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isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

lol... WE (demiurges) are russians (USSR slavs:russians,ukrains, belarus etc)..

And we proud this fact!

Good karma-3 votes
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

Patch 1.4 mini preview

- Changes from Hick09
9 new script battles
New script for Grimgor invasion
New traits for each fraction and reballance of the old ones
New retinue-Ancillaries (kanhivapanu+timorfeys+hick09)
- Flags and unique buildings from Crisord
- Nurgl General from the Monolith
- A demon-prince - unique group for Khorne followers with chance of arrival of 1 %
- Trolls. First will be unique group for orks. In the second will occupy settlement in the country of trolls - the Big cave of trolls. In the third will be spawn randomly in this territory.
- Greenskin alliance. Orks and goblins can be unite. Chance of this event of 1 %. Also if the goblin leader dies there is an additional chance of this event. The probability of event depends on authority of the leader - with low authority the chances groth.
- Goblins can take part in orcish Waaagh!
- Gobiliny can employ spies. Orks can employ them if they unite with night goblins or crash them.
- New playable fraction - Border Princes. Units are taken from Rusichi. Suitable units are taken only. This state with chance in 1 % can enter in light alliance.
- Fejnar fix a smoke, and also has made new shells for empire rockets and catapults of skulls.
- New mages. Shamans for goblins and orks (will be if Sigmar can make tothem)
- Ice magicians (it is possible, but not the fact if Shredder makes them)
- H Elves magika (most likely), work of Fejnara and Iselendil
- Ogrs, bigguns, blackorks, bloodletters and plaguebearers by their attack throw enemies in air
- The expanded tree at all fractions. Agents on start (thanks Mesh) are added
- In all settlements buildings are added. I.e. cities became more developed. Most vanila icons and building arts changed (thanks to cedric37, kanhivapanu, Timorfeys)

Good karma0 votes
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

1.03 + eng translation is out

Twcenter.net

Good karma0 votes
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

you can find it on twc

Good karma+1 vote
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

plz add tis info in stick post

Good karma+1 vote
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

2nasosmanaris
Idiot, i told here 10 times, all our support for english users only in Twcenter.net

for Russian speaking Empiretw.ru

Good karma+1 vote
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

For all who have unavoided CTD and unplayable campaign
Twcenter.net

Happy new year

Good karma+1 vote
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

Added part 2 for 1.01

Good karma+1 vote
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

Just let you know - Trolls animation and some more thing maked by our tem leader Yeoman ....

Good karma+2 votes
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

we are not admins in this site... we have 1 russian forum and 1 engish in twc

Good karma+1 vote
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

All bug posting only here
Twcenter.net

All questions about mod only
Twcenter.net

Good karma+1 vote
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

Attention

All bug posting only here
Twcenter.net

All questions about mod only
Twcenter.net

Good karma+1 vote
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

copy "mods" directory from "Call_of_Warhammer_1_public_version" directory to your "medieval 2" directory....

Good karma+1 vote
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

no, just kingdoms 1.5

Good karma+1 vote
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

C:\Program Files
\SEGA
\Medieval II Total War
\mods
\teutonic
\warhammer.bat

use this

Good karma+1 vote
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

write you path to warhammer.bat

Good karma+1 vote
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

our translator will update ASAP this thread with new versions of translation
Twcenter.net

Good karma+1 vote
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

keep folder structure

Good karma+1 vote
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

not this week sorry, only after holidays (till 17 yan)

Good karma+1 vote
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

You already tried?

impressions?

Good karma+1 vote
isilendil
isilendil - - 61 comments @ Call of Warhammer: Total War. (Warhammer FB)

right click - save as

Good karma+1 vote