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Of course. Colony Wars will get a public beta once the Stock Factions get finished. The Colony needs the most graphical assets which isn't easy to get right now with their more unique aesthetic.
Maybe its time I joined the Cryo Weapon bandwagon everybody in the CnC Modding Community has been doing...
The Grey Brutes (Are the Mutator Ones) have little grinding value. And are immune to mind-control.
The Brown ones can be mind-controlled and are also the ones you train from the Yuri Barracks.
Thats because it is the one in Red Alert 3. :P
Optic Blast! Optic Blast! Optic Blast! BEHOLD OPTIC BLAST!
But but but... I love Mortar Carriers?! Nah jk guess we'll get used to it eventually.
yes. Magnetrons pull vehicles & metallic units. While these guys can only stop them from moving.
Yep. But instead of a pounce attack vs infantry they attack them close up like a Zergling.
Predator, Vermin & Horde
You have to remember you have to capture the enemy infantry first. Which basicallly involves... Stealing Infantry with Drakuv, Undeploying it then making those infantry enter the Prison. In most cases the Confederation Player would only probably steal 1 of each infantry.
The Machine Guns are mounted on its sides.
To be specific its actually based on the Second Concept Art of the Recon Bike in Tiberian Dawn.
You can't hack a hack... plus do you even believe he can understand how to do MS Visual Studio?
4StarGeneral also made it.
Its supposed to look like the Yuri Infantry but with a Gas Mask attached to it basically. :P
Robot Tanks no longer require building this. You can now build Robot Tanks from the War Factory immediately.
Kinda reminds me of the Kindjal Infantry in Emperor (In that it packs a Mortar Cannon and a basic Gun) or that Airborne GI laotze made way back.
"Rockets in the Sky"
My jaws dropped at the awesomeness of these Power Armor Infantry.. :O
They also gather ore. (Their excuse being they eat it for nutrients) Also the Colony's Miner can burrow in case your wondering how they'll bypass bodies of water. And they have access to more ways to increase their income.
Its Essentially a Sentry Gun without the ability to gain promotion. Cannot be repaired and is created by a Support Power.
Anti-Infantry of course. Its basically a Non-Repairable Sentry Gun.
Alot of units are spread around though. For example Soviets still have the Flame Weapons and Allies have the Stealth (Camouflage Equipment) But they do have alot of Nod-inspired Units.
Latter. Along with MCVs and Engineers who are also amphibious now are to help lessen the load of expanding towards Islands.
If you've played Mental Omega 3.0 and notice how Magnetrons can "glue" enemy units on the spot its like that.
Secret Police - Turtling, Nuclear Weapons
Soviet Army - Suicide Units, Pure Firepower
Elite Corp - Tesla Weapons, Cybernetics
Enclave - Psionic Weapons & Anti-Gravity
Cabal - 'Mad Scientist' Weapons
Horde - Unit Spam
Vermin - Enemy Debuff, DoT Weapons
Primal - Unit Buffing, Glass Cannons
Eagle Command - Uses more Traditional Weapons
GDI - Specializes in High Tech Weapons Energy Weapons (Lasers,Chrono)
Talon Ops - Stealthy & most Mobile
Only the Build Up isn't finished yet. The Gatling Units have a more consistent Muzzle Flash too.