If you could show us your work we could decide
If you could show us your work we could decide
Best of luck on your kickstarter guys!
I'd say the faces and french helmets are the only things that really need to be reworked
lol he choices to use the riflebut insted of the bayonet
I wonder if we will beable to yell at the germans like in saving private ryan lol
Ohhh my i love you who ever made this
I like how the guy is like ohh s*** when the other guy is explodeing
i think he ment like a body that was blow by arty and landed on a tree
any one else notice the lewis gun in the background
very nice sound whould have helped a lot
some thing said by cyrillr about the game release date
I think you're probably wondering why our monthly attendance has suddenly lost? might as well be honest after all we have fallen behind, are the reasons are simple but I think a little clarification our respective roles in THE TRENCH required, it will allow you to better understand one of the reasons for the delay: The first most important is that I'm in this project the modeler, animator, programmer, etc. . ... The only thing I do not get is the sound design and music with Fred handles brilliantly and also incidentally to correct my horrible spelling short, as stated in our presentation I took two years during which I ' I could work day and night on THE TRENCH, 24 out of 24 hard. Unfortunately, since one month my situation no longer allows me to work full time on THE TRENCH. So of course, there is no question one second to abandon the game and believe in my dogged determination to finish THE TRENCH! I work on my remaining free time to this noble task! The second reason: We have made a significant migration from the new engine, it takes longer time to recode the features, re-implement the artsets, etc ... The way is still long. In addition, we also expect the GUI Bot Logiking compatible with the new version of the engine (which should no longer delay). All this leads me to tell you informally (we will soon be an official announcement on the site) that we reject out THE TRENCH of 2012. There will be an Alpha end of the year, followed by a beta in early 2012. I know we're going to disappoint more than one but I think this delay is necessary to ensure quality and meet the THE TRENCH degree of requirement that we set. And also to optimize the development time we will launch a recruitment campaign in order to shorten this period. Thank you again for your support and encourage you more than ever to participate in this adventure.
i dont see what needs to be impoved
well it gives them more time to build up and maybe add some new stuff
its a gamble but lets hope they have open beta
joseph590
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