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Comment History
jadasong
jadasong - - 3 comments @ Genesis 1.2 OSP

Specifically I had troubles with the Armoured Transport at ...
- Leaving Yokohama shipyards where you buy it.
- Docking at the (Kusari) Battleship Myoko (I guess the Kusari Battleships have an awkward approach)
- Leaving the Angol Smelter ??? near Battleship Myoko.

If it was a bit shorter or that long pointy bow was shorter would probably help.

Good karma+1 vote
jadasong
jadasong - - 3 comments @ Genesis 1.2 OSP

Where is the best place to give feedback on issues? I have a few with the Armoured Transport which has forced me to crash the mod 5 times because of difficulties either landing or taking off. Even in the shipyards where you buy it .... you can't get out of the landing pad as the ship gets jammed by the doors. Often in auto landing mode the ship crashes, jams the docking bay and or misses the bay altogether and then you are stuck in the remote external camera mode with no control of the ship ... so you abort the game again. In bases where the doors open inwards they open on the bow of the transport, jamming it and flipping it over in the landing bay ... then the doors close on you. :( Lot of trouble for the big investment in it. Makes me worry if other larger ships will have troubles like this?

Otherwise I do like the game, bound to find a few "quirks" now and again.

Good karma+1 vote
jadasong
jadasong - - 3 comments @ Genesis 1.2 OSP

OK so my first go at using any mod on Freelancer and I think I have it working v 8.75. I can spot some changes etc but am not sure what to "do" or expect to happen?

Are you supposed to start a new game? I see it will run with a save from vanilla and continue from the story line but - is there a new storyline some where or do you just go looking for new systems, bases and ships much like the original?

Good karma+1 vote