Currently joint owner of Virtual Static & Developer at Wolfpack-manor. As a long time level designer I've had control of a lot of game play/storyline impact and total director control in the past and covered a great deal of game styles. Now I'l put those skills to use to assist The Old World in anyway I can and further the development of games under the Team. I go by the alias's Ironstorm/Ironstrom and Winterspirit in my level design. [TOW]KU-KO on steam

Summary List Game Development
Last of Humanity
Last of Humanity

Last of Humanity Indie

3 months ago TBD MMO Adventure

Last of Humanity is the World`s First, Procedurally Generated Persistent Zombie Survival Massive Multi-Player Online First Person Shooter.

Purge
Purge

Purge Indie

1 year ago TBD Single & Multiplayer Hack 'n' Slash

The Purge is an Coop-Action Hack'n Slay with an Isometric Perspective. Our goal is to design a arena survival game with hordes of monsters, huge bosses...

Shinigami Incarnate
Shinigami Incarnate

Shinigami Incarnate Indie

5 months ago TBD Single, Multiplayer & Co-Op Platformer

The basic idea of „Shinigami – Incarnate“ was formed in 2011 as a project for university and caught up again in 2013. Now, with a new team and fresh ideas...

The Old World
The Old World

The Old World Indie

6 months ago TBD Single & Multiplayer Role Playing

The Old World is a top-down 2D Sandbox RPG focused on a dynamic game-play as well as creating a rare interaction with the environment and AI inside the...

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Apr 11, 2014
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