Love the concept, but I'm having some problems, such as missing textures, broken AI, and every time I die the game crashes to desktop.
I don't know if I got my hands on a bad download of it, or what.
Love the concept, but I'm having some problems, such as missing textures, broken AI, and every time I die the game crashes to desktop.
I don't know if I got my hands on a bad download of it, or what.
After playing through a few portions of it, I've got to say I love what you did with the weapons. The way they behave when you aren't sighted is probably the coolest gameplay tweak I've seen in a non-TC HL2 mod.
For a first outing, this mod is fantastic.
It has its problems such as the netcode issues (which almost every HL2 multi mod has had problems with at some point or another) and some gameplay issues. I felt the "boarding" aspect was a little too awkward. It seemed someone would bounce their aircraft around the hangar for a few minutes, hop out, and get shot to death by the five guys standing around the hangar.
But for being so ambitious, you guys have delivered. Keep up the good work.
I'm very happy to see you guys are still plugging along, your art is spot-on.
A new Half Life mod with original gameplay? You win.
It looks like you guys are right on track, awesome.
I like the concept, and it looks like you've got a head on your shoulders. Great first showing. I look forward to more updates.
I have Far Cry patched to 1.33 and the ASSAULT_COOP folder in place in the mod directory, but whenever I start a map up it is devoid of any AI players. I already found a couple of the ally spawners, but no enemies are showing up at all. I've looked at the Black Hawk, panic, and barrier maps so far.
It is interesting to see a "true" mod for Soldat. It is even more interesting to see that it hasn't been half-assed. Impressive.
These renders tell me there is a santa. You guys are producing some awesome stuff. Keep it up, and happy December 25th!
Jittery
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