I am a level designer for the Source engine. I am currently working on a couple of mods, including the remake Black Ops:Source. Since I have been working with the Source engine for about 3 years now, I know most of the tricks and loopholes of level design. If you have any problems with hammer, let me know and I'll do my best to help you out.
This is the Ithaca-37 12 Gauge shotgun. Mind you this is my first time actually "doing" something with blender, so any constructive criticism would be incredibly helpful.
Looks pretty good, but a bit too smooth. also a few extra bits and bobs here and there would sell it.
This was also sent via a PM.
1. The pistol grip has too large of a gap between the grip and the trigger guard.
2. Your ejection/loading port appears to be too far from the trigger guard, maybe move it in just a little bit.
3. There is no side ejection port with an Ithaca. They have a special ejection port that is also their loading port on the bottom of the receiver.
Thanks everybody for posting your helpful comments and criticism. It helped me quite a lot with the design, and now I'm moving onto the good old M4A1.