After being in the industry for six years and working for SCEA and Square Enix (US), in the middle of 2013 I left my job with Square to pursue creating my own games as an indie developer. Since then, I've spent every day honing my programming, art, and music skills to bring my ideas to life through my company, Silhouette Games. I hope that you enjoy them!
Steam is a difficult beast to grapple with. It's been nearly a month since the page for "Trail of the Damned" launched. How have things been going? Have...
steam wishlist numbers
Trail of the Damned recently launched its Steam page and it's summoning your wishlist! This terrifying single-player horror experience combines elements...
trail of the damned - "hello, cruel world" (wishlist now on steam!)
Check out the first two development videos and listen to an early track from the game's OST!
first two development videos & early listen
It's been about 2 months since NOPE took 7th place for Humor as a Ludum Dare 29 jam entry, but today I'm announcing that I have been working on an expanded...
demo available & expansion announcement!
The Kickstarter Campaign is coming to a close and now more than ever the campaign needs help. It's over 30% of the way to the goal, but with 2/3 left...
kickstarter alert!!! only 4 days left to back!!!
The title says it all! Only 10 days left in the Kickstarter campaign and the game needs backers now more than ever! Check out some of the new art, the...
10 days to go - new art, new music, new trailer!
We have a little less than half the campaign left, but we're going strong at 21%! Statistically we're in a good place now! I'm still working on the game...
13 days left in ks campaign - new art! new rewards! new news!
The Kickstarter campaign is halfway over, but I'm still devoting every waking minute to working on the game. This update includes all new screenshots...
kickstarter half over - project still needs help! - new levels & footage inside!
The game has been receiving some really great press from people lately! Meanwhile the Kickstarter campaign has really lost steam... Speaking of Steam...
new press, kickstarter update, greenlight update, and...what the-?!?!?
In response to 500 "Yes" votes on Greenlight, Silhouette is offering a "Greenlight Special" on Kickstarter! This tier allows backers to receive a copy...
kickstarter day 7! greenlight special! and more!
The KS campaign has been live for just over three days and as we head into Day 4, I wanted to show off some of the numbers we've received on Greenlight...
kickstarter day 3 recap - oh poop!
The first 48 hours are almost up and so far we've raised over $600 but I still need your support! Also, the game is receiving votes on Steam Greenlight...
kickstarter day 2 recap - steam greenlight and new concept art!
The newest version of History of the Demon Girl is now available! Go check it out! Also THE KICKSTARTER CAMPAIGN IS LIVE!!! Go go go! There are plenty...
demo 2.0 available! the kickstarter is up! go go go!!!
The Kickstarter has been approved and it will launch on Monday, March 24th at 1PM PST. It will run until April 22nd (that's 30 days). Please help spread...
kickstarter launch 3/24 @ 1pm pst - new demo screens
The Kickstarter campaign is rapidly approaching and I want to give you all a sneak peek at the sort of rewards being offered and more information about...
kickstarter approaching on march 24th! - sneak peek!
Version 1.2 of the demo released a few days ago. Here's some information on why it was released and a new sprite for the upcoming 2.0 - releasing in just...
history of the demon girl demo v1.2 now available!
The History of the Demon Girl demo was released on February 19th. So far the response has been solid! Thank you! Here's a look at everything that has...
demo effects - the aftermath and what's next
On the 14th I said that the demo would ABSOLUTELY be out by the 19th. After two delays and some dwindling faith, the wait is over: On February 19th the...
demon girl demo v1.0 released!
The demo fallback date was February 15th. There was so much more work than I expected left, and I hit some considerable snags along the way, as I mentioned...
hours to go...could go either way
The demo's fallback date is approaching fast and while there have been some setbacks, I'm doing my best not to miss this one - it's gonna be close! Check...
long time no update - still working!
The demo is still being worked on every day, but recently I had some trouble getting effects animation under my belt. It's a difficult kind of work, but...
fiiiiire!!! - effects animation process
The deadline is coming up fast and rather than rush it and winding up handing off something that I haven't shown to a single other person, I'm going to...
demo delay - new projection february 15th - social media blackout
I'm still hard at work on getting the demo released by January 31st, but this Friday is getting a little close for comfort and there are a lot of things...
more sam and roku art, possible small demo delay
Sam is Roku's guide as she attempts to race and climb her way out of the depths of Hell. He's just your average fun-loving, floating demon head. In this...
demo update - meet sam!
Silhouette Games invites you to take a look at the animation progress of History of the Demon Girl's main character, Roku! Also, today's release "Thaw...
character animation, screens, new music & demo update!!!
An update about some of the tweaks that I've been making and other issues which have come up with the development process in the last month or so.
demo on track for end of january release
New track uploaded to Sound Cloud. Download the theme from The 9th Circle of Hell and hear what History of the Demon Girl is going to sound like!
9th circle of hell theme on soundcloud now!
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