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JeremiahLoh
JeremiahLoh Mar 29 2015, 11:46am replied:

yes.

+1 vote   media: Soviet SpeakerTower
JeremiahLoh
JeremiahLoh Mar 27 2015, 2:02am says:

It's play time no?

+2 votes   media: Give Me Something To Break
JeremiahLoh
JeremiahLoh Mar 23 2015, 1:28am replied:

I'm still deciding if they should. If they do though I might probably bring back animal disguises for Spies, And removing any proper explanation as to why they would be able to operate Tech Buildings, Require Power to operate their Bases,etc.

However they will play similarly at least to the original with an equivalent of roles per each unit, Structures dedicated to producing units. CnC Style.

+1 vote   mod: Red Alert - Colony Wars
JeremiahLoh
JeremiahLoh Mar 23 2015, 12:53am says:

Sweet. Looks like a souped up Orca. xD

+2 votes   media: Essence Thanatos Gunship
JeremiahLoh
JeremiahLoh Mar 13 2015, 8:23pm replied:

So far from testing they each fill up individually. If a full one gets blown up the storage seems to be spread out as evenly as it can to the other empty/remaining ones. It also seems to favor whichever structure is nearest to it. (obviously)

+1 vote   media: Allied Ore Bank
JeremiahLoh
JeremiahLoh Mar 13 2015, 2:06am replied:

It was my voxel. Yes its my Striker Chopper/Mech from RA3 turned into an allied design I didn't finish it as you can see the feet for the mech isn't there yet.

+1 vote   media: Eastern Alliance Japan Striker Walker 3D
JeremiahLoh
JeremiahLoh Mar 13 2015, 2:04am says:

So far we've only seen you post pics from other people's previews when are you going to start posting your own stuff?

+1 vote   media: Eastern Alliance Japan AB-13
JeremiahLoh
JeremiahLoh Mar 11 2015, 7:17am says:

The Crystal Alien Faction with wheels?! :O

+1 vote   media: Paladin Ultor
JeremiahLoh
JeremiahLoh Mar 9 2015, 11:50am says:

Yep just for storing ore like in the olden days and like in CC3. Opens up opportunities to increase usage for spies and by extension Floating Disks.

+1 vote   media: Syndicate Ore Cauldron
JeremiahLoh
JeremiahLoh Mar 6 2015, 10:55pm replied:

Defeat Epsilon. Save the World.

+7 votes   mod: Mental Omega APYR
JeremiahLoh
JeremiahLoh Mar 6 2015, 1:32am says:

All we're asking is if you take our pictures at least put a note in it that you took it from where you found it and was made by who.

TL:DR
We want you to put credits where needed.

+3 votes   mod: Red Alert Black Dawn
JeremiahLoh
JeremiahLoh Mar 6 2015, 1:16am replied:

TBH the suggestion topic is pretty much just a throw it in there place now. Nice place to see drama or what not have you though...

There are plenty of people who watch anime way past that age. Its a medium of entertainment if you can't get past that that's your problem.

People still watch the anime? TBH I only watch the pokemon gaming scene nowadays since thats where they really shine the most.

+4 votes   mod: Mental Omega APYR
JeremiahLoh
JeremiahLoh Mar 6 2015, 1:06am says:

Ah the GLA Hole system huh.

+1 vote   article: Rise of the Reds Blog Update 22
JeremiahLoh
JeremiahLoh Mar 3 2015, 7:40pm says:

That 2nd New Variant... Much Nostalgia! xD

+1 vote   article: Rise of the Reds Blog Update 22
JeremiahLoh
JeremiahLoh Feb 23 2015, 4:53pm replied:

I mean taking promo pics/in-game shots yourself instead of blatantly just using the ones other people have posted themselves for their own mods. For example the Sonic Cannon MadHQ made. Which you are using in your mod as Beam Cannon. The Picture is the one I posted for preview in my mod.

+3 votes   mod: Red Alert Black Dawn
JeremiahLoh
JeremiahLoh Feb 23 2015, 10:16am says:

Instead of copying assets from other mods why don't you create and upload them yourself.

