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The redesigned turret is a reference to the Thumper Tank in UAW which actually is a "Gatling" Abrams Tank whose special ability lets it fire off a quick succession of inacurrate shots in an area. The actual "Gatling" MBT though is used by the Berserker Tank from Yuri which explains the tank firing faster as the crew getting adrenaline rush and thus speeding up their efficiency in combat.
And in the end its handwaved in the Colony Wars Lore why it uses an unorthodox design as because GDI mess around with the experimental Tech to do the Field Testing of new Allied Technology.
It has 6 shots (To simulate the Breech-Loading System) before it fires more slowly. I went with the Triple-Barrel look which does make it look more like a gatling cannon than a Revolver but in execution its a Revolver Tank.
It has 3 barrels that rotate to let it fire off more quickly... Basically its a giant Revolver. The Redesigned Turret is based on the Thumper Tank from Universe at War.
I've asked The Hunter last year and he said it's fine barring the voice which Comr4de says he doesn't want it being used.
The Build for it isn't working yet afaik from this post but in the future... yes.
It's not ripped... more inspired tbh. :P
I've been somewhat advocating for making the 3 "Worker" units amphibious in my mod anyway as also a way for my mod to stand out... aside from the planned Giant Monsters Faction. It also opens up more variety in map making,strategy and missions.
That's already the Grand Cannon though. This one is more of an Immobile Inferno Cannon
I'm actually planning on doing the voice like that combined with the accent of the Golem Tank from RotR. Just trying to contact Exley.
I had amphibious Miners,Engineers and MCVs long before though...
Different Graphics made by a member from the community from way back.
He's also doing his own Mod, Originally a RA2-based story. It's now a Tiberium Universe where its Forgotten,Scrin and CABAL
The redesign of the Visceroids in general for me was from Parasyte Manga/Anime where they're able to shape shift into their hosts.
It's a public asset available from MadHQ's Site
The Design is based on the M60 Patton MBT which was used by the US mainly during the Vietnam War and used still today I think. The MO Jaguar Tank is based on the Rhino Tank (From its appearance in the Installer,Iron Curtain Icon and Release Icon)
I know... but when the Obelisk in the Game is this:
Calling this a Monolith seems more acceptable and I needed to keep the unit within the 1x1 footprint.
I can assure you thats one of the least looking Tesla Tank Remakes from RA1... its probably just looking awkward with it on the slope.
Yes. Think of something like the Oxidizer in MO where it lowers the value of the armor on a unit but it also deals damage. So the longer you keep attacking an enemy the more damage they take from attacks from any unit. It'll disappear if you get away from them fast enough for the debuff to disappear.
The Soviets bought them back from NATO controlled countries hence why they're calling them "Hinds"
Some Voxel Coding can be applied on specific Animations and Buildings. (The Grand Cannon and the Kirov Bombs in Vanilla)
Voxels are different though. Voxels are the actual 3D in RA2/YR. This one is a SHP which is basically their form of compressed sprites.
If you mean do their shots fire accurately? Then no. Only their Air missiles fire accurately.
Correct. This one replaces the Explorer for the GDI Sub-Faction.
It's a Sub-Faction Replacement Unit. It comes armed with a gun so it can help protect itself (Don't expect it to win 1 on 1 though) and being a transport it doesn't have sensors to detect cloaked enemies.
Mesa getting hyped.
yes, once i'm satisfied enough that the other sides are considered playable that they all have equal fighting online i'll put up a public beta.
Stopped putting them again since the supposed people stealing images have stopped appearing. That and most people will recognize whose stuff is whose nowadays anyway.
So its Slendermen?
The Forgotten Bull makes me LOL for some reason. Nice updates!