latest tweets from @edgeworldstudio

Basic functionally for menu's has been implemented T.co

Sep 4 2014, 12:08am

You can check out my current progress at github T.co #github #sfml #cplusplus #2dsidescrollerdevelopment #gamedev

Aug 25 2014, 12:16pm

Getting some basic physics set up now #Cplusplus #physics #collision

Aug 25 2014, 11:19am

Never realized how exciting it could be when things actually work out how i mean for them too!

Aug 24 2014, 12:01pm

Well now on to setting up a rendering class. it will store all the drawables for the foreground background and scenery. #amidoingthisright?

Aug 24 2014, 11:10am

That was a pain. would help if i used std::map correctly #cplusplus #stdmap

Aug 24 2014, 9:07am

So on the to do list for today is creating a texture and sprite manager in SFML and C++

Aug 23 2014, 10:52am

Just getting started with this game making and such

Aug 21 2014, 12:04am

timothycourtney
timothycourtney friends since Aug 26, 2014