Joefune

Dethborn776@yahoo.de joined

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Comment History
Joefune
Joefune - - 10 comments @ Sins of The Fallen: Reb 1.94.61

Really glad for the update, however I still have some errors. When I use the Unification scenario I have only the Plague and the Nephilim race to choose, even I have others active. The Embassy addon is not working at all, the Envoy shipps can do nothing, no buff is working. I tryed that with a friend and it said something like: Cant use this buff on this planet. And when I play the Rogues the title music is only repeating.

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Joefune
Joefune - - 10 comments @ Sins of the Fallen

Sadly still the same issue. Even bought the full addon pack.
The last idea I have, I could install it on japanese and use than a translation.

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Joefune
Joefune - - 10 comments @ Sins of the Fallen

Sry, still the same, String not found.

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Joefune
Joefune - - 10 comments @ Sins of the Fallen

404 Not found. Can't download.

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Joefune
Joefune - - 10 comments @ Sins of the Fallen

Yes, I downloaded everything fresh, to be sure up to date, I tried the Kobol version too, and still the problem is there, all the other planets are working fine just Maelstorm not. Even when I use no translation, they show string not found.
I dont know what to do, I play the game via Steam, but that can't be the problem.

The translations are good, one of my friends would be lost without it. ;) I can play with and without.

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Joefune
Joefune - - 10 comments @ Sins of the Fallen

Is anyone using the Maelstrom Planets? I still have the issiue about the missing strings. Other Planets are working fine. I did the activation exactly as in the video, I tried the backed version with this, and now I'm out of ideas. Ill post my EnabledMods txt.

TXT
Version 0
enabledModNameCount 15
enabledModName "SotF(0) Translation(0..1) German Reb"
enabledModName "SotF(1) Planets(0..1) Maelstrom Reb"
enabledModName "SotF(2) Addon(0..m) Artifacts Reb"
enabledModName "SotF(2) Addon(0..m) Bonus Density Reb"
enabledModName "SotF(2) Addon(0..m) Disable Superweapons Reb"
enabledModName "SotF(2) Addon(0..m) Effects Reb"
enabledModName "SotF(2) Addon(0..m) Moons Reb"
enabledModName "SotF(3) Pirate(0..1) Rogue Heavy Reb"
enabledModName "SotF(4) Race(1..m) Advent Reb"
enabledModName "SotF(4) Race(1..m) Nephilim Reb"
enabledModName "SotF(4) Race(1..m) Plague Reb"
enabledModName "SotF(4) Race(1..m) Rogue Reb"
enabledModName "SotF(4) Race(1..m) Vasari Reb"
enabledModName "SotF(5) Core(0..1) Flagship Reb"
enabledModName "SotF(5) Core(1..1) Reb"

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Joefune
Joefune - - 10 comments @ Sins of the Fallen

Yes I did, the other Planets are working fine.

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Joefune
Joefune - - 10 comments @ Sins of the Fallen

Hey there,

I downloaded the new Mod twice, also instaled the full game twice, but I still have a problem. When I activate the Maelstorm Planets, all the Planets are named, String not found. Any idea what cause that?

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Joefune
Joefune - - 10 comments @ Sins of the Fallen

I turned the Ship details to mid and now it's working fine, 3 hrs no crash. Thank's dude!

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Joefune
Joefune - - 10 comments @ Sins of the Fallen

Hey there,

I have an problem with the mod, everytime when a battle is going on and I zoom in to give my ships orders, I hear the wondows blumb and I see my desktop, no message what happen (minidump, etc.) . No matter how big the battle is. Btw you need to swap the images from the ghost battleship and the anna-v battleship of the rouge traders.

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