I am a level designer for the Source engine. I am currently working on a couple of mods, including the remake Black Ops:Source. Since I have been working with the Source engine for about 3 years now, I know most of the tricks and loopholes of level design. If you have any problems with hammer, let me know and I'll do my best to help you out.

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Birther: Complete
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Description

Model development of the "Big Mamma Pod", day-by-day, with full renders for each step.

Current Step: Pending-Approval