+3 votes   mod: Red Alert Black Dawn
JeremiahLoh
JeremiahLoh Feb 23 2015, 10:10am says:

How about you take your own preview pictures.

+2 votes   media: Eastern Alliance Beam Cannon
JeremiahLoh
JeremiahLoh Feb 16 2015, 9:50pm says:

This is what I really liked in Generals Engine... I mean aside from more logics and stuff. But little things like having randomized Models helped alot on increasing eye-candy on the game and it helped alot on GLA's whole idea of being an unofficial military superpower so they didn't have a single design on a specific unit.

+1 vote   article: Rise of the Reds Blog Update 20
JeremiahLoh
JeremiahLoh Jan 25 2015, 3:31am replied:

I honestly prefer the Macgyer Drones than a Laser Weapon tbh...

+2 votes   media: Ural Truck with SA3 Missiles
JeremiahLoh
JeremiahLoh Sep 16 2014, 6:40pm replied:

It only gets Tesla Missiles when it reaches Elite Rank. Before that it's missile is the same as a V3 one exploding via fireball.

+1 vote   media: Elite Corp SCUD Launcher
JeremiahLoh
JeremiahLoh Sep 14 2014, 6:45pm replied:

Once all the stuff of the original 3 factions are done. From there Colony Stuff will slowly be added till they're a fully fledged faction.

+1 vote   mod: Red Alert - Colony Wars
JeremiahLoh
JeremiahLoh Sep 4 2014, 6:26pm replied:

The Default Soviet Naval Voice (The Dreadnought in YR) is being used specifically by the Sea Wolf. Plus there's not much voices available and I like the voice of the RA3 Dreadnought though kinda feels like its a Captain commandeering a weaponized Cruise Ship like the Titanic.

The Apocalypse Tank was also good IMO but atm I haven't decided where to use it yet.

+3 votes   media: Soviet Dreadnought
JeremiahLoh
JeremiahLoh Sep 4 2014, 8:42am replied:

Elite Corp are the Tesla Faction so obviously their Unique Elite Missile Launcher Unit gets a Tesla Missile as well. :P

+2 votes   media: Elite Corp SCUD Launcher
JeremiahLoh
JeremiahLoh Sep 4 2014, 8:42am replied:

It uses the RA3 Lines now though. :P

+1 vote   media: Soviet Dreadnought
JeremiahLoh
JeremiahLoh Aug 26 2014, 8:11pm replied:

the ones in PPM are more up-to-date. Some might be old ones and some may be just disabled for now.

+1 vote   mod: Red Alert - Colony Wars
JeremiahLoh
JeremiahLoh Aug 25 2014, 12:46pm replied:

yep. On elite their missiles are tesla explosions like the Kirov.

+1 vote   media: Elite Corp SCUD Launcher
JeremiahLoh
JeremiahLoh Aug 19 2014, 9:44am says:

"There's no problem fire can't fix!" xD

+3 votes   media: Playing with Fire
JeremiahLoh
JeremiahLoh Aug 16 2014, 7:47pm replied:

I've been tweaking its Cruise Missile damage to be on par with the other side's Standard Ships Shore Attacks. And as you said anything with 10+ Destroyers/Sea Scorpions is gonna waste a ground force.

+1 vote   media: Syndicate Sea Sled
JeremiahLoh
JeremiahLoh Aug 11 2014, 11:32pm replied:

They're also anti-ground similar to the Sea Scorpion, but yeah they're Anti-Air Attacks are like the Aegis Cruiser's but weaker.

+2 votes   media: Soviet Army Sea Wolf
JeremiahLoh
JeremiahLoh Aug 7 2014, 10:09pm replied:

I never really read much into WH40k... now that I've seen that... wow thats a pretty close resemblance. xD

+2 votes   media: Syndicate Schism
JeremiahLoh
JeremiahLoh Aug 6 2014, 12:44am replied:

Correct. I'm still sorting out how to do 3D and then theres the harder task of doing organic designs so the Colony will progress the last to be finished.

+1 vote   article: Colony Wars July Updates
JeremiahLoh
JeremiahLoh Jul 28 2014, 8:25am says:

Allies have Robot Tanks and Epsilon have Stingers for Detection.

