well look who it is, the man behind SotSS ;) love your work in addition to DotR's :D
well look who it is, the man behind SotSS ;) love your work in addition to DotR's :D
well that's fancy. I want to see the cap ship ones now :D
these sounds are all very authentic. love them all
i think ageira would be better in the military research tree for researching ships, hull/shields, or weaponry and then for defense have it be the Liberty Police Incorporated or Liberty Security Force
i really like what you did there, very creative.
unfortunately i am in the same boat as guest here. i would love to help but my time and skills are on the lower side of the spectrum. If you haven't already i think asking on the freelancer discovery forums might be a good idea. there are a lot of talented people there and i would assume someone could help. otherwise i think what you have been doing lately is very impressive and i support you 100%
btw, its been a while since i have been on moddb but every time i check your updates and see that banner at the top it gives me good vibes. i've always loved the Rhineland warships, most specifically the Bismarck battleship
cant wait for the next release for this mod ^.^
Thats nice :D Love it.
not bad. i think you should also look into adding a mjolnir from discovery freelancer
i dont mind the dreadnoughts sitting around pirate/neutral worlds. those i actually like. the actual pirate faction is what i want to see changed the most i think.
on to your questions:
so far im actually enjoying your alpha :D its been a very nice alternative to the vanilla sins game. there is this one nebula with a few h-fuel extractors that the bots keep sending loads of ships after. unfortunately their scripts force them to retreat every single time since i have more ships than them in the sector so a massive battle doesnt happen there much, sometimes it does but then after a bit they sitll retreat so if you could find a way to get rid of that that would be great.
i really want to play mass effect again now
that looks very sexy
so far from playing this mod it seems to be very nice. I have only played Rhineland so far but overall it seems pretty balanced and it feels like freelancer, but there are a few things that still need to be tweaked (of course that is to be expected from an alpha).
what i have noticed from playing Rhineland thus far is just some things that dont seem to make sense to me as far as producing ships goes. The Gepard gunboats are overpriced i think which doesnt seem to make sense to me because they are rather weak in combat. They cost more than the cruisers yet have less firepower, hp, and shields and they take up just as much fleet supply as emden escort cruisers. Only thing they have going for them is probably speed (only assuming that speed is, it isnt listed on the stat card like other ships though). The bismarks took me a while to figure out but once i found out that they had those VERY powerful and very short range plasma cannons you begin to develop a rather defensive role for them and just a simple anti cap ship role since they arent very effective at taking out fighters (i was trying to figure out where the 6000 on the stat card was coming from. at first i thought it was the red kinetic lasers but those werent doing all that much damage and it wasnt until i got in REAL close that i found out about those plasmas). If they moved a little closer to enemies before turning to shoot that would be great because otherwise you have to manually move them into place in order to get them to use the plasma cannons.
Other than that there isnt much else to say until more of the rhineland units are finished. I am excited to see what kind of abilities you will give their ships too.
maybe if you smoothed the edges of the boxy shields a little bit so that they aren't perfect right angles but instead little rounded fillets. i dunno, imo that might look better but go with whatever you think is best ;) im loving the mod so far
also, you should make the corsairs and outcasts playable factions and then instead of having the pirate bases being called corsair bases have them be rogue bases instead. otherwise, so far i really like the mod so far
will you be changing ship icons at some point?
love Rheinland ships so much
also, this could make for a nice wallpaper B)
i really want to see a top, side, and front view of this ship
that looks delicious
This looks great! If you could make it look like it does in the actual game that would be even better
oooh. will download this tomorrow! cant wait now
ipwndu
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