This member has provided no bio about themself...

Comment History  (0 - 30 of 73)
Deathium
Deathium - - 73 comments @ The Ripley Difficulty Mod Feedback

Hello Guest,

Sorry for the long awaiting reply I have been busy with work and christmas, I hope that you have had a good christmas.

So what the mod does... The mod itself changes the way the AI behaves across from the Alien to the Joes and the Human NPCs, in addition to this there was some graphical changes included.

Changes for the Alien:

- The Alien has been given increased intelligence, decision making and the ability to doubt itself if it was in suspicious mode. For example if the Alien was not in suspicious mode when you hide in the locker like if you looked around the corner but the alien didn't see you then you hide in the locker the alien would not be suspicious and would come up to the locker normally then would walk away. On the other hand if the alien saw you and was in suspicious mode then you hide in the locker it will come up to the locker like normal will be faced with the decision of open locker "Yes or No" (like normal) However (this is where the doubting itself comes in) it will be faced with another choice to either "Check it anyway or continue walking". So far when play testing the mode this has happened to me 3-4 times which was a scary experience.

- Multiple aliens, the mod is programed with a random number generator set spawn between 1 to 7 aliens per level/mission/area at the start. Which makes sense given that there is an entire hive on the station (spoiler alert for anyone whos not finished the game)

- The Alien is very aggressive but not without strategic ability, The Alien will try to put you into a safe sense of security only to ambush you after you think its gone. Additionally this behavior is also passed on to the additional spawned aliens who will work together to trap and catch you.

- Increased sensitivity, the aliens senses have been modified to make the alien more deadly but not untrickable, I have noticed in a video done by speed runner Julian that the alien can still be bypassed by throwing multiple items which I am looking to change as this makes it too easy for speed runners to get passed the alien - Youtube.com . I am considering though what the impact of the change would be for those who have not got the large number of items at their disposal or who have just started the game.

- 360 degree vision, The alien has had its 360 degree vision sense enhanced meaning that unless you are completely out of sight it will know you are there and will turn around and will come kick your ***

Changes for the Working Joes:

- Increased intelligence after all they are AI so they would not be able to be tricked soo easy.

- The ability to sprint/run after you as the walk was way to slow and it was too easy to get past them before.

- Increased vision, Their vision arc has been increased from 180 degrees to 270 degrees

Changes for the Humans:

- Increased awareness given that they are scared because of the Alien being on the prowl

- Increased vision, Their vision arc has been increased from 180 degrees to 270 degrees. This has made hiding spot behind that box at the top of the stairs at the start almost impossible and admittedly the fact you could hide in that spot from the AI was dumb because human vision arc is 180 degrees meaning you would be seen but for some reason the developers of the game made the human AI ignore 45 degrees of that 180 degree vision arc.

Graphical changes:

- The game was given more of a cinematic visual to try make it seem more like a movie than a game.

I am looking to add further features to the mod in later patches and if there is anything you would like to have added let me know here and I will have a look.

Kind regards,

Deathium

Good karma+1 vote
Deathium
Deathium - - 73 comments @ Scorpion

Hi there guest we are currently using 3dwings
Wings3d.com

Good karma+1 vote
Deathium
Deathium - - 73 comments @ Unit clases

How many times do we have to say to people to stop posting non supportive comments :/ really....

Good karma+1 vote
Deathium
Deathium - - 73 comments @ Rome Rise of an Empire

Thank you for the support it is very much appreciated by myself and my devs :-D

Good karma+2 votes
Deathium
Deathium - - 73 comments @ Rome Rise of an Empire

As of yet we have not yet confirmed a release date

Good karma+2 votes
Deathium
Deathium - - 73 comments @ Scorpion

Shhhh ;-)

Good karma+3 votes
Deathium
Deathium - - 73 comments @ Catapults on the way by Deathium

I plan to make it a usable siege weapon and in fact I have written a catapult script but it is still in testing phase atm

