Go into Steam to Star Wars Empire At War Gold Edition, rightclick and click "Properties", click "Set Launch Options" and then type in swfoc MODPATH=Mods\Stargate. You should be able to start the mod then.
Go into Steam to Star Wars Empire At War Gold Edition, rightclick and click "Properties", click "Set Launch Options" and then type in swfoc MODPATH=Mods\Stargate. You should be able to start the mod then.
How can you play with atlantis?
The mother ship from the Pegasus-Cyborgs, i think it because of the side of the ship
Put the stargate mod in steam=> steamapps => common => star wars empire at war => gamedate => mods
The batch file must be in steam=> steamapps => common => star wars empire at war => gamedate
If you just started the gc it's normal. You can start building them when you receved the daedalus.
Does anyone know where and what you have to change so that the drones follow the target in stead of flying by
You can download the final 1.3, it is ok. There is one problem with the pegasus galaxy.
You can download the final 1.3, it is ok. There is one problem with the pegasus galaxy.
But about the hard points, maybe there should be a few. Because if baal or anubis fires their proton beam they destroy the entire ship
I agree that the drones should be the ones from the original patch. And the unit cap should be higher. But the unit cap is easy to fix.
Does anyone know in wich xml file you can adjust the unit cap
But the destruction of ships, railguns of the x-303. The speed of the ships of earth or much better
No, there wasn't. I installed the patch on 2 pc's and I have the same problem with both.
In the pegasus campaign, I tried to start the gc but, when its started i can't build anything. The building and space station stay at 0 %. I don't know if someone else has the problem to.
jan302
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