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Comment History
iNat
iNat - - 9 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

1.4.11? If yes, you probably should roll back, I think they pulled down that version.

Good karma+2 votes
iNat
iNat - - 9 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

I'm pretty sure most Call of Pripyat maps suffer from that error. Never had that code in other locations, but I'm almost guaranteed to get that CTD in CoP locations.

Good karma+2 votes
iNat
iNat - - 9 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Any tips on to how disable NPC looting?

Good karma+2 votes
iNat
iNat - - 9 comments @ 1.4.11 Patch for 1.4

Keep getting same error after like 5-10 min of gameplay. Cordon, new game

! [SCRIPT ERROR]: stack overflow

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 193
[error]Description : fatal error
[error]Arguments : LUA error: stack overflow

stack trace:

0023:00AF717C xrCore.dll, xrDebug::fatal()
0023:09D297AC xrGame.dll, CDialogHolder::IgnorePause()

Also installed: latest STCoPWP, Smurth's dynamic Hud and Outfit Addon.

Good karma+3 votes
iNat
iNat - - 9 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Absolutely based. Thank you, thank you so much.

Good karma+1 vote
iNat
iNat - - 9 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Youtu.be
Here is video, I put timestamp at 10m26s. At 10:27 you can see his weapon swaying to the left side when he moves. This is what I'm talking about.

Good karma+1 vote
iNat
iNat - - 9 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Just double checking:
Path should be: C:\Games\S.T.A.L.K.E.R. - Call of Chernobyl\gamedata\configs\misc ?

And config file effectors.ltx (which I extracted from .db files)

[zoom_inertion_effector] find that

And then put everything except delta time to zero.

And it didn't achieve anything I wanted. Maybe we're talking about different stuff?

Basically, when you are aiming through iron sights or reflex scope and start strafing to left or right, there is animation of your hands or weapons, whatever, that throws the whole model to the corresponding side and lasts like 1-2 seconds. After that everything aligns back to center and stays put even if you keep strafing. I want to eliminate that.

Good karma+1 vote
iNat
iNat - - 9 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Yep, already tried. Nothing changed.

Good karma+1 vote
iNat
iNat - - 9 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Hello! Is there any way to disable weapon sway when aiming + strafing? It's really uncomfortable for me and causes light nausea.

Good karma+1 vote