Good karma+1 vote
Deathium
Deathium - - 73 comments @ Rome Rise of an Empire

Which one are you? there are many xD

Good karma+1 vote
Deathium
Deathium - - 73 comments @ New Legatus Helmet V2 By Deathium

Thank you very much :-D, I am in fact working on a musculata as we speak.... A variety of legatus helmet you request :-3

Good karma+3 votes
Deathium
Deathium - - 73 comments @ Trireme by Highlander *Work in progress*

Some good ideas here :-D

Good karma+3 votes
Deathium
Deathium - - 73 comments @ Rome Rise of an Empire

Not out yet but it will be soon ;-D

Good karma+3 votes
Deathium
Deathium - - 73 comments @ Trireme by Highlander *Work in progress*

They'd have to lack something that the land legionary has to balance it ;-)

Good karma+2 votes
Deathium
Deathium - - 73 comments @ Damocles shield by Deathium *Finished*

It's truly a broken shield that works like a normal shield ;-)

Good karma+1 vote
Deathium
Deathium - - 73 comments @ Trireme by Highlander *Work in progress*

I'm sure we'd be able to accommodate both :-D

Good karma+3 votes
Deathium
Deathium - - 73 comments @ Trireme by Highlander *Work in progress*

That's the starting of our trireme :-)

Good karma+2 votes
Deathium
Deathium - - 73 comments @ New Legatus Helmet V2 By Deathium

The Laurel on the top of the helmet was hand drawn by myself and took me hours/countless attempts to get it right

Good karma+6 votes
Deathium
Deathium - - 73 comments @ Rome Rise of an Empire

At first it will be mp however we are looking into the possibility of sp in the future

Good karma+4 votes
Deathium
Deathium - - 73 comments @ Rome Rise of an Empire

Not at present but maybe we'll expand into that at a later point

Good karma+1 vote
Deathium
Deathium - - 73 comments @ New Legatus Helmet work in progress

For the legatus?, I'm yet to do that... The legionary segmentata is the Lorca segmentata

Good karma+1 vote
Deathium
Deathium - - 73 comments @ New Legatus Helmet work in progress

That's because it's still in its early stages still so far I have planned the color scheme and patterns... Now all that's left to be done is the engraving/reshaping... You'll like it when it's fully finished and I'll let you know first :)

Good karma+1 vote
Deathium
Deathium - - 73 comments @ Rome Rise of an Empire

It's not just the triremes we have In store for you there's a load more features being kept secret until release day ;-) to surprise you all

Good karma+3 votes
Deathium
Deathium - - 73 comments @ New Legatus Helmet work in progress

musculatas is a high possibility.... togas no yet decided ;-)

Good karma+2 votes
Deathium
Deathium - - 73 comments @ New Legatus Helmet work in progress

Yes i have its been completely remodelled, currently i'm adding patterns to the forehead plate and the cheek plates :D

Good karma+3 votes
Deathium
Deathium - - 73 comments @ The Roman IX Legion

When it came to the texture testing yes

Good karma+1 vote
Deathium
Deathium - - 73 comments @ Our early roman counter parts (Without the helmet)

would love a loading screen picture :D, Still in debate about it... but ideally before the school term starts

Good karma+1 vote
Deathium
Deathium - - 73 comments @ Rome Rise of an Empire

There will be triremes

Good karma+4 votes
Deathium
Deathium - - 73 comments @ New Early Roman Hamata

Thank you! :D

Good karma+1 vote
Deathium
Deathium - - 73 comments @ Damocles Helmet by Deathium *WORK IN PROGRESS*

I'm Damocles ;-D so if any betrayal take place i'll be coming for them xD

Good karma+1 vote
Deathium
Deathium - - 73 comments @ Rome Rise of an Empire

I'm glad to hear it :D, raise many legions

Good karma+1 vote
Deathium
Deathium - - 73 comments @ Rome Rise of an Empire

Currently we have 1 European server ready to have the mod installed on when the mod is done ;-), I'm looking to purchase an na server

Good karma+1 vote