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Comment History  (0 - 30 of 60)
hiipandanaserver
hiipandanaserver - - 60 comments @ [1.5.2] BAS SMOL AK FIXES, FDDA ARM WAVING FIX, REANIMATION

No, the skills necessary to do that is out of my range. Basically those meshes for the ak105 and aks74u are very small and moved down and to the right when compared to other meshes which are in the center. I made them the same size as the other aks and moved them into the center, but needed to give them other ak animations for them to work. The odd placement of the ak105/ak74u was causing the arms to jump from this low position to the position where the FDDA animations start. To have them use the original animations and have the FDDA animations the animations would need to be updated to be updated to the new position of the guns.

Good karma+1 vote
hiipandanaserver
hiipandanaserver - - 60 comments @ Mittens' Better Renegade Backstory

The Renegades was a title giving to minor Stalker groups made up of some of the most battle-scarred Stalkers who showed hostility to almost everyone they encountered to fight off negative influences from Factions.
Although these groups were usually referred to as a Faction the Renegades were unorganized and mostly independent with them consisting of stalkers living independantly or small groups living in the rough areas of the Zone.
While these groups were labelled under the banner of "Renegades" by most, these stalkers didn't care about having a Faction identity, as they tried to live in the Zone free of negative influences from other Factions.

Good karma+11 votes
hiipandanaserver
hiipandanaserver - - 60 comments @ Food, drug and drinks animations v0.9 [1.5.2]

I can't loot any mutants now with mutant loot animations and the new update. The option to loot the mutants disappears once i try. I'm rolling back to the previous build.

Good karma+3 votes
hiipandanaserver
hiipandanaserver - - 60 comments @ [1.5.2] BAS SMOL AK FIXES, FDDA ARM WAVING FIX, REANIMATION

First post. Rifle is fine.

WHY DID THE BLOODY MESHES GET THEIR NAME CHANGED?

-had to upload a real quick update on this because an unused section of ak105 was causing crashes.

Good karma+2 votes
hiipandanaserver
hiipandanaserver - - 60 comments @ [1.5.1] BaS Smol Ak fixes, FDDA arm waving fix, reanimation

I have no idea what you meant by the previous post about fixing the ak74u and 105 sights, the weather is too hot for me to do serious modding right now, I'm busy in the summer, and moddb has a horrible notification system for addons by not having one.

Good karma+1 vote
hiipandanaserver
hiipandanaserver - - 60 comments @ [1.5.1] BaS Smol Ak fixes, FDDA arm waving fix, reanimation

I looked at the tacticool l86, but it doesn't share a bone structure with the other l86 rifles. That rifle will probably be outside my ability.

Good karma+1 vote
hiipandanaserver
hiipandanaserver - - 60 comments @ [1.5.1] BaS Smol Ak fixes, FDDA arm waving fix, reanimation

Odd, the handguard on the ak74u is thicker than the ak74n it is now sharing animations with, but it is a problem? I'll have to remember during a cold period to check in game.

Good karma+1 vote
hiipandanaserver
hiipandanaserver - - 60 comments @ [1.5.1] BaS Smol Ak fixes, FDDA arm waving fix, reanimation

I can't seem to find the animations for it. The config files say it is an ak74 animation, but none of those animations have a draw or holster animation. I'm confused.

Good karma+1 vote
hiipandanaserver
hiipandanaserver - - 60 comments @ [1.5.1] BaS Smol Ak fixes, FDDA arm waving fix, reanimation

So I zipped the wrong file so none of the changes overwrite anything.

Good karma+1 vote
hiipandanaserver
hiipandanaserver - - 60 comments @ [1.5.1] BaS Smol Ak fixes, FDDA arm waving fix, reanimation

Not possible. The meshes have different bones that make using the old animations impossible. Make sure BaS isn't overwriting this or other mods.

Good karma+1 vote
hiipandanaserver
hiipandanaserver - - 60 comments @ [1.5.1] BaS Smol Ak fixes, FDDA arm waving fix, reanimation

I wasn't able to reproduce the error.

Good karma+1 vote
hiipandanaserver
hiipandanaserver - - 60 comments @ [1.5.1] BaS Smol Ak fixes, FDDA arm waving fix, reanimation

I have no idea. I think there is a reason none of the laser equipped weapons in BaS don't use grenade launchers.

Good karma+1 vote
hiipandanaserver
hiipandanaserver - - 60 comments @ [1.5.1] BaS Smol Ak fixes, FDDA arm waving fix, reanimation

I'm leaving in 30 minutes and won't be back for 2 weeks. You'll need to wait.

Good karma+2 votes
hiipandanaserver
hiipandanaserver - - 60 comments @ Hiipanda's HD Models kitbash and replacer

So the mesh shape is included in this mod, but the textures are from KVMA's hd models. I don't include the textures in this mod. I have no idea if these are player models or not.

Good karma+1 vote
hiipandanaserver
hiipandanaserver - - 60 comments @ [1.5.1] BaS Smol Ak fixes, FDDA arm waving fix, reanimation

Weather is getting to hot for me to test in game for awhile.

Edit: I did notice a few of the scopes for that weapon, 1pn93 series, have the alt aim enabled even though they shouldn't. Press the key you use for alt aiming and it should go back to normal. I'll release a fix shortly once i figure out a replacement for the ak105 reload.

Edit 02: Fixed in most recent update, but I couldn't find the desync animation you were talking about.

Good karma+2 votes
hiipandanaserver
hiipandanaserver - - 60 comments @ Hiipanda's HD Models kitbash and replacer

Very nice textures. I have a lot more experience on the mesh side of things than textures, so I'm just trying to change the overall shape. As such, I don't think I'll have a use for them. It does look like the bandit hat in the 4th picture needs to have the mesh fixed up. The edges are all sharp like the nosorog. Here is my discord id If you want to message me. The name is different. sheepswirl#1962

Good karma+1 vote
hiipandanaserver
hiipandanaserver - - 60 comments @ Hiipanda's HD Models kitbash and replacer

KVMA New Texture replacers or additional textures?

Good karma+1 vote
hiipandanaserver
hiipandanaserver - - 60 comments @ Modular Armor Overhaul MAO v0.3

Maybe the chest rig, jacket, and armor can be layered on top of each other in one slot like how weapons can have optics, and grenade launchers.

Good karma+2 votes
hiipandanaserver
hiipandanaserver - - 60 comments @ HD Models Nosorog Mesh Replacer and Fix

I think the problem was I wasn't using the textures exported from the .sdk because i was having trouble finding them. It also meant the .thm file was missing.

Good karma+1 vote
hiipandanaserver
hiipandanaserver - - 60 comments @ Hiipanda's HD Models kitbash and replacer

I'm already using your stuff in this. Go for it.

Good karma+2 votes
hiipandanaserver
hiipandanaserver - - 60 comments @ Hiipanda's HD Models kitbash and replacer

If not then I'll use the style of the trench coat for Sin.

Good karma+1 vote
hiipandanaserver
hiipandanaserver - - 60 comments @ HD Models Nosorog Mesh Replacer and Fix

Well, I'm retarded. I uploaded the wrong file.

Good karma+3 votes
hiipandanaserver
hiipandanaserver - - 60 comments @ Hiipanda's HD Models kitbash and replacer

Blender,stalker sdk, and various programs for both to place nice with each other.

Good karma+1 vote