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Tutorial 06 - Play in the background or the foreground!

Tutorial 06 - Play in the background or the foreground!

Doom 3: Hard Corps Mapping/Technical

This tutorial shows how you can enable the player to change the plane on which he is walking on predefined places.

Tutorial 05 - Teleports and Predefined movements

Tutorial 05 - Teleports and Predefined movements

Doom 3: Hard Corps Mapping/Technical

This tutorial shows how to teleport the player and how to force him to follow a predefined movement.

Tutorial 04 - Forcefields

Tutorial 04 - Forcefields

Doom 3: Hard Corps Mapping/Technical

This tutorial shows how to setup forcefields to create jump-pads, wind or any other thing.

Tutorial 03 - Secrets, Jetpack, DoubleJump, Statistics

Tutorial 03 - Secrets, Jetpack, DoubleJump, Statistics

Doom 3: Hard Corps Mapping/Technical

This tutorial shows how to handle secrets, jetpack, doublejump, map statistics, camera position.

Tutorial 02 - Moving platforms and interacton-triggers

Tutorial 02 - Moving platforms and interacton-triggers

Doom 3: Hard Corps Mapping/Technical

This tutorial will show you how to create different kind of moving platforms without scripts. It also explains how to use the new "trigger_interact" triggers...

Tutorial 01 - Your first map for HC/HQ2.

Tutorial 01 - Your first map for HC/HQ2.

Doom 3: Hard Corps Mapping/Technical

This first tutorial will show you how to create a simple map with weapons and enemies. I'm assuming you are already familiar with the basics of Radiant...

FAQ

FAQ

Doom 3: Hard Corps Other

Frequently Asked Questions for Hardqore 2