+1 vote   member: Alomalomynous
JeremiahLoh
JeremiahLoh Jul 26 2014, 8:09am replied:

Its essentially the Battle Bunker with 1 less occupant. Can't be raided (Enemy Infantry can try to swarm it to take it as their own) like the Bunker. It can detect hidden units.

+1 vote   media: Soviet Watch Tower
JeremiahLoh
JeremiahLoh Jul 19 2014, 8:25pm says:

Nice to see some updates. Finally now you don't need to persuade older CnC Players that its called a "Demo Track" :P

+6 votes   article: Rise of the Reds Blog Update 14
JeremiahLoh
JeremiahLoh May 17 2014, 11:13pm replied:

Thats because it is the one in Red Alert 3. :P

+2 votes   media: Allied Shinobi
JeremiahLoh
JeremiahLoh Apr 10 2014, 4:32am replied:

yes. Magnetrons pull vehicles & metallic units. While these guys can only stop them from moving.

+1 vote   media: Syndicate Cabalist
JeremiahLoh
JeremiahLoh Feb 11 2014, 6:19pm replied:

The Machine Guns are mounted on its sides.

To be specific its actually based on the Second Concept Art of the Recon Bike in Tiberian Dawn.

+1 vote   media: Syndicate Reaver Bike
JeremiahLoh
JeremiahLoh Feb 11 2014, 9:03am replied:

You can't hack a hack... plus do you even believe he can understand how to do MS Visual Studio?

+5 votes   article: H-ARES
JeremiahLoh
JeremiahLoh Feb 8 2014, 3:11am replied:

4StarGeneral also made it.

+2 votes   media: Soviet Pound
JeremiahLoh
JeremiahLoh Feb 7 2014, 9:16am replied:

Its supposed to look like the Yuri Infantry but with a Gas Mask attached to it basically. :P

+1 vote   media: New Syndicate Infantry Concept
JeremiahLoh
JeremiahLoh Jan 22 2014, 4:31am replied:

Robot Tanks no longer require building this. You can now build Robot Tanks from the War Factory immediately.

+1 vote   media: Allied Strategy Center
JeremiahLoh
JeremiahLoh Jan 17 2014, 6:21am replied:

They also gather ore. (Their excuse being they eat it for nutrients) Also the Colony's Miner can burrow in case your wondering how they'll bypass bodies of water. And they have access to more ways to increase their income.

+1 vote   media: War Miner Water Version
JeremiahLoh
JeremiahLoh Jan 13 2014, 6:21am replied:

Alot of units are spread around though. For example Soviets still have the Flame Weapons and Allies have the Stealth (Camouflage Equipment) But they do have alot of Nod-inspired Units.

+4 votes   media: Syndicate Scarab APC
JeremiahLoh
JeremiahLoh Jan 12 2014, 8:34pm replied:

Latter. Along with MCVs and Engineers who are also amphibious now are to help lessen the load of expanding towards Islands.

+1 vote   media: Chrono Miner Water Version
JeremiahLoh
JeremiahLoh Jan 12 2014, 2:37am replied:

If you've played Mental Omega 3.0 and notice how Magnetrons can "glue" enemy units on the spot its like that.

+1 vote   media: Syndicate Cabalist
JeremiahLoh
JeremiahLoh Jan 10 2014, 8:33pm replied:

Soviets
Secret Police - Turtling, Nuclear Weapons
Soviet Army - Suicide Units, Pure Firepower
Elite Corp - Tesla Weapons, Cybernetics

Syndicate (Yuri)
Enclave - Psionic Weapons & Anti-Gravity
Cabal - 'Mad Scientist' Weapons

Colony
Horde - Unit Spam
Vermin - Enemy Debuff, DoT Weapons
Primal - Unit Buffing, Glass Cannons

+3 votes   media: Chrono Bombardier
JeremiahLoh
JeremiahLoh Jan 10 2014, 6:01am replied:

Allied:
Eagle Command - Uses more Traditional Weapons
GDI - Specializes in High Tech Weapons Energy Weapons (Lasers,Chrono)
Talon Ops - Stealthy & most Mobile

+2 votes   media: Chrono Bombardier
JeremiahLoh
JeremiahLoh Jan 7 2014, 10:21pm replied:

Only the Build Up isn't finished yet. The Gatling Units have a more consistent Muzzle Flash too.

