I´m someone who loves to play computer games in his free time and often thinks about designing an own game. But I know only a few about creating a game, so I restrict it to constructive ideas. Hello from Germany!

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John_Harrison
John_Harrison @ 3rd News: Them & Us new zombies and weapons, IN-GAME and 3d animations

This looks great! I'm a huge fan of the old school camera angle.

Good karma+1 vote
John_Harrison
John_Harrison @ The Clock Tower Theme

Great! I like it very much, especially the beginning.

Good karma+4 votes
John_Harrison
John_Harrison @ More New Doors!

Nice doors. I honestly cannot remember where they are.

Good karma+2 votes
John_Harrison
John_Harrison @ Surreal System Demo Version 2 (Newest)

On my PC (Vista 64) the game crashes when I reach a certain point in the first hallway.

Good karma+1 vote
John_Harrison
John_Harrison @ What The Player Doesn't Know

If you do what you described in this text I think the game is going to be great!

Good karma+2 votes
John_Harrison
John_Harrison @ Red mist

The Screenshots look like it is going to be a great game!

Good karma+2 votes
John_Harrison
John_Harrison @ Hart Design Process

Agree, but more tending to 3.

Good karma+1 vote
John_Harrison
John_Harrison @ Image

This one looks great.

Good karma+1 vote
John_Harrison
John_Harrison @ From the dev blog: The Infection

Nice concept.

Good karma+1 vote
John_Harrison
John_Harrison @ Monthly Update #2 You Get To Play...Maybe

I would say option 1. It is an alpha, so nothing has to be perfect, not even all features have to to be implemented. You get feedback and bug reports. Negative reviews can happen (they should not because it is an alpha), I would not give anything about trolls or hates.
In the end it is your choice, but I would like to play the alpha :)

Good karma+1 vote
John_Harrison
John_Harrison @ re 3.5 contamination mod. zombies jump on Leon (te

I like the Health system. Feels more like the older series. God work!

Good karma+4 votes
John_Harrison
John_Harrison @ The Hospital (More Shots)

I think it would be hard to balance, since you have to disable vehicles for the survivors.

Good karma+1 vote
John_Harrison
John_Harrison @ WALL13

Oh, sorry. I misunderstood this because of the German Scientists part.

Good karma+2 votes
John_Harrison
John_Harrison @ WALL13

SA means "Sturmabteilung" (Assault Division) and was a paramilitary fighting group of the NSDAP.

Good karma+2 votes
John_Harrison
John_Harrison @ Resident Evil Fall of Raccoon City

I found this tutorial about changing fonts and colour and so on:
Moddb.com
This one I do not understand, but maybe it helps:
Developer.valvesoftware.com

The first one cannot bring an RE style HUD, but I think it´s a start. For example in my opinion the aux power bar damages the atmosphere.
I hope I could help a bit.

Good karma+1 vote
John_Harrison
John_Harrison @ Resident Evil Fall of Raccoon City

I do not know much about modding in HL2, but it would be nice if you change the health HUD somehow.

Good karma+3 votes
John_Harrison
John_Harrison @ Resident Evil Fall of Raccoon City

Did you model the zombie yourself? It looks great.

Good karma+1 vote
John_Harrison
John_Harrison @ Downside Evil - Reboot

I like that message! I am looking forward to this.

Good karma+2 votes
John_Harrison
John_Harrison @ BlackSoul Demo v1.0.1

Thanks, I thought I missed the gun. I will try the new version soon.

Good karma+1 vote
John_Harrison
John_Harrison @ BlackSoul Demo v1.0.1

I did not play the latest version, and I did not finish yet.
Some things I noticed (not latest version, as said):
1. Sound of walking on forest ground can be better, walking on carpet sounds bad (if it is not my pc messing up).
2. I got trapped by the zombie on the first floor, but it did not attack me.
3. Flashlight A and D key direction seem to be inverted (mouse not).
Some Suggestions:
1. Loading screen is good, if possible I would like one like in the old resident evil parts (great for atmosphere)
2. The background music sometimes could have been longer before starting again (just my opinion).
3. It would be good if read documents can be found in the 'documents' section of the inventory, not only pick up ones.
That is what I wanted to say so far, I will continue to test the game when I have time again.
4. Maybe add some dialogues for pictures on the wall, statues and so on. It betters up the envoirement.
Last thing, I did not manage to find a gun (I'm at the cemetery keeper's house). Did I miss it, and if yes, can you tell me where I can find it? I cannot move on without a weapon.
You are doing a great job, besides little possibilities of improvement.
Keep up the good work!

Good karma+1 vote
John_Harrison
John_Harrison @ "Survival Project 13"

Maybe you should explan what "needed potential" means. Do you need a coder, a mapper,etc. ? I unfortunately have no skills in modding at all, otherwise I would have helped out a bit.

Good karma+5 votes
John_Harrison
John_Harrison @ The Hunters

Thinking about that one question arose:
How will NPCs behave towards "related" corpses? If a patrol finds a dead guard, will they loot, or will they be alerted. They cannot attack you if they find the corpse ten minutes later, so what will they do?

Good karma+2 votes
John_Harrison
John_Harrison @ The Hunters

So can you leave an unlooted corpse as a trap for other NPCs?

Good karma+3 votes
John_Harrison
John_Harrison @ The Hunters

Please pay attention to the NPCs inventory if possible. Hunting animals everyday and looting might easyly overload them. Maybe you already took care of that, but I wanted to make sure I do not cross an NPC with a 300 kg bag.

Good karma+4 votes
John_Harrison
John_Harrison @ BlackSoul - Trailer

The corridor at 0:30 reminds me of the Resident Evil REmake. First time I played I ran this corridor several times with no ammo and 3 zombies. Sweet memories... Very nice work! I am waiting for this eagerly.

Good karma+2 votes
John_Harrison
John_Harrison @ Mirror's Edge 2 "Shutdown"

Nette Idee, ich hoffe ihr schafft das!

Good karma+2 votes
John_Harrison
John_Harrison @ ALL NEW Screenshots

I did not understand the text on your website. If I do Alpha fund, do I get the full game when it is released?

Good karma+1 vote
John_Harrison
John_Harrison @ Fog

If you click on HD and zoom a bit in you can see that it is hanging on the wall. It confused me at first, too.

Good karma+2 votes
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