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Comment History
JfreemanW75
JfreemanW75 - - 8 comments @ Half-Life: Dark Matter

Love this idea! And I appreciate the philosophy behind it too. Keep the art of gold source alive.

Good karma+2 votes
JfreemanW75
JfreemanW75 - - 8 comments @ Water Fix Patch

I love how this patch is literally just here to throw shade and I wouldn't have it any other way.

Good karma+2 votes
JfreemanW75
JfreemanW75 - - 8 comments @ Half-Life: Ultimate Point (Update List #7)

I could see something like this working but only if they are clearly visible to the HECU and not not hidden. But I'm not sure how something like that would be implemented. Especially in a game as old as half life.

Good karma+1 vote
JfreemanW75
JfreemanW75 - - 8 comments @ Dev.blog summ(er)ary

Always looks and sounds incredible guys. Keep going!

Good karma+1 vote
JfreemanW75
JfreemanW75 - - 8 comments @ Half-Life : Residual Life

The current version of this mod is incredible! That's why it has my vote this year. It changes nothing in the game's engine, but it creates a long engaging Half-Life singleplayer experience that we have been deprived of for many years. Fantastic stuff for something so simple. My only question is does anyone here know where all of the branching pathways are? I've played though it several times and I just want to know if I've seen everything.

Good karma+2 votes
JfreemanW75
JfreemanW75 - - 8 comments @ Galaxy in Turmoil

This already looks more appealing to me compared to what DICE made. I hope this falls under fair use. It would really suck if you guys were shut down. To put things into perspective, this is currently the second most popular mod on the site (out of 38353). That's most impressive.

Good karma+5 votes
JfreemanW75
JfreemanW75 - - 8 comments @ Operation: Black Mesa

Does anybody here know who ate all the freakin' donuts!?

Good karma+1 vote
JfreemanW75
JfreemanW75 - - 8 comments @ Otis

mmmmmmmmmmmmmmm candy...

Good karma+4 votes