Thank you very much! I'm so sorry that I missed this compliment when you posted it back in March! There's now an option on the KS campaign to get JUST the soundtrack for $3!
Thank you very much! I'm so sorry that I missed this compliment when you posted it back in March! There's now an option on the KS campaign to get JUST the soundtrack for $3!
Thanks! Yeah it's impressive how much people have been willing to give. I'm just hoping that more things start to turn around for the campaign. There's still hope, we just need more support to get there. A lot of campaigns that I've seen look hopeless really turn things around in the last week.
Thanks for the note about Michael! Looking forward to adding more content!
Thank you very much! While the demo is slightly repetitive I promise there will be more going on in the full version of the game. The last level in the demo changes things up a bit and as I mention, Circle 8 will have very different obstacles. Thank you for the feedback though and I appreciate the compliment on the art and sound! :)
Thanks, darkeccho! If you want to see the game happen, but can't donate a buck right now, it's now on Steam Greenlight and getting a vote would be really helpful!
Thanks, Henry! I'm excited to see what tomorrow brings! Also, I'll be interested in seeing what people think of the new version! The new dialogue should be fun and being able to skip around and replay quickly should be fun too!
Thanks DAFFYDAFFY - I appreciate the support!
Thanks, Henry!
That's very flattering of you to say. It was definitely a goal of mine to give the game a unique style that was more reminiscent of early Capcom than more modern Flash games. Things like Little Nemo: The Dream Master and Mega Man III were the games that I played for HOURS as a kid, so this is a lovely compliment to receive. Thank you!
Thank you so much! So nice to hear that the level designs are working and you dig the music and atmosphere! Thank you for playing! I hope other people give it a chance. Take care!
Thanks for watching History of the Demon Girl! I hope you like the demo once it's out in a few days. :D
Fair point. Hahaha. I just wanted people to know that I'm on it and it won't be a long delay. :D I'll stop giving dates. ;)
Thanks, Henry! It's certainly getting there! Only a few more days to go. Unfortunately the sickness overtook me a bit this morning and I accidentally slept from about 7am to 5pm! O_O Lost a few hours but I should be able to get them back! (The night before was 7am to 10am, so I guess things balance out, eh?)
Absolutely! I was going to send you the info because I saw you had that page this morning. I really do apologize for the delay. I'm the only member of my team and I just want the game to be solid - even if it's a demo. If it's any consolation - I'm still up working and it's almost 6AM. ;)
Hope you understand and thanks for the interest! Seriously!
Edit: And by "apologize for the delay," I mean IF it happens. I'm still trying to get you the game ASAP. I'm just being cautious for the moment.
Thanks, Henry! Doing my best to get it out the door and up on Kongregate or somewhere for play by the end of the month! Thanks again for watching!
Thanks for watching History of the Demon Girl! Hope you enjoy the demo when it releases! :D
Thanks for checking out History of the Demon Girl, Henry! I hope you enjoy the demo when it comes out. Cool youtube channel! :D
Thanks for checking out History of the Demon Girl. :) You're the second watcher and I'm very grateful to have you.
Just wanted to send you a quick thank you for taking a look at History of the Demon Girl. You're our first "Watcher" and we just joined the site! Thank you!
iamshadow64
joined
After being in the industry for six years and working for SCEA and Square Enix (US), in the middle of 2013 I left my job with Square to pursue creating my own games as an indie developer. Since then, I've spent every day honing my programming, art, and music skills to bring my ideas to life through my company, Silhouette Games. I hope that you enjoy them!