Writer, Designer and Producer. Somewhere between 70 and 120 shipped titles for all major platforms. One of the chosen few working both AAA and Indie and not going nuts from doing so. Short Bio: Born in former CSSR in the 70ies, Ivan Ertlov grew up as Johann Ertl in Lower Austria. During grammar school, he managed to sell his first games (mostly adventures for C64) to DiscMags. In the mid-90ies, Ivan Ertlov was among the most infamous render artists in Austria with his shows "Welcome to the Cyberspace" and "Atomic City". After several years of studying, DJ-ing and journalism, with an obscure degree earned, Ivan became a teacher in Lower Austria. He managed to survive the kids and pupils for a whopping year before going back into media business as Online Writer for the JoWooD Group (Spellforce, Gothic, Giants). Later Community Manager, Game Designer, Head of Development, Producer. Still BOTH AAA producer (Anno, Hitman, MGC..) and Indie developer with "Homegrown Games".

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As you know, I have to work for a living and of course for getting the bills paid for my Indie games. Luckily there are sometimes projects that are both interesting and fair-payed. This here is from "Bahngigant" aka "Train Giant" which will be released soon worldwide. Looks familiar? It should! It`s the legendary A-Train 9 which was so far only available in Japan and China, now UIG is putting out an International Version. Right now I`m creating a "Greece" Scenario where you have to save the shaken country from bankruptcy. Won`t be easy for the player ;)

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