Currently joint owner of Virtual Static & Developer at Wolfpack-manor. As a long time level designer I've had control of a lot of game play/storyline impact and total director control in the past and covered a great deal of game styles. Now I'l put those skills to use to assist The Old World in anyway I can and further the development of games under the Team. I go by the alias's Ironstorm/Ironstrom and Winterspirit in my level design. [TOW]KU-KO on steam

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Oubliette Gauntlet

Oubliette Gauntlet

Role Playing

Oubliette Gauntlet, but it doesnt stop there! Explore a Dungeon like no other. Attempt to Escape from the Darkness, staying in the Light. Follow your...

Doctor Strange Tiltbrush Experience in UE4

Doctor Strange Tiltbrush Experience in UE4

Visual Novel

This is a Experiement to see Tiltbrush Assets inside of Unreal Engine 4. As well as to Explore the Amazing Doctor Strange Experience, and to allow people...

Last of Humanity

Last of Humanity

Adventure

Last of Humanity is the World`s First, Procedurally Generated Persistent Zombie Survival Massive Multi-Player Online First Person Shooter.

The Old World

The Old World

Role Playing

The Old World is a top-down 2D Sandbox RPG focused on a dynamic game-play as well as creating a rare interaction with the environment and AI inside the...

Shinigami Incarnate

Shinigami Incarnate

Platformer

The basic idea of „Shinigami – Incarnate“ was formed in 2011 as a project for university and caught up again in 2013. Now, with a new team and fresh...

Purge

Purge

Hack 'n' Slash

The Purge is an Coop-Action Hack'n Slay with an Isometric Perspective. Our goal is to design a arena survival game with hordes of monsters, huge bosses...

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