+2 votes   media: Syndicate Gatling Cannon
JeremiahLoh
JeremiahLoh Jan 4 2014, 7:27pm replied:

They get better stats. Yuri's Infiltrators have the same stats as Initiates.

+2 votes   media: Spy Insignia's
JeremiahLoh
JeremiahLoh Jan 3 2014, 5:53am replied:

There are 2 Types of Squids in Colony Wars, the Colossal Squid (The Original one with the Boat Lovin') and the "New" Giant Squid which only Whips enemies

+2 votes   media: Bloody Water Explosions
JeremiahLoh
JeremiahLoh Jan 2 2014, 12:07am replied:

Right in the nostalgia... damn now I need to refinish that game again.

+6 votes   media: Allied Gap Generator
JeremiahLoh
JeremiahLoh Dec 30 2013, 12:35am replied: +2 votes   member: JeremiahLoh
JeremiahLoh
JeremiahLoh Dec 20 2013, 8:42am replied:

They are just passengers.

+2 votes   media: Stryker IFV
JeremiahLoh
JeremiahLoh Nov 27 2013, 6:24pm replied:

typo on my part then. But yeah the Abrams uses Machine Guns only against infantry.

+1 vote   article: November Updates
JeremiahLoh
JeremiahLoh Nov 25 2013, 7:41am replied:

They replace the Stealth Bomber for the Eagle Command. They come equipped with Chain Guns for Vehicles/Infantry and Napalm Bombs for Buildings.

+3 votes   media: Allied Warthog
JeremiahLoh
JeremiahLoh Nov 24 2013, 3:18am replied:

Yeah the Third iteration didn't really get alot of fanfare. Hell the RA3 concept Art even showed RA2 Conscripts & Tesla Tanks not the "Space" Style seem in the release.

+1 vote   article: Rise of the Reds Update: Beasts of Steel
JeremiahLoh
JeremiahLoh Nov 22 2013, 9:55am replied:

Well I thought you meant the PreRelease Units. My bad.

+1 vote   media: Soviet Rhino Tank
JeremiahLoh
JeremiahLoh Nov 20 2013, 5:55am replied:

she was? I assumed she was German since she was always employed by that German Commander... It never really was informed of what nationality she is though.

+2 votes   media: Eagle Command Hero
JeremiahLoh
JeremiahLoh Nov 16 2013, 3:03am replied:

Don't forget the Corkscrew Transport & the Hydrofoil Boat

+4 votes   media: Soviet Rhino Tank
JeremiahLoh
JeremiahLoh Nov 14 2013, 4:43am replied:

The Higher Ups don't tell it to the mooks in Yuri's Army that those Soylent Green Meal Packs they're being fed is of course people. To them its basically a tastier MRE though so its a win-win situation for Yuri too. :P

+3 votes   media: Yuri Grinder
JeremiahLoh
JeremiahLoh Nov 4 2013, 5:21am replied:

Original GI has been relegated as a unique infantry created by the Airborne Support Power.

+4 votes   media: All Human Basic Infantry
JeremiahLoh
JeremiahLoh Oct 14 2013, 9:53pm replied:

Exact remake of the graphics. Gameplay Changes are that its rocket instantly launches like in Red Alert.

+1 vote   media: Soviet V3 Launcher
JeremiahLoh
JeremiahLoh Sep 23 2013, 10:59pm replied:

Which is why i gave up on it on my Voyager and just made it an expy of the Assault Destroyer.

+1 vote   media: Allied Naval Unit Prerequisites
JeremiahLoh
JeremiahLoh Sep 22 2013, 3:52am says:

Cameo stolen from Mental Omega

+1 vote   media: news
JeremiahLoh
JeremiahLoh Aug 19 2013, 9:51pm says:

Sucker Disk... really... O_o

+2 votes   media: Yuri units prerequisites list (v1.4), part 2
JeremiahLoh
JeremiahLoh Aug 5 2013, 10:53am replied:

Well the Allies do have a Faction called (Global) Defense Initiative. And Yuri has a faction called the Cabal Order (Which is loosely based on Cabal with shades of Ordos. Such as their Representative for Yuri's Alliance as being an expy of the Executrix from Emperor. :P

+4 votes   media: Yuri Visceroid
JeremiahLoh
JeremiahLoh Aug 2 2013, 8:36pm replied:

Disintegration death laser like in Destroy all Humans

+1 vote   media: Obelisk Attack Animation
JeremiahLoh
JeremiahLoh Jul 28 2013, 7:59am says:

You do know this Cameo was made for MO 3.0?

+5 votes   media: News
JeremiahLoh
JeremiahLoh Jul 26 2013, 5:14am replied:

Nope. As far as I've seen that logic seems to be broken as they never finished it in the build that eventually turned into RA2/YR.

It's the "Heavy" Main Battle Tank as well in Yuri's Factions.

+2 votes   media: Yuri Berserker Tank
JeremiahLoh
JeremiahLoh Jul 9 2013, 5:34am replied:

Yep. The Chrono Miner could only carry 500 gold or 1000 gems. While the War Miner could carry 1000 gold or 2000 gems.

+2 votes   media: Soviet War Miner
JeremiahLoh
JeremiahLoh Jun 13 2013, 7:33pm replied:

Just that. I fixed the underwater part and its buildup (which had no underwater part like the Allied & Soviet Ones)

+1 vote   media: Yuri Naval Docks
JeremiahLoh
JeremiahLoh Jun 11 2013, 6:03am replied:

Colossal Squid is the Original Giant Squid but is:

- Slightly Cheaper now (To encourage production)
- Deals more Damage with the Tentacle Whip
- Can Wrap Boats
- Slower

The "New" Giant Squid is essentially the Dolphin but has more HP

+1 vote   media: Colossal Squid
JeremiahLoh
JeremiahLoh May 17 2013, 10:00am replied:

They're not called TALON Pods for a reason. :P Either way they at least aren't as super big as the one on the IFV. and they're mounted on a reinforced turret.

+2 votes   media: Allied Avenger Humvee
JeremiahLoh
JeremiahLoh May 14 2013, 6:49am replied:

Oh. I guess Holy_Master might have based the model on that then.

+1 vote   media: Soviet Tarantula Tank
JeremiahLoh
JeremiahLoh May 14 2013, 5:44am replied:

Uhhh what do you mean?

+2 votes   media: Soviet Tarantula Tank
JeremiahLoh
JeremiahLoh May 12 2013, 3:29pm replied:

Melee attack only.

They have Armor similar to the Human Tanks for balance purposes. Likewise for other Units that the Colony will have. They are immune to Magnetron Beams though (Since they're organic)

+1 vote   media: Colony Soldier Ant
JeremiahLoh
JeremiahLoh Apr 29 2013, 12:13am replied:

Still working on fixing the kinks on the Entrenched Set. But aside from that aside from the graphical error for its entrenched set its working.

+2 votes   media: Soviet Tiger Tank
JeremiahLoh
JeremiahLoh Apr 23 2013, 8:45pm replied:

I did some minor touch-ups on the graphics.

+1 vote   media: Soviet Terror Drone
JeremiahLoh
JeremiahLoh Apr 13 2013, 4:40am replied:

They do but its very bare bones compared to the ones available to the original Human Sides.

Amphibious Stealth Melee Unit

Amphibious Transport with Fire Ports and Artillery ability

Amphibious Web Shooter

+2 votes   media: Coast Guard Boat
JeremiahLoh
JeremiahLoh Apr 10 2013, 3:35am replied:

Giant Ant hurls rocks long distances. So you could consider it a meteorite.

+4 votes   media: Colony Boulder
JeremiahLoh
JeremiahLoh Jan 26 2013, 5:44am replied:

Yes, Its essentially a Mobile Tank Bunker. If you don't put in a tank you can also opt to put in 3 infantry.

+1 vote   media: Harbinger Crawler Concept Art
JeremiahLoh
JeremiahLoh Nov 27 2012, 1:52am says:

Nice the Corkscrew Transport.

+1 vote   media: Soviet stuff
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