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Comment History
Jabbit
Jabbit - - 7 comments @ VtM: The Final Nights 1.3 (Full)

I liked this mod version 1.2, now I'm going to try it version 1.3 :)

But, I should mention that I installed Antitribu (the new release), and they did something that allows to play the game in both vanilla version (but with unofficial patch) and with the mod, without having to install the game twice. Maybe (and just maybe), AT can implement the same thing, so we can decrease the amount of wasted space by keeping a different install for each flavour... because lets face it, each mod adds something, and lacks something another mod has ;)

Good karma+1 vote
Jabbit
Jabbit - - 7 comments @ VTMB Companion Mod

Well, finally I managed to get the purse, playing with a different character. The trick seems to be to wait until you finish the Grout's mansion mission, and only then to start the search for Lilly (I went right from Grout's mansion to Santa Monica, just in case the quest were about to timeout). And I'm still laughing about the result of the ritual :P

Good karma+1 vote
Jabbit
Jabbit - - 7 comments @ VTMB Companion Mod

I'm playing this mod again, but somehow I lost Lilly's purse (I never had it on the inventory), so, is there a way to get a purse? Maybe using the console? I couldn't find the code for the purse :(

Good karma+1 vote
Jabbit
Jabbit - - 7 comments @ VtM: The Final Nights

I've not seen any hospital attack yet, but I'm glad to say she was a good ghoul and stayed indoors as I told her, so the sabbat didn't kill her. She is a bit useless, but since I don't have the posters in the apartment, she improves decoration :P

Good karma+2 votes
Jabbit
Jabbit - - 7 comments @ VtM: The Final Nights

Thanks for your reply. If I got it right, and if I wanted to make the blood loss to be each 8 minutes, then I should set BLOOD_MAX_COUNT = 32 ?

I've been playing without a single game crash, I never saw the game so stable, nor vanilla, companion or CQ. I miss Heather traveling with me, and I have the feeling this time she won't escape the Sabbat attack, but, oh well, she at least will get some extra days, compared to bleeding to death at hospital.

Awesome mod, thanks for it!

Good karma+2 votes
Jabbit
Jabbit - - 7 comments @ VtM: The Final Nights

I just installed it last night and so far looks awesome. Only 2 questions:
1.- Is it possible to disable the blood loss? I played the paper and dice game, and vampires are supposed to lose only 1 blood point each day, so each 4 minutes seems a bit too much for me.

2.- I talked to a blood doll, feed from her, but next time she was very rude to me. Increasing seduction didn't solve the problem, is that normal?

Oh, I also noticed the lack of skill books, and the asian vamp at Sta Monica didn't drop any weapon, but I guess that is intentional?

Good karma+1 vote
Jabbit
Jabbit - - 7 comments @ Bug Patch For Clan Quest Mod 3.0 Released

Just in case you are still developing this mod (I mean, maybe working on version 4 or so), I would suggest you to add more companions, to reflect the backgrounds Allies, Herd and Retainers from original pen and paper vampire the masquerade. Even a neonate can get powerful servants using blood binding, and a weak neonate, without a sire, would try to get at least 1 or 2 human servants (maybe even turn them into ghouls) to secure a blood source and get some muscle backup. And of course would want to get allies that actually help you when you are in troubles, instead of using you to run errands, I mean, if the character saves Tourette, or seduces Jeanette, she should totally become a companion. Ash too, he owes the character his life and also needs a purpose to live, and VV supposedly can fall in love with the character, she should join him too (and these 3 NPCs would not even require AC to form a team with the character). At least, generic humans should be added (like prostitutes and blood dolls), and after all, players are not forced to add companions, if they don't want to.

Good karma+1 vote