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Tutorial 06 - Play in the background or the foreground!
Doom III

Tutorial 06 - Play in the background or the foreground!

Jan 27, 2010 HardQore 2 Basic mapping/technical 0 comments

This tutorial shows how you can enable the player to change the plane on which he is walking on predefined places.

Tutorial 05 - Teleports and Predefined movements
Doom III

Tutorial 05 - Teleports and Predefined movements

Jan 27, 2010 HardQore 2 Basic mapping/technical 0 comments

This tutorial shows how to teleport the player and how to force him to follow a predefined movement.

Tutorial 04 - Forcefields
Doom III

Tutorial 04 - Forcefields

Jan 27, 2010 HardQore 2 Basic mapping/technical 0 comments

This tutorial shows how to setup forcefields to create jump-pads, wind or any other thing.

Tutorial 03 - Secrets, Jetpack, DoubleJump, Statistics, Camera
Doom III

Tutorial 03 - Secrets, Jetpack, DoubleJump, Statistics, Camera

Jan 26, 2010 HardQore 2 Basic mapping/technical 0 comments

This tutorial shows how to handle secrets, jetpack, doublejump, map statistics, camera position.

Tutorial 02 - Moving platforms and interacton-triggers
Doom III

Tutorial 02 - Moving platforms and interacton-triggers

Jan 26, 2010 HardQore 2 Basic mapping/technical 0 comments

This tutorial will show you how to create different kind of moving platforms without scripts. It also explains how to use the new "trigger_interact" triggers...

Tutorial 01 - Your first map for HQ2.
Doom III

Tutorial 01 - Your first map for HQ2.

Jan 26, 2010 HardQore 2 Basic mapping/technical 0 comments

This first tutorial will show you how to create a simple map with weapons and enemies. I'm assuming you are already familiar with the basics of Radiant...

FAQ
Doom III

FAQ

Oct 7, 2009 HardQore 2 Basic other 0 comments

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