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JeremiahLoh
JeremiahLoh Sep 16 2014, 6:40pm replied:

It only gets Tesla Missiles when it reaches Elite Rank. Before that it's missile is the same as a V3 one exploding via fireball.

+1 vote   media: Elite Corp SCUD Launcher
JeremiahLoh
JeremiahLoh Sep 14 2014, 6:45pm replied:

Once all the stuff of the original 3 factions are done. From there Colony Stuff will slowly be added till they're a fully fledged faction.

+1 vote   mod: Red Alert - Colony Wars
JeremiahLoh
JeremiahLoh Sep 4 2014, 6:26pm replied:

The Default Soviet Naval Voice (The Dreadnought in YR) is being used specifically by the Sea Wolf. Plus there's not much voices available and I like the voice of the RA3 Dreadnought though kinda feels like its a Captain commandeering a weaponized Cruise Ship like the Titanic.

The Apocalypse Tank was also good IMO but atm I haven't decided where to use it yet.

+3 votes   media: Soviet Dreadnought
JeremiahLoh
JeremiahLoh Sep 4 2014, 8:42am replied:

Elite Corp are the Tesla Faction so obviously their Unique Elite Missile Launcher Unit gets a Tesla Missile as well. :P

+2 votes   media: Elite Corp SCUD Launcher
JeremiahLoh
JeremiahLoh Sep 4 2014, 8:42am replied:

It uses the RA3 Lines now though. :P

+1 vote   media: Soviet Dreadnought
JeremiahLoh
JeremiahLoh Aug 26 2014, 8:11pm replied:

the ones in PPM are more up-to-date. Some might be old ones and some may be just disabled for now.

+1 vote   mod: Red Alert - Colony Wars
JeremiahLoh
JeremiahLoh Aug 25 2014, 12:46pm replied:

yep. On elite their missiles are tesla explosions like the Kirov.

+1 vote   media: Elite Corp SCUD Launcher
JeremiahLoh
JeremiahLoh Aug 19 2014, 9:44am says:

"There's no problem fire can't fix!" xD

+3 votes   media: Playing with Fire
JeremiahLoh
JeremiahLoh Aug 16 2014, 7:47pm replied:

I've been tweaking its Cruise Missile damage to be on par with the other side's Standard Ships Shore Attacks. And as you said anything with 10+ Destroyers/Sea Scorpions is gonna waste a ground force.

+1 vote   media: Syndicate Sea Sled
JeremiahLoh
JeremiahLoh Aug 11 2014, 11:32pm replied:

They're also anti-ground similar to the Sea Scorpion, but yeah they're Anti-Air Attacks are like the Aegis Cruiser's but weaker.

+2 votes   media: Soviet Army Sea Wolf
JeremiahLoh
JeremiahLoh Aug 7 2014, 10:09pm replied:

I never really read much into WH40k... now that I've seen that... wow thats a pretty close resemblance. xD

+2 votes   media: Syndicate Schism
JeremiahLoh
JeremiahLoh Aug 6 2014, 12:44am replied:

Correct. I'm still sorting out how to do 3D and then theres the harder task of doing organic designs so the Colony will progress the last to be finished.

+1 vote   article: Colony Wars July Updates
JeremiahLoh
JeremiahLoh Aug 3 2014, 5:13am says:

He wants to increase lag.

+2 votes   media: Ai's Soviet Base
JeremiahLoh
JeremiahLoh Aug 3 2014, 5:05am says:

beam is in wrong palette.

+1 vote   media: Ion Cannon
JeremiahLoh
JeremiahLoh Aug 1 2014, 7:20pm replied:

I was trying to make it look like something from a comic book... which I clearly failed... xD

+1 vote   media: Promo Pic
JeremiahLoh
JeremiahLoh Jul 29 2014, 1:02am says:

The Soviet one won't have an Onion Dome anymore anyway judging from the WIPs some artists I've requested from have done.

+1 vote   media: Colony Wars Silos Concept
JeremiahLoh
JeremiahLoh Jul 28 2014, 8:25am says:

Allies have Robot Tanks and Epsilon have Stingers for Detection.

+1 vote   member: Alomalomynous
JeremiahLoh
JeremiahLoh Jul 28 2014, 8:23am says:

Did you forget about the IFV + engineer Combo?

+1 vote   member: Pre-Zenith
JeremiahLoh
JeremiahLoh Jul 26 2014, 8:09am replied:

Its essentially the Battle Bunker with 1 less occupant. Can't be raided (Enemy Infantry can try to swarm it to take it as their own) like the Bunker. It can detect hidden units.

+1 vote   media: Soviet Watch Tower
JeremiahLoh
JeremiahLoh Jul 22 2014, 7:06pm says:

Mini "Flame Tanks" is the more appropriate idea...

+1 vote   media: Soviet Quad Trooper
JeremiahLoh
JeremiahLoh Jul 19 2014, 8:27pm says:

"And on your right you will see a group of American Soldiers, Feel free to fire away!" .... "Thank you for joining GLA Tourism of Africa"

+11 votes   media: GLA Battle Bus Variants
JeremiahLoh
JeremiahLoh Jul 19 2014, 8:25pm says:

Nice to see some updates. Finally now you don't need to persuade older CnC Players that its called a "Demo Track" :P

+6 votes   article: Rise of the Reds Blog Update 14
JeremiahLoh
JeremiahLoh Jul 19 2014, 7:30pm replied:

They shake their fist in the air when they deploy.

+1 vote   media: Soviet Commissar
JeremiahLoh
JeremiahLoh Jul 19 2014, 7:47am says:

"Basic Infantry" with increased damage and can deploy to buff nearby units.

+1 vote   media: Soviet Commissar
JeremiahLoh
JeremiahLoh Jul 11 2014, 9:39pm replied:

Of course. Colony Wars will get a public beta once the Stock Factions get finished. The Colony needs the most graphical assets which isn't easy to get right now with their more unique aesthetic.

+3 votes   mod: Red Alert - Colony Wars
JeremiahLoh
JeremiahLoh Jul 8 2014, 8:47pm says:

Maybe its time I joined the Cryo Weapon bandwagon everybody in the CnC Modding Community has been doing...

+1 vote   media: European Fenris Cryo Tank
JeremiahLoh
JeremiahLoh May 24 2014, 9:57am replied:

The Grey Brutes (Are the Mutator Ones) have little grinding value. And are immune to mind-control.

The Brown ones can be mind-controlled and are also the ones you train from the Yuri Barracks.

+1 vote   media: Syndicate Brute
JeremiahLoh
JeremiahLoh May 17 2014, 11:13pm replied:

Thats because it is the one in Red Alert 3. :P

+2 votes   media: Allied Shinobi
JeremiahLoh
JeremiahLoh May 1 2014, 5:00am says:

Optic Blast! Optic Blast! Optic Blast! BEHOLD OPTIC BLAST!

+2 votes   media: Cyclops Tactical Laser
JeremiahLoh
JeremiahLoh Apr 13 2014, 11:59pm says:

But but but... I love Mortar Carriers?! Nah jk guess we'll get used to it eventually.

+1 vote   article: Rise of the Reds Blog Update 8
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