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Flix interactive produces the highest quality digital content, offering its services to SME's and games development studios worldwide. Services include game and website development, bespoke media design, corporate app solutions, mobile applications, consultancy and staffing solutions, all aspects of 3D character and asset creation and subcontracted audio services. The company tailors its full spectrum of support to suit a clients project needs.
Thanks for your support Squared55 - please share your ideas thoughts and crits, we genuinely want to make this into something that the community can drive forward. Very much looking forward to giving people a home under the new website.
Matrix Sentinels, Langoliers, Squid... For these creatures we took inspiration from multiple sources!
Thanks Garyn :) More to come soon...
Big thanks for the support, what do you want to see in Eden Star? When we launch the website we will reveal more about the core gameplay, but what are your preconceptions and how can we get you even MOAR invested?!
For example - I'd like to see social multiplayer and co-op play...
Anyone want Matt to Upload HD versions of the images to the gallery? Maybe a few different renders?! (Sort it out Matt :) )
Hey Josh, we're not committing to time frames yet but watch this space...
Thank you! Please spread the word, as this is where we need your support in the run up to our Kickstarter (with a difference...). With the Eden Star Kickstarter you will have a chance to get your hands on a playable tech demo of the pre-alpha combat. We will explain more over the next few weeks, the way we see it is that we should allow you to try before you spend your hard earned cash, in the same way that we would if we were to approach a publisher. If you like it and want to see it come to life, help us make it a reality by pledging your support!
Fully real-time and fully playable :) As with all of these things, it's pre-alpha footage and we are looking to further modify the physics in order to allow us to interact in specific ways with the broken chunks (we can't say too much more on that yet though...) but it's solid and works hand in hand with modified Apex destruction and PhysX rigidbody simulation.
Fantastic game! Can't wait to play more multiplayer - true Indie genius!
Nice post Dave! :)
Did you get chance to check out our showreel? It has a short taste of what is to come - Youtube.com keep watching as we will have new updates very soon including forums where e want your input in regards to designs and ideas.
You can! We certainly are :)
I know what you mean in regards to most major studios - I feel the same :) But I'm sticking to my guns in regards to this indie team that are challenging the major studio model and who are striving for excellence - the great part about indie dev in general is that there are very few people to answer to apart from the fans and therefore I'm more likely to get my idea/suggestion for extra gameplay/guns/awesomeness :P in the game because the dev team listen via public forums and have the flexibility to do something about it - therefore, i'm happy to pay and support them because I care about the game.
When it comes to EA/Valve/Activision etc. i'm 100% behind you as it's costing me £40 per game and they have £££££££'s budgets to create the experience in the first place, re. Mass Effect 3... :)
Totally understand what you're saying but these guys are an amazing, small team working with an indie budget whilst creating AAA+ content - I for one will happily pay for extra content and know that the money we pay will fund the team to produce more awesome work - can't wait! Funny thing is - I would happily pay for extra functionality/gameplay!
Watch the .gif image ;) I think it would be far better if we had some sort of competition for the best meme wallpaper...
For anyone interested - take a sneak peek at some of development footage of Eden Star nested within our studio showreel found here - Indiedb.com
J
We'll say right here and now, that Eden Star's goal is to be free to play - we have an awesome economy (gameplay loop) that makes the game VERY fun to play for free users but is also really worth while for paying customers, allowing people to get their hands on something that they feel is really worth the value and/or time invested. We have a goal to build up a community that really helps influence the development and design of the universe and so please spread the word, get people to comment and talk to us!
I think you need to look at how the website works before you throw around comments telling small indie dev teams what to do when it's still an indie title whatever the platform it's released on (therefore it's posted on IndieDB), are you going to post the same thing on Minecraft's page? As the other comment says, IndieDB and ModDB are not separated, any posts made on one site is reflected on the other. Indie dev is about many things, such a encouraging creativity and the expression of great ideas independently, just because it's not on the platform you like does not mean that the advertisement of the game is wrong. Touchy or not, try to be a little more open to encouraging the small (often unpaid) teams that are trying to get a few people to purchase the game that they've worked tirelessly on. Rant over :)
The source engine has NEVER looked so good - i've been excited about this for a LONG time :)
Yup - we're bringing pokeball's into the hardcore sci-fi scene :) gotta catch 'em all!
Hey guys - all of the team from Undrawn Reality (The Spire) will be playing InMomentum on the 16th of this month as part of our Christmas party - if anyone wants to hook up and play, please drop me a message or post on here - PS. Vote for this game in the IndieDB awards, Digital Arrow rocks!
This game looked awesome a few years back at the London Eurogamer event - an amazing concept that I'm really looking forward to seeing complete - good luck guys.
Amazing in every way - it's pure genius and plays great! Nice one Digital Arrow - bring on the full release!
:) I don't think there are any copyright issues dude, unless Gareth has an issue with it (but i doubt that very much as the trailer is free to view and so is the audio on it) - so it's all cool, any interest in the game (and/or the audio) is and really appreciated.
:P It always helps when you're the guy who wrote the music when trying to distribute it in the highest quality... ;)
Fantastic stuff from a brilliant dev team - Gareth Coker is a legend in the making with the work he has done within the indie scene.
Brilliant stuff guys - I will be signing up if we have enough time to be playing it whilst we are dev'ing ourselves.
Wow - This already looks brilliant - I luv turn based strats like Front Mission etc... so I'm really looking forward to this.
I may start the official G. Coker appreciation society... So that no Coker's are ever abused again ;oP
Gareth Coker is the musical genius behind the project, check out his other work on the fantastic looking indie title x32i or there is a link on the news article for his home page. Thanks again for your support.