To do so you need to add the paths to Revision to the DeusEx.ini file found in /Deus Ex/System/.
Under the [Core.System] section add:
Paths=..\Revision\Sounds\*.uax
Paths=..\Revision\Textures\*.utx
Paths=..\Revision\Maps\*.dx
Paths=..\Revision\System\*.u
Paths=..\Revision\NewVision\Textures\*.utx
Paths=..\Revision\HDTP\Textures\*.utx
Paths=..\Revision\HDTP\System\*.u
Paths=..\Revision\HDTP\Textures\*.utx
Paths=..\Revision\HDTP\System\*.u
put them on top of any other paths that are already there.
To be safe, rename the original DeusEx.u file on the system folder to avoid it to be overridden.
That way, the SDK should load the new DeusEx.u file from Revision and any other needed dependencies.
Then just add your changes and recompile